Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DemonHIdeki
Olorun
Level 107
God Stats
0W - 1L
1,625 SR
Queue Stats
93W - 104L
1,397 Elo+
Solo
Surtr
Surtr
Mrhappyzetsus
Surtr
Level 102
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 4L
1,451 Elo+
Party 1
Izanami
Izanami
SageModeActive
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,451 Elo+
Party 1
Mercury
Mercury
Tokie4Life420
Mercury
Level 102
God Stats
1W - 2L
1,175 SR
Queue Stats
280W - 316L
1,522 Elo+
Solo
Team Averages
Level 107
1,460 SR
1,464 Elo+

VS

Team Averages
Level 111
1,352 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrDrewbacca
Ah Muzen Cab
Level 127
God Stats
4W - 4L
1,414 SR
Queue Stats
169W - 164L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
ExTACy_EDGALANDR
Cu Chulainn
Level 121
God Stats
1W - 1L
1,281 SR
Queue Stats
47W - 58L
1,449 Elo+
Solo
Lancelot
Lancelot
MajorsMend
Lancelot
Level 103
God Stats
2W - 0L
1,661 SR
Queue Stats
161W - 129L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
PaganBehelit
Baba Yaga
Level 86
God Stats
1W - 6L
1,088 SR
Queue Stats
305W - 307L
1,512 Elo+
Solo
Olorun
Olorun
Shogun83
Olorun
Level 116
God Stats
2W - 1L
1,313 SR
Queue Stats
115W - 127L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 6 / 3
6,239
891
8,267
9,019
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
12
1 / 3 / 5
6,164
881
6,485
7,710
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 8 / 5
5,370
767
4,995
10,378
7,746
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 7 / 4
6,049
864
3,728
9,039
2,754
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
10
2 / 7 / 3
6,068
867
3,745
9,034
2,855
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrDrewbacca
Ah Muzen Cab
16
9 / 0 / 17
9,298
1,328
8,586
5,687
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cu Chulainn
ExTACy_EDGALANDR
Cu Chulainn
15
4 / 0 / 20
8,277
1,182
8,436
8,830
7,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
MajorsMend
Lancelot
11
3 / 4 / 17
7,683
1,098
7,791
8,638
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
PaganBehelit
Baba Yaga
14
7 / 1 / 20
8,557
1,222
9,778
5,687
2,463
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Shogun83
Olorun
13
8 / 3 / 14
8,517
1,217
7,638
8,177
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
119
6
Kills
31
31
Deaths
8
20
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
3
0.58
L
Olorun
1
3
5
1.17
W
Ah Muzen Cab
DrDrewbacca
Ah Muzen Cab
9
0
17
17.5
W
Cu Chulainn
ExTACy_EDGALANDR
Cu Chulainn
4
0
20
14
W
Lancelot
MajorsMend
Lancelot
3
4
17
2.88
L
0
8
5
0.31
W
Baba Yaga
PaganBehelit
Baba Yaga
7
1
20
17
L
1
7
4
0.43
W
Olorun
Shogun83
Olorun
8
3
14
5
L
Mercury
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,220
Damage
42,229
45,180
Taken
37,019
19,368
Mitigated
21,500
8,225
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,267
2,847
310
1,024
9,019
3,235
0
2,890
6,096
0
15,962
L
Olorun
6,485
2,161
1,061
3,148
7,710
2,778
0
2,557
4,965
12,568
0
W
Ah Muzen Cab
DrDrewbacca
Ah Muzen Cab
8,586
2,390
679
1,465
5,687
2,466
2,474
535
5,152
0
30,557
W
Cu Chulainn
ExTACy_EDGALANDR
Cu Chulainn
8,436
1,100
1,458
2,530
8,830
7,745
1,045
2,647
6,183
0
20,955
W
Lancelot
MajorsMend
Lancelot
7,791
640
155
1,275
8,638
5,400
697
1,625
7,013
0
11,290
L
4,995
1,456
0
623
10,378
7,746
0
5,036
5,309
251
6,402
W
Baba Yaga
PaganBehelit
Baba Yaga
9,778
297
0
1,274
5,687
2,463
110
749
4,938
16,703
503
L
3,728
3,139
0
894
9,039
2,754
0
4,092
4,835
0
7,206
W
Olorun
Shogun83
Olorun
7,638
4,276
3,247
3,222
8,177
3,426
2,063
1,180
6,997
17,333
720
L
Mercury
3,745
525
231
934
9,034
2,855
0
2,564
6,327
0
6,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,890
Gold Earned
42,332
59
Minions Killed
121
0
Camps Cleared
0
608,676
Distance Traveled
779,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,239
891
17
2
0
87,144
0
L
Olorun
6,164
881
14
2
0
135,428
0
W
Ah Muzen Cab
9,298
1,328
47
7
0
142,907
0
W
Cu Chulainn
8,277
1,182
24
3
0
173,427
0
W
Lancelot
7,683
1,098
5
1
0
176,938
0
L
Surtr
5,370
767
3
0
0
122,552
0
W
Baba Yaga
8,557
1,222
21
3
0
157,245
0
L
Izanami
6,049
864
16
2
0
120,276
0
W
Olorun
8,517
1,217
24
3
0
129,273
0
L
Mercury
6,068
867
9
1
0
143,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role