Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GinkoPC
Sol
Level 103
God Stats
3W - 4L
1,454 SR
Queue Stats
144W - 152L
1,426 Elo+
Party 3
Ra
Ra
GrimmMeeper
Ra
Level 45
God Stats
4W - 2L
1,622 SR
Queue Stats
16W - 17L
1,479 Elo+
Solo
Bellona
Bellona
Naez95
Bellona
Level 154
God Stats
5W - 4L
1,389 SR
Queue Stats
400W - 375L
1,547 Elo+
Solo
Shiva
Shiva
TheT1nyG1ant
Shiva
Level 126
God Stats
6W - 4L
1,566 SR
Queue Stats
86W - 113L
1,469 Elo+
Party 3
Team Averages
Level 117
1,506 SR
1,484 Elo+

VS

Team Averages
Level 107
1,583 SR
1,505 Elo+
Ra
Ra
Cat_person125
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,526 Elo+
Party 2
Chernobog
Chernobog
Savikid
Chernobog
Level 55
God Stats
27W - 25L
1,513 SR
Queue Stats
139W - 136L
1,492 Elo+
Solo
Arachne
Arachne
StopitpleaseRosa
Arachne
Level 122
God Stats
2W - 2L
1,674 SR
Queue Stats
96W - 99L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
Yoshida6gawd
Amaterasu
Level 126
God Stats
4W - 2L
1,793 SR
Queue Stats
68W - 75L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
bresenpai
Aphrodite
Level 129
God Stats
14W - 19L
1,433 SR
Queue Stats
372W - 366L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 0 / 8
8,069
621
5,708
6,281
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
12
4 / 3 / 3
7,579
583
9,228
9,435
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
6 / 1 / 3
7,910
608
5,664
4,722
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Naez95
Bellona
13
3 / 1 / 1
8,131
625
11,188
11,733
11,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 4 / 8
6,326
487
6,114
10,430
7,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,368
490
1,897
6,557
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Savikid
Chernobog
13
7 / 3 / 0
7,922
609
9,325
13,280
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,992
461
4,870
15,193
10,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Amaterasu
Yoshida6gawd
Amaterasu
10
0 / 3 / 1
5,802
446
2,742
12,200
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
bresenpai
Aphrodite
10
0 / 3 / 2
6,006
462
1,885
8,876
3,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
7
9
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
8
7
L
0
5
0
0
W
Sol
4
3
3
1.83
W
6
1
3
7.5
W
Bellona
Naez95
Bellona
3
1
1
3.5
L
Chernobog
Savikid
Chernobog
7
3
0
2.33
L
0
4
1
0.13
W
2
4
8
1.5
L
Amaterasu
Yoshida6gawd
Amaterasu
0
3
1
0.17
L
Aphrodite
bresenpai
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,902
Damage
20,719
42,601
Taken
56,106
24,918
Mitigated
26,207
16,716
Healing
20,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,708
837
0
3,543
6,281
1,951
0
979
5,302
72,086
1,658
L
1,897
195
228
1,111
6,557
1,923
176
3,759
2,624
35,416
874
W
Sol
9,228
4,885
0
3,611
9,435
2,357
518
737
8,698
47,152
4,699
W
5,664
524
617
2,205
4,722
1,594
0
823
3,899
50,995
0
W
Bellona
Naez95
Bellona
11,188
4,737
0
5,432
11,733
11,724
281
0
11,733
0
66,384
L
Chernobog
Savikid
Chernobog
9,325
5,995
0
4,963
13,280
4,060
588
8,670
4,492
0
52,694
L
4,870
3,406
0
4,661
15,193
10,775
0
867
14,326
0
28,476
W
6,114
1,618
0
1,308
10,430
7,292
0
2,006
8,350
0
16,086
L
Amaterasu
Yoshida6gawd
Amaterasu
2,742
1,243
0
3,150
12,200
5,495
0
2,551
9,439
0
37,431
L
Aphrodite
bresenpai
Aphrodite
1,885
211
3,242
3,230
8,876
3,954
0
4,352
4,336
11,552
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
32,090
477
Minions Killed
298
0
Camps Cleared
0
1,352,830
Distance Traveled
1,239,217
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,069
621
151
12
0
291,490
0
L
Ra
6,368
490
77
6
0
231,200
0
W
Sol
7,579
583
84
6
0
243,451
2
W
Ra
7,910
608
90
7
0
292,505
3
W
Bellona
8,131
625
139
11
0
266,081
0
L
Chernobog
7,922
609
87
7
0
260,008
0
L
Arachne
5,992
461
56
4
0
223,611
0
W
Shiva
6,326
487
13
1
0
259,303
11
L
Amaterasu
5,802
446
63
5
0
278,365
0
L
Aphrodite
6,006
462
15
1
0
246,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role