Player Matchup

Artio
Artio
CowX69X420X
Artio
Level 126
God Stats
4W - 15L
1,359 SR
Queue Stats
38W - 96L
1,341 Elo+
Party 1
Ravana
Ravana
GreatPotatoGod
Ravana
Level 125
God Stats
1W - 3L
1,566 SR
Queue Stats
26W - 63L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LiskyWhiskey
Morgan Le Fay
Level 90
God Stats
16W - 26L
1,497 SR
Queue Stats
36W - 87L
1,365 Elo+
Party 1
Vamana
Vamana
WhiskeyLiskey
Vamana
Level 124
God Stats
1W - 1L
1,887 SR
Queue Stats
39W - 99L
1,349 Elo+
Party 1
Hachiman
Hachiman
stoneduster318
Hachiman
Level 29
God Stats
1W - 4L
1,504 SR
Queue Stats
16W - 50L
1,274 Elo+
Party 1
Team Averages
Level 99
1,563 SR
1,342 Elo+

VS

Team Averages
Level 132
1,584 SR
1,511 Elo+
Fenrir
Fenrir
BossMasterGold
Fenrir
Level 157
God Stats
50W - 55L
1,457 SR
Queue Stats
481W - 473L
1,546 Elo+
Solo
Chaac
Chaac
KeepUp650
Chaac
Level 212
God Stats
11W - 4L
1,869 SR
Queue Stats
433W - 426L
1,517 Elo+
Solo
Eset
Eset
Rogue_Warloc
Eset
Level 87
God Stats
4W - 9L
1,305 SR
Queue Stats
243W - 223L
1,491 Elo+
Solo
Danzaburou
Danzaburou
UNL Cay
Danzaburou
Level 54
God Stats
8W - 5L
1,654 SR
Queue Stats
27W - 27L
1,455 Elo+
Party 2
Ares
Ares
starboard012
Ares
Level 149
God Stats
8W - 5L
1,636 SR
Queue Stats
265W - 240L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,412
451
3,410
10,526
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 7 / 1
5,585
465
2,656
9,532
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
LiskyWhiskey
Morgan Le Fay
11
2 / 6 / 0
6,315
526
4,067
9,148
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 0
6,357
530
8,243
12,608
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
10
0 / 1 / 1
5,489
457
1,941
2,717
725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 0 / 2
9,065
755
12,021
9,614
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
KeepUp650
Chaac
13
1 / 2 / 3
7,608
634
7,539
11,665
6,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 5
7,764
647
3,947
4,989
1,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
UNL Cay
Danzaburou
12
1 / 0 / 2
7,159
597
1,820
3,354
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 7
7,032
586
5,769
8,008
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
20
20
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
15
0
2
16
L
0
3
1
0.17
L
1
7
1
0.21
W
Chaac
KeepUp650
Chaac
1
2
3
1.25
L
Morgan Le Fay
LiskyWhiskey
Morgan Le Fay
2
6
0
0.33
W
1
2
5
1.75
W
Danzaburou
UNL Cay
Danzaburou
1
0
2
2
L
2
3
0
0.67
W
2
1
7
5.5
L
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
31,096
44,531
Taken
37,630
23,823
Mitigated
17,563
11,996
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,021
4,128
0
2,608
9,614
4,074
0
1,238
8,297
0
59,589
L
3,410
268
585
3,955
10,526
6,986
0
3,474
7,052
13,163
1,170
L
2,656
432
0
1,652
9,532
2,841
0
843
8,689
0
35,844
W
Chaac
KeepUp650
Chaac
7,539
839
0
4,898
11,665
6,056
0
1,726
9,210
0
52,554
L
Morgan Le Fay
LiskyWhiskey
Morgan Le Fay
4,067
641
0
1,869
9,148
2,602
0
2,981
6,167
41,957
0
W
3,947
131
0
2,084
4,989
1,404
168
3,131
1,858
52,164
1,249
W
Danzaburou
UNL Cay
Danzaburou
1,820
863
0
1,979
3,354
955
477
544
2,810
0
43,936
L
8,243
3,102
0
3,244
12,608
10,669
0
1,843
10,765
1,245
41,774
W
5,769
618
0
2,832
8,008
5,074
0
1,684
6,284
25,389
0
L
Hachiman
1,941
721
0
691
2,717
725
0
534
2,183
0
31,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
38,628
302
Minions Killed
406
0
Camps Cleared
0
1,127,880
Distance Traveled
1,276,035
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,065
755
89
7
0
294,001
0
L
Artio
5,412
451
24
2
0
230,695
2
L
Ravana
5,585
465
70
6
0
245,286
4
W
Chaac
7,608
634
100
8
0
238,529
0
L
Morgan Le Fay
6,315
526
75
6
0
229,982
0
W
Eset
7,764
647
111
9
0
248,501
1
W
Danzaburou
7,159
597
83
7
0
226,572
3
L
Vamana
6,357
530
77
6
0
209,936
0
W
Ares
7,032
586
23
2
0
268,432
4
L
Hachiman
5,489
457
56
5
0
211,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role