Player Matchup

Atlas
Atlas
Gold IV
Rvler
Atlas
Gold IV
Level 138
God Stats
16W - 13L
1,572 SR
Queue Stats
31W - 35L
1,581 MMR
Solo
Nu Wa
Nu Wa
Gold II
maxlamme
Nu Wa
Gold II
Level 156
God Stats
16W - 10L
1,699 SR
Queue Stats
57W - 68L
1,433 MMR
Party 2
Cupid
Cupid
Gold I
murder01220
Cupid
Gold I
Level 136
God Stats
3W - 2L
1,677 SR
Queue Stats
64W - 77L
1,626 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,649 SR
1,547 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,481 SR
1,608 MMR
King Arthur
King Arthur
Silver II
AKAJOKER6771
King Arthur
Silver II
Level 48
God Stats
20W - 21L
1,530 SR
Queue Stats
26W - 34L
1,428 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Axo6123
Aphrodite
Silver I
Level 46
God Stats
1W - 2L
1,412 SR
Queue Stats
24W - 31L
1,525 MMR
Party 1
Ravana
Ravana
Platinum III
cccant26
Ravana
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Rvler
Atlas
14
1 / 0 / 7
8,016
802
7,615
9,318
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
maxlamme
Nu Wa
14
0 / 1 / 8
7,875
788
10,738
4,015
1,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 1
9,064
906
7,434
6,919
2,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ThothSerqetKumbhakarnaCerberusCliodhna

VS

Bans
KuzenboCthulhuAh PuchAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKAJOKER6771
King Arthur
13
0 / 3 / 1
7,253
725
5,446
13,626
6,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
Axo6123
Aphrodite
12
1 / 1 / 0
7,007
701
7,962
9,897
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ravana
cccant26
Ravana
12
0 / 4 / 0
6,908
691
1,288
5,950
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AKAJOKER6771
King Arthur
0
3
1
0.17
L
Aphrodite
Axo6123
Aphrodite
1
1
0
1
W
Atlas
Rvler
Atlas
1
0
7
4.5
L
Ravana
cccant26
Ravana
0
4
0
0
W
Nu Wa
maxlamme
Nu Wa
0
1
8
4
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
14,696
20,252
Taken
29,473
11,615
Mitigated
13,452
9,917
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AKAJOKER6771
King Arthur
5,446
306
0
766
13,626
6,928
0
8,268
4,528
0
31,807
L
Aphrodite
Axo6123
Aphrodite
7,962
414
3,249
6,084
9,897
3,603
0
5,140
4,222
26,445
0
W
Atlas
Rvler
Atlas
7,615
2,820
0
3,688
9,318
7,782
0
3,449
5,869
21,765
624
L
Ravana
cccant26
Ravana
1,288
355
0
398
5,950
2,921
0
2,869
2,564
0
13,607
W
Nu Wa
maxlamme
Nu Wa
10,738
3,717
0
374
4,015
1,364
799
2,066
1,949
30,601
173
W
7,434
5,170
1,310
4,545
6,919
2,469
575
2,489
4,430
0
28,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,955
Gold Earned
21,168
138
Minions Killed
134
0
Camps Cleared
0
572,692
Distance Traveled
497,251
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,253
725
62
6
0
184,363
2
L
Aphrodite
7,007
701
49
5
0
163,883
0
W
Atlas
8,016
802
34
3
0
197,618
0
L
Ravana
6,908
691
23
2
0
149,005
0
W
Nu Wa
7,875
788
55
6
0
192,404
0
W
Cupid
9,064
906
49
5
0
182,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role