Player Matchup

Xbalanque
Xbalanque
Silver IV
 
Xbalanque
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Bronze V
NexT-terrygamer
Arachne
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,359 MMR
Party 2
Cerberus
Cerberus
Silver II
Tabe0V0
Cerberus
Silver II
Level 155
God Stats
10W - 8L
1,682 SR
Queue Stats
132W - 153L
1,178 MMR
Solo
Hercules
Hercules
Silver III
mojosodopebro15
Hercules
Silver III
Level 204
God Stats
4W - 6L
1,598 SR
Queue Stats
156W - 182L
1,014 MMR
Solo
Ra
Ra
Silver II
rss6aa
Ra
Silver II
Level 149
God Stats
16W - 21L
1,524 SR
Queue Stats
177W - 189L
1,144 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,561 SR
1,239 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,584 SR
1,266 MMR
Vamana
Vamana
Silver III
 
Vamana
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
AustTheHeister
Neith
Gold IV
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 131L
1,283 MMR
Party 1
Ravana
Ravana
Silver III
FinesseLux
Ravana
Silver III
Level 144
God Stats
18W - 13L
1,538 SR
Queue Stats
266W - 293L
1,023 MMR
Solo
Geb
Geb
Gold III
Mr_doritoman
Geb
Gold III
Level 159
God Stats
45W - 28L
1,653 SR
Queue Stats
247W - 250L
1,414 MMR
Party 1
Vulcan
Vulcan
Silver II
NotoriousJayDogs
Vulcan
Silver II
Level 159
God Stats
1W - 0L
1,729 SR
Queue Stats
60W - 73L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 1 / 0
5,705
519
3,964
7,948
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,182
471
1,563
9,295
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Tabe0V0
Cerberus
11
3 / 2 / 1
6,232
567
7,436
11,108
4,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
9
0 / 3 / 0
5,067
461
1,019
9,590
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
11
1 / 4 / 0
6,164
560
2,464
6,390
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Cu ChulainnChang'eHeraMedusa

VS

Bans
AgniAthenaThorFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 3 / 0
6,066
551
4,220
10,608
6,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
4 / 0 / 0
6,808
619
6,413
4,297
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
FinesseLux
Ravana
12
3 / 1 / 0
6,525
593
3,529
3,948
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 6
6,223
566
4,552
3,879
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 2
6,938
631
7,230
4,456
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
12
12
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Vamana
 
Vamana
1
3
0
0.33
W
4
0
0
4
W
Ravana
FinesseLux
Ravana
3
1
0
3
W
0
0
6
3
L
0
2
1
0.25
W
4
0
2
5
L
Cerberus
Tabe0V0
Cerberus
3
2
1
1.75
L
Hercules
0
3
0
0
L
Ra
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,446
Damage
25,944
44,331
Taken
27,188
15,873
Mitigated
12,922
18,316
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,964
764
0
3,129
7,948
2,181
0
1,428
6,520
0
44,942
W
Vamana
 
Vamana
4,220
1,374
0
2,958
10,608
6,399
0
6,724
3,884
0
33,760
W
6,413
1,770
0
1,308
4,297
1,540
0
0
4,297
0
48,297
W
Ravana
FinesseLux
Ravana
3,529
870
0
2,666
3,948
1,326
0
900
3,048
0
53,744
W
4,552
458
0
1,580
3,879
2,237
0
261
3,618
19,218
0
L
1,563
836
0
5,190
9,295
2,492
0
1,688
7,607
0
26,144
W
7,230
48
0
1,604
4,456
1,420
0
1,975
2,481
45,989
0
L
Cerberus
Tabe0V0
Cerberus
7,436
702
0
5,853
11,108
4,662
0
611
10,497
37,755
441
L
Hercules
1,019
301
0
2,898
9,590
4,602
0
3,969
5,621
0
22,858
L
Ra
2,464
168
36
1,210
6,390
1,936
0
4,086
2,304
47,255
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
32,560
370
Minions Killed
377
0
Camps Cleared
0
1,178,800
Distance Traveled
1,202,101
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,705
519
77
7
0
211,627
0
W
Vamana
6,066
551
69
6
0
218,958
1
W
Neith
6,808
619
101
9
0
229,602
1
W
Ravana
6,525
593
94
9
0
273,453
0
W
Geb
6,223
566
18
2
0
239,348
4
L
Arachne
5,182
471
51
5
0
276,697
0
W
Vulcan
6,938
631
95
9
0
240,740
1
L
Cerberus
6,232
567
98
9
0
221,006
3
L
Hercules
5,067
461
43
4
0
237,601
1
L
Ra
6,164
560
101
9
0
231,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role