Player Matchup

Mulan
Mulan
Bronze III
Jammerscute
Mulan
Bronze III
Level 105
God Stats
0W - 1L
1,576 SR
Queue Stats
5W - 12L
1,439 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,576 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 52
1,576 SR
1,223 MMR
Poseidon
Poseidon
Gold IV
keokli
Poseidon
Gold IV
Level 52
God Stats
10W - 6L
1,576 SR
Queue Stats
65W - 73L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,233
890
4,641
9,889
4,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HeraAnubisHadesHou YiUllr

VS

Bans
SolAnhurSkadiDiscordiaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
keokli
Poseidon
14
7 / 1 / 0
8,749
1,250
6,948
6,432
1,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Poseidon
keokli
Poseidon
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,641
Damage
6,948
9,889
Taken
6,432
4,266
Mitigated
1,911
1,155
Healing
1,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,641
778
0
1,155
9,889
4,266
0
6,929
2,960
0
28,244
W
Poseidon
keokli
Poseidon
6,948
1,377
0
1,783
6,432
1,911
336
172
6,260
39,356
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,233
Gold Earned
8,749
54
Minions Killed
79
2
Camps Cleared
6
131,119
Distance Traveled
142,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,233
890
54
8
2
131,119
0
W
Poseidon
8,749
1,250
79
11
6
142,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role