Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
Imflown
Agni
Platinum IV
Level 152
God Stats
66W - 52L
1,677 SR
Queue Stats
340W - 337L
1,672 MMR
Party 2
Khepri
Khepri
Gold I
MassiveMelody
Khepri
Gold I
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 99L
1,664 MMR
Party 3
Artemis
Artemis
Platinum IV
NicoxYT1
Artemis
Platinum IV
Level 163
God Stats
2W - 4L
1,595 SR
Queue Stats
297W - 289L
1,688 MMR
Party 2
Bellona
Bellona
Platinum V
iRarelyGetTired
Bellona
Platinum V
Level 167
God Stats
2W - 2L
1,477 SR
Queue Stats
71W - 68L
1,731 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,550 SR
1,651 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,612 SR
1,679 MMR
Pele
Pele
Platinum V
Death007Bound
Pele
Platinum V
Level 143
God Stats
28W - 23L
1,663 SR
Queue Stats
374W - 368L
1,649 MMR
Solo
Raijin
Raijin
Platinum V
JTask
Raijin
Platinum V
Level 205
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 52L
1,914 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
Kronixci
Xing Tian
Platinum V
Level 158
God Stats
8W - 3L
1,781 SR
Queue Stats
228W - 219L
1,636 MMR
Solo
Anhur
Anhur
Gold V
Lihaywood
Anhur
Gold V
Level 61
God Stats
2W - 2L
1,616 SR
Queue Stats
41W - 37L
1,646 MMR
Solo
Fenrir
Fenrir
Gold V
Pytremas
Fenrir
Gold V
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 0 / 2
5,200
520
2,154
4,539
2,079
Agni
Imflown
Agni
12
1 / 4 / 0
5,866
587
2,060
6,085
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 1
4,901
490
1,773
5,168
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
NicoxYT1
Artemis
11
1 / 1 / 1
5,880
588
4,813
4,178
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 0
5,519
552
4,675
10,365
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThorSusanoThanatosCthulhuTsukuyomi

VS

Bans
Ao KuangAnubisChang'eBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
5,604
560
2,960
5,874
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
JTask
Raijin
13
3 / 0 / 2
7,392
739
3,257
3,231
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Kronixci
Xing Tian
11
3 / 1 / 1
6,227
623
6,632
9,430
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anhur
Lihaywood
Anhur
12
2 / 2 / 1
6,056
606
3,136
5,625
1,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Pytremas
Fenrir
9
1 / 1 / 4
5,642
564
2,943
7,536
4,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
12
12
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
2
3
W
3
2
2
2
L
Agni
Imflown
Agni
1
4
0
0.25
W
Raijin
JTask
Raijin
3
0
2
4
W
Xing Tian
Kronixci
Xing Tian
3
1
1
3.5
W
Anhur
Lihaywood
Anhur
2
2
1
1.25
L
1
2
1
0.75
L
Artemis
NicoxYT1
Artemis
1
1
1
1.5
W
Fenrir
Pytremas
Fenrir
1
1
4
3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,475
Damage
18,928
30,335
Taken
31,696
13,468
Mitigated
12,857
9,478
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,154
142
0
1,748
4,539
2,079
0
534
3,977
0
26,946
W
2,960
683
0
832
5,874
1,836
0
871
4,911
0
35,422
L
Agni
Imflown
Agni
2,060
75
0
1,767
6,085
1,925
0
2,244
3,841
43,602
0
W
Raijin
JTask
Raijin
3,257
620
0
750
3,231
927
0
890
2,245
56,709
997
W
Xing Tian
Kronixci
Xing Tian
6,632
714
0
1,124
9,430
4,444
0
0
9,430
29,588
1,653
W
Anhur
Lihaywood
Anhur
3,136
1,629
0
2,673
5,625
1,489
0
563
5,062
0
44,451
L
1,773
308
0
1,001
5,168
3,255
0
444
4,724
7,658
1,771
L
Artemis
NicoxYT1
Artemis
4,813
2,838
0
1,551
4,178
1,181
0
0
4,178
0
42,712
W
Fenrir
Pytremas
Fenrir
2,943
693
0
1,633
7,536
4,161
0
1,630
5,814
0
11,466
L
4,675
2,195
0
3,411
10,365
5,028
0
5,525
3,866
0
32,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,366
Gold Earned
30,921
302
Minions Killed
345
0
Camps Cleared
0
925,189
Distance Traveled
1,009,965
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,200
520
47
5
0
155,834
0
W
Pele
5,604
560
57
6
0
199,651
3
L
Agni
5,866
587
96
10
0
200,523
3
W
Raijin
7,392
739
115
12
0
220,727
0
W
Xing Tian
6,227
623
64
6
0
207,090
0
W
Anhur
6,056
606
94
9
0
178,337
0
L
Khepri
4,901
490
17
2
0
202,749
2
L
Artemis
5,880
588
78
8
0
170,228
2
W
Fenrir
5,642
564
15
2
0
204,160
0
L
Bellona
5,519
552
64
6
0
195,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role