Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CoaIa
Hou Yi
Level 204
God Stats
1W - 4L
1,509 SR
Queue Stats
245W - 213L
1,589 Elo+
Party 1
Anubis
Anubis
Hidde on Bushi
Anubis
Level 89
God Stats
2W - 6L
1,222 SR
Queue Stats
40W - 41L
1,435 Elo+
Solo
Maui
Maui
JessiTekilla
Maui
Level 148
God Stats
3W - 2L
1,176 SR
Queue Stats
41W - 44L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
Kuro7772
Cthulhu
Level 147
God Stats
2W - 1L
1,897 SR
Queue Stats
168W - 191L
1,511 Elo+
Party 1
Team Averages
Level 143
1,461 SR
1,527 Elo+

VS

Team Averages
Level 113
1,411 SR
1,454 Elo+
Neith
Neith
BlackinhoNT
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 48L
1,293 Elo+
Solo
Nemesis
Nemesis
MA5TE9R
Nemesis
Level 102
God Stats
17W - 17L
1,500 SR
Queue Stats
224W - 205L
1,504 Elo+
Solo
Bake Kujira
Bake Kujira
SweetyTrap
Bake Kujira
Level 157
God Stats
4W - 8L
1,247 SR
Queue Stats
283W - 267L
1,489 Elo+
Solo
Aphrodite
Aphrodite
Troia11
Aphrodite
Level 119
God Stats
8W - 12L
1,297 SR
Queue Stats
126W - 128L
1,494 Elo+
Solo
Hera
Hera
rmkBR
Hera
Level 149
God Stats
5W - 2L
1,510 SR
Queue Stats
156W - 158L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 6 / 1
8,192
482
6,952
15,275
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
CoaIa
Hou Yi
16
6 / 1 / 3
10,132
596
16,224
13,123
4,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 11 / 2
7,397
435
1,624
13,381
4,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 1 / 6
8,928
525
2,480
11,862
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Kuro7772
Cthulhu
16
1 / 0 / 5
9,866
580
7,491
11,250
7,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,281
369
3,952
11,991
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
MA5TE9R
Nemesis
16
4 / 1 / 4
8,912
524
8,619
12,957
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
SweetyTrap
Bake Kujira
6
0 / 0 / 0
5,865
345
895
3,027
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Troia11
Aphrodite
13
2 / 1 / 7
8,321
489
3,444
9,891
9,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
rmkBR
Hera
16
13 / 2 / 5
10,641
626
19,050
9,460
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
19
19
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
6
1
0.42
L
0
7
1
0.07
W
Hou Yi
CoaIa
Hou Yi
6
1
3
7.5
W
0
11
2
0.09
W
2
1
6
5
W
Cthulhu
Kuro7772
Cthulhu
1
0
5
3.5
L
Nemesis
MA5TE9R
Nemesis
4
1
4
6
L
Bake Kujira
SweetyTrap
Bake Kujira
0
0
0
0
L
Aphrodite
Troia11
Aphrodite
2
1
7
5.5
L
Hera
rmkBR
Hera
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
35,960
64,891
Taken
47,326
32,240
Mitigated
23,282
13,975
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,952
1,631
0
2,616
15,275
5,776
0
2,159
12,934
74,334
1,488
L
3,952
792
0
2,157
11,991
3,699
0
4,393
7,502
0
26,718
W
Hou Yi
CoaIa
Hou Yi
16,224
7,262
0
4,584
13,123
4,942
434
5,059
7,924
0
85,339
W
1,624
0
0
2,017
13,381
4,727
0
7,720
5,211
39,482
1,483
W
2,480
174
0
2,282
11,862
8,857
0
3,659
8,006
21,795
400
W
Cthulhu
Kuro7772
Cthulhu
7,491
67
0
2,476
11,250
7,938
159
3,527
7,553
57,494
3,927
L
Nemesis
MA5TE9R
Nemesis
8,619
2,976
0
2,294
12,957
5,713
0
4,752
8,086
0
68,118
L
Bake Kujira
SweetyTrap
Bake Kujira
895
246
0
1,578
3,027
930
0
1,268
1,460
17,056
0
L
Aphrodite
Troia11
Aphrodite
3,444
578
4,918
6,035
9,891
9,084
100
3,277
6,278
21,633
0
L
Hera
rmkBR
Hera
19,050
4,319
0
744
9,460
3,856
467
3,226
6,142
89,103
959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
40,020
441
Minions Killed
367
0
Camps Cleared
0
1,697,677
Distance Traveled
1,543,011
23
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,192
482
102
6
0
397,420
5
L
Neith
6,281
369
31
2
0
309,614
0
W
Hou Yi
10,132
596
117
7
0
311,883
4
W
Anubis
7,397
435
76
4
0
290,303
4
W
Maui
8,928
525
23
1
0
361,897
5
W
Cthulhu
9,866
580
123
7
0
336,174
5
L
Nemesis
8,912
524
108
6
0
442,286
1
L
Bake Kujira
5,865
345
32
2
0
84,414
0
L
Aphrodite
8,321
489
27
2
0
340,347
0
L
Hera
10,641
626
169
10
0
366,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role