Player Matchup

Neith
Neith
JaT SKIPPA
Neith
Level 101
God Stats
7W - 13L
1,541 SR
Queue Stats
14W - 22L
1,377 Elo+
Solo
Odin
Odin
Vitor8667
Odin
Level 159
God Stats
2W - 1L
1,823 SR
Queue Stats
284W - 284L
1,449 Elo+
Party 1
Skadi
Skadi
beamerbum
Skadi
Level 110
God Stats
25W - 5L
1,853 SR
Queue Stats
332W - 317L
1,428 Elo+
Solo
Vulcan
Vulcan
chenlezhi
Vulcan
Level 265
God Stats
230W - 207L
1,510 SR
Queue Stats
1,640W - 1,614L
1,417 Elo+
Solo
Geb
Geb
pc7012714mk
Geb
Level 110
God Stats
2W - 2L
1,250 SR
Queue Stats
160W - 166L
1,381 Elo+
Party 1
Team Averages
Level 149
1,596 SR
1,411 Elo+

VS

Team Averages
Level 111
1,520 SR
1,473 Elo+
Jormungandr
Jormungandr
IGAJARDO
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 53L
1,526 Elo+
Solo
Bellona
Bellona
Neonzues
Bellona
Level 73
God Stats
0W - 1L
1,268 SR
Queue Stats
138W - 123L
1,460 Elo+
Party 2
Surtr
Surtr
TranquilThyme98
Surtr
Level 68
God Stats
16W - 8L
1,688 SR
Queue Stats
109W - 106L
1,481 Elo+
Party 2
Mulan
Mulan
alex723
Mulan
Level 200
God Stats
10W - 12L
1,538 SR
Queue Stats
843W - 794L
1,521 Elo+
Solo
Nu Wa
Nu Wa
sophyraa
Nu Wa
Level 129
God Stats
8W - 6L
1,607 SR
Queue Stats
100W - 106L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 2 / 4
8,170
511
9,164
9,006
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odin
14
5 / 4 / 6
8,621
539
6,262
10,687
6,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
beamerbum
Skadi
14
7 / 3 / 1
8,766
548
12,470
14,964
9,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
chenlezhi
Vulcan
14
4 / 2 / 6
8,655
541
11,023
6,063
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 1 / 9
8,107
507
4,380
12,417
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IGAJARDO
Jormungandr
11
1 / 5 / 1
7,320
458
4,998
15,280
10,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Neonzues
Bellona
13
1 / 4 / 3
7,740
484
8,287
19,177
18,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
10 / 8 / 2
8,779
549
16,508
19,047
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
alex723
Mulan
2
0 / 1 / 0
4,834
302
102
702
153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
sophyraa
Nu Wa
13
0 / 2 / 3
7,622
476
6,547
6,706
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
12
12
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
IGAJARDO
Jormungandr
1
5
1
0.3
W
Neith
2
2
4
2
L
Bellona
Neonzues
Bellona
1
4
3
0.63
L
10
8
2
1.38
W
Odin
5
4
6
2
L
Mulan
alex723
Mulan
0
1
0
0
W
Skadi
beamerbum
Skadi
7
3
1
2.5
W
Vulcan
chenlezhi
Vulcan
4
2
6
3.5
W
2
1
9
6.5
L
Nu Wa
sophyraa
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,299
Damage
36,442
53,137
Taken
60,912
31,898
Mitigated
39,844
7,734
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
IGAJARDO
Jormungandr
4,998
846
0
1,195
15,280
10,462
9
4,338
10,942
35,870
211
W
Neith
9,164
3,603
245
2,711
9,006
2,953
1,525
1,821
7,099
0
69,550
L
Bellona
Neonzues
Bellona
8,287
2,480
0
7,352
19,177
18,440
0
2,053
17,124
0
51,904
L
16,508
7,799
94
6,972
19,047
8,615
5
5,942
13,105
1,693
50,168
W
Odin
6,262
816
0
501
10,687
6,343
501
1,642
8,918
0
56,899
L
Mulan
alex723
Mulan
102
0
0
0
702
153
0
184
518
0
1,578
W
Skadi
beamerbum
Skadi
12,470
4,336
0
2,025
14,964
9,352
56
1,541
13,256
0
56,852
W
Vulcan
chenlezhi
Vulcan
11,023
430
0
0
6,063
2,191
1,123
2,505
3,411
67,162
77
W
4,380
848
337
1,915
12,417
11,059
482
3,981
8,094
15,166
0
L
Nu Wa
sophyraa
Nu Wa
6,547
1,658
0
453
6,706
2,174
704
2,856
3,850
49,588
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
36,295
402
Minions Killed
307
0
Camps Cleared
0
1,487,921
Distance Traveled
1,173,106
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,320
458
53
3
0
290,722
0
W
Neith
8,170
511
91
6
0
255,758
4
L
Bellona
7,740
484
74
5
0
290,097
6
L
Surtr
8,779
549
63
4
0
300,983
0
W
Odin
8,621
539
105
7
0
325,539
0
L
Mulan
4,834
302
4
0
0
28,283
0
W
Skadi
8,766
548
77
5
0
281,166
5
W
Vulcan
8,655
541
107
7
0
313,127
0
W
Geb
8,107
507
22
1
0
312,331
2
L
Nu Wa
7,622
476
113
7
0
263,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role