Player Matchup

Thor
Thor
 
Thor
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alucard10
Kukulkan
Level 160
God Stats
2W - 6L
1,318 SR
Queue Stats
362W - 368L
1,592 Elo+
Solo
Ravana
Ravana
Asneetch
Ravana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 135L
1,542 Elo+
Party 1
Khepri
Khepri
LoneWolfx83
Khepri
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
101W - 103L
1,552 Elo+
Party 1
Nut
Nut
RoundFeline
Nut
Level 147
God Stats
6W - 5L
1,448 SR
Queue Stats
410W - 391L
1,548 Elo+
Solo
Team Averages
Level 165
1,410 SR
1,547 Elo+

VS

Team Averages
Level 140
1,622 SR
1,522 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KennyOmegaLuI
Bacchus
Level 147
God Stats
2W - 0L
1,766 SR
Queue Stats
44W - 37L
1,531 Elo+
Solo
Skadi
Skadi
MightyDragon
Skadi
Level 155
God Stats
3W - 0L
1,830 SR
Queue Stats
40W - 47L
1,530 Elo+
Solo
Mulan
Mulan
SuGG Medic
Mulan
Level 98
God Stats
14W - 13L
1,515 SR
Queue Stats
475W - 454L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 4 / 2
6,674
667
2,914
6,222
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Alucard10
Kukulkan
14
2 / 1 / 2
7,740
774
15,919
4,602
1,761
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Asneetch
Ravana
12
1 / 4 / 3
7,045
705
3,985
10,111
6,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
12
1 / 6 / 4
6,606
661
4,050
11,277
9,483
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
1 / 2 / 5
7,235
724
10,228
7,244
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 1 / 9
9,482
948
8,099
11,171
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

The Morrigan
 
The Morrigan
15
2 / 1 / 8
8,490
849
5,064
4,436
1,950
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
15
1 / 1 / 13
9,206
921
4,914
13,968
17,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 8
8,548
855
11,475
9,402
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
15
5 / 1 / 11
8,857
886
7,949
14,177
13,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
6
Kills
17
17
Deaths
6
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
2
0.5
W
Ao Kuang
 
Ao Kuang
7
1
9
11.5
W
The Morrigan
 
The Morrigan
2
1
8
6
L
Kukulkan
Alucard10
Kukulkan
2
1
2
3
L
Ravana
Asneetch
Ravana
1
4
3
0.63
W
Bacchus
1
1
13
7.5
L
Khepri
1
6
4
0.5
W
2
2
8
3
L
1
2
5
1.75
W
Mulan
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,096
Damage
37,501
39,456
Taken
53,154
22,603
Mitigated
47,080
8,919
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,914
155
314
370
6,222
1,774
0
3,910
2,257
0
6,158
W
Ao Kuang
 
Ao Kuang
8,099
1,660
507
3,828
11,171
10,265
711
4,155
7,016
9,780
1,825
W
The Morrigan
 
The Morrigan
5,064
270
1,328
930
4,436
1,950
1,633
1,731
2,705
18,481
645
L
Kukulkan
Alucard10
Kukulkan
15,919
1,139
690
279
4,602
1,761
0
2,887
1,504
40,054
846
L
Ravana
Asneetch
Ravana
3,985
464
849
2,594
10,111
6,886
0
3,113
6,716
0
6,516
W
Bacchus
4,914
274
837
4,502
13,968
17,636
0
5,139
8,829
9,354
0
L
Khepri
4,050
290
620
926
11,277
9,483
0
3,007
8,107
10,468
138
W
11,475
2,944
0
0
9,402
3,717
3,227
3,635
5,767
0
31,036
L
10,228
5,168
530
1,747
7,244
2,699
0
3,908
3,205
0
24,515
W
Mulan
7,949
669
1,510
2,632
14,177
13,512
392
4,818
9,359
636
16,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,300
Gold Earned
44,583
94
Minions Killed
121
0
Camps Cleared
0
825,180
Distance Traveled
974,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,674
667
5
1
0
110,794
0
W
Ao Kuang
9,482
948
14
1
0
192,667
0
W
The Morrigan
8,490
849
31
3
0
187,977
0
L
Kukulkan
7,740
774
45
5
0
205,108
0
L
Ravana
7,045
705
5
1
0
179,428
0
W
Bacchus
9,206
921
9
1
0
230,664
0
L
Khepri
6,606
661
6
1
0
151,303
0
W
Skadi
8,548
855
51
5
0
153,622
0
L
Nut
7,235
724
33
3
0
178,547
0
W
Mulan
8,857
886
16
2
0
209,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role