Player Matchup

Fenrir
Fenrir
GodlyIceKing
Fenrir
Level 43
God Stats
8W - 2L
1,639 SR
Queue Stats
24W - 37L
1,335 Elo+
Solo
Merlin
Merlin
Solo M3dic
Merlin
Level 125
God Stats
10W - 10L
1,461 SR
Queue Stats
154W - 159L
1,373 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TurtlezChaos
Tsukuyomi
Level 29
God Stats
1W - 1L
1,340 SR
Queue Stats
109W - 115L
1,388 Elo+
Party 2
Team Averages
Level 66
1,480 SR
1,365 Elo+

VS

Team Averages
Level 53
1,278 SR
1,386 Elo+
Discordia
Discordia
EngageRain12295
Discordia
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,456 Elo+
Party 1
Ishtar
Ishtar
SENh13
Ishtar
Level 44
God Stats
0W - 2L
1,249 SR
Queue Stats
64W - 62L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
Strong_Stoic14
Sun Wukong
Level 44
God Stats
1W - 3L
1,086 SR
Queue Stats
13W - 16L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 1 / 5
11,127
1,012
9,584
8,335
3,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Merlin
Solo M3dic
Merlin
15
3 / 4 / 8
9,955
905
5,899
5,549
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
TurtlezChaos
Tsukuyomi
17
3 / 1 / 9
10,457
951
7,622
10,936
7,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EngageRain12295
Discordia
14
0 / 4 / 4
8,668
788
6,273
6,953
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
SENh13
Ishtar
14
3 / 6 / 1
8,906
810
3,282
9,585
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Strong_Stoic14
Sun Wukong
12
3 / 5 / 1
8,081
735
6,222
11,764
9,263
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
6
6
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
EngageRain12295
Discordia
0
4
4
0.5
W
Fenrir
8
1
5
10.5
L
Ishtar
SENh13
Ishtar
3
6
1
0.58
W
Merlin
Solo M3dic
Merlin
3
4
8
1.75
L
Sun Wukong
Strong_Stoic14
Sun Wukong
3
5
1
0.7
W
Tsukuyomi
TurtlezChaos
Tsukuyomi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
15,777
24,820
Taken
28,302
11,998
Mitigated
15,215
6,067
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EngageRain12295
Discordia
6,273
337
0
644
6,953
2,616
0
1,237
5,678
28,784
0
W
Fenrir
9,584
3,130
0
2,354
8,335
3,131
1,546
2,441
5,894
0
40,737
L
Ishtar
SENh13
Ishtar
3,282
1,378
0
728
9,585
3,336
216
1,920
7,648
0
22,651
W
Merlin
Solo M3dic
Merlin
5,899
96
0
1,387
5,549
1,458
1,045
1,179
4,370
23,555
0
L
Sun Wukong
Strong_Stoic14
Sun Wukong
6,222
1,020
233
754
11,764
9,263
138
2,802
8,945
0
16,472
W
Tsukuyomi
TurtlezChaos
Tsukuyomi
7,622
1,046
0
2,326
10,936
7,409
929
2,732
8,204
0
32,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
25,655
148
Minions Killed
104
0
Camps Cleared
0
654,483
Distance Traveled
609,151
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,668
788
54
5
0
205,977
0
W
Fenrir
11,127
1,012
51
5
0
241,318
0
L
Ishtar
8,906
810
33
3
0
193,148
0
W
Merlin
9,955
905
43
4
0
176,904
2
L
Sun Wukong
8,081
735
17
2
0
210,026
0
W
Tsukuyomi
10,457
951
54
5
0
236,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role