Player Matchup

Agni
Agni
 
Agni
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GudanGarann
Erlang Shen
Level 148
God Stats
9W - 8L
1,563 SR
Queue Stats
120W - 130L
1,380 Elo+
Solo
Anubis
Anubis
Skopein2
Anubis
Level 147
God Stats
20W - 11L
1,623 SR
Queue Stats
63W - 68L
1,416 Elo+
Solo
Vulcan
Vulcan
spid192
Vulcan
Level 172
God Stats
36W - 26L
1,630 SR
Queue Stats
192W - 176L
1,500 Elo+
Solo
Cupid
Cupid
yungscareecrow
Cupid
Level 89
God Stats
8W - 6L
1,469 SR
Queue Stats
100W - 112L
1,436 Elo+
Solo
Team Averages
Level 144
1,557 SR
1,446 Elo+

VS

Team Averages
Level 96
1,438 SR
1,421 Elo+
Sol
Sol
BillyBobSnortin8
Sol
Level 123
God Stats
1W - 4L
1,010 SR
Queue Stats
10W - 18L
1,326 Elo+
Party 1
Neith
Neith
jayluvsbutts
Neith
Level 85
God Stats
2W - 8L
1,515 SR
Queue Stats
77W - 95L
1,468 Elo+
Solo
Bakasura
Bakasura
kirby_senpai_-
Bakasura
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Janus
Janus
ricbarbosa34
Janus
Level 87
God Stats
9W - 8L
1,518 SR
Queue Stats
176W - 180L
1,414 Elo+
Solo
Fafnir
Fafnir
xSascrotchx92
Fafnir
Level 104
God Stats
1W - 1L
1,650 SR
Queue Stats
20W - 19L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 0 / 0
4,607
921
1,560
2,049
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
GudanGarann
Erlang Shen
10
1 / 0 / 2
5,624
1,125
2,053
3,745
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Skopein2
Anubis
11
2 / 1 / 3
5,974
1,195
4,188
3,942
1,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
spid192
Vulcan
11
4 / 2 / 0
5,612
1,122
6,071
4,154
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 4
5,285
1,057
2,754
2,508
744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
4,995
999
2,870
5,021
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 2
4,837
967
2,823
3,658
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
8
0 / 1 / 1
4,740
948
1,318
2,448
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 1 / 0
5,298
1,060
1,959
2,051
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,682
1,136
1,794
6,449
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
2
3
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
0
0
L
0
3
3
0.5
W
Erlang Shen
GudanGarann
Erlang Shen
1
0
2
2
W
Anubis
Skopein2
Anubis
2
1
3
3.5
L
0
2
2
0.5
L
Bakasura
0
1
1
0.5
L
0
1
0
0
W
Vulcan
spid192
Vulcan
4
2
0
2
L
2
1
0
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,626
Damage
10,764
16,398
Taken
19,627
5,472
Mitigated
8,798
5,480
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,560
36
0
0
2,049
573
0
930
1,113
3,836
0
L
2,870
1,138
0
971
5,021
1,191
0
3,024
1,997
8,625
345
W
Erlang Shen
GudanGarann
Erlang Shen
2,053
1,041
0
2,409
3,745
1,475
0
1,309
2,436
0
13,481
W
Anubis
Skopein2
Anubis
4,188
382
0
1,807
3,942
1,517
320
1,401
2,441
24,770
980
L
2,823
929
0
678
3,658
763
0
2,060
1,598
0
8,682
L
Bakasura
1,318
1,116
0
567
2,448
717
0
1,238
1,210
0
3,388
L
1,959
0
0
0
2,051
441
0
1,504
547
19,100
0
W
Vulcan
spid192
Vulcan
6,071
430
0
1,180
4,154
1,163
0
1,615
2,417
12,630
0
L
1,794
589
0
1,008
6,449
5,686
0
3,838
2,611
5,769
0
W
2,754
1,444
26
58
2,508
744
0
1,050
1,393
0
5,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
25,552
112
Minions Killed
94
0
Camps Cleared
0
541,967
Distance Traveled
487,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,607
921
6
1
0
69,555
0
L
Sol
4,995
999
16
3
0
95,708
0
W
Erlang Shen
5,624
1,125
29
6
0
97,912
0
W
Anubis
5,974
1,195
51
10
0
112,579
0
L
Neith
4,837
967
13
3
0
93,991
0
L
Bakasura
4,740
948
12
2
0
62,282
0
L
Janus
5,298
1,060
48
10
0
109,507
0
W
Vulcan
5,612
1,122
20
4
0
133,328
0
L
Fafnir
5,682
1,136
5
1
0
126,302
0
W
Cupid
5,285
1,057
6
1
0
128,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role