Player Matchup

Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
IDemiGod_Soar
Artio
Level 158
God Stats
1W - 0L
1,760 SR
Queue Stats
9W - 2L
1,749 Elo+
Party 2
Jing Wei
Jing Wei
IGAJARDO
Jing Wei
Level 83
God Stats
2W - 0L
1,699 SR
Queue Stats
81W - 53L
1,510 Elo+
Solo
Fenrir
Fenrir
IgotTopdmg
Fenrir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,542 Elo+
Party 2
Janus
Janus
Lhexskng
Janus
Level 122
God Stats
5W - 6L
1,479 SR
Queue Stats
374W - 386L
1,356 Elo+
Solo
Team Averages
Level 134
1,588 SR
1,531 Elo+

VS

Team Averages
Level 128
1,540 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ElQuetza2892
Cupid
Level 142
God Stats
27W - 14L
1,745 SR
Queue Stats
348W - 328L
1,539 Elo+
Solo
Arachne
Arachne
EyeSteelKillsLOL
Arachne
Level 104
God Stats
13W - 7L
1,606 SR
Queue Stats
255W - 260L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
howieb10
Erlang Shen
Level 93
God Stats
7W - 10L
1,350 SR
Queue Stats
109W - 113L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
5 / 3 / 3
6,878
573
6,873
8,290
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 4
6,562
547
3,593
10,239
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
IGAJARDO
Jing Wei
9
0 / 0 / 3
5,288
441
2,703
6,788
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
IgotTopdmg
Fenrir
13
7 / 1 / 0
7,472
623
8,575
10,761
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Lhexskng
Janus
14
2 / 1 / 3
7,568
631
3,846
5,953
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 1
6,356
530
2,523
4,284
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hel
 
Hel
10
0 / 4 / 1
5,322
444
3,040
6,776
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 0
5,702
475
6,877
7,579
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 0
6,613
551
6,889
9,009
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Erlang Shen
howieb10
Erlang Shen
10
0 / 5 / 1
5,815
485
3,986
9,196
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
3
3
2.17
L
Janus
 
Janus
0
3
1
0.17
L
Hel
 
Hel
0
4
1
0.13
L
0
1
0
0
L
4
2
0
2
W
1
0
4
3
W
Jing Wei
IGAJARDO
Jing Wei
0
0
3
1.5
W
Fenrir
IgotTopdmg
Fenrir
7
1
0
7
W
Janus
Lhexskng
Janus
2
1
3
3.5
L
Erlang Shen
howieb10
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,590
Damage
23,315
42,031
Taken
36,844
18,382
Mitigated
13,068
13,069
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,873
2,554
0
8
8,290
2,695
0
1,079
7,059
0
42,746
L
Janus
 
Janus
2,523
0
0
250
4,284
1,271
0
1,074
3,115
39,804
0
L
Hel
 
Hel
3,040
333
1,425
2,259
6,776
1,865
99
1,318
5,418
21,193
0
L
6,877
3,749
0
3,007
7,579
2,298
788
2,128
5,391
0
48,947
L
6,889
5,683
0
2,893
9,009
3,270
0
1,660
7,149
0
39,272
W
3,593
697
225
3,960
10,239
6,740
0
1,378
8,641
20,206
2,049
W
Jing Wei
IGAJARDO
Jing Wei
2,703
1,713
0
1,226
6,788
1,477
53
1,217
5,329
0
33,881
W
Fenrir
IgotTopdmg
Fenrir
8,575
1,892
0
5,724
10,761
5,789
0
0
10,307
0
40,226
W
Janus
Lhexskng
Janus
3,846
65
0
1,926
5,953
1,681
585
1,103
4,638
59,489
1,356
L
Erlang Shen
howieb10
Erlang Shen
3,986
2,376
0
3,569
9,196
4,364
0
547
8,080
0
27,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
29,808
360
Minions Killed
316
0
Camps Cleared
0
1,140,915
Distance Traveled
1,192,831
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,878
573
57
5
0
246,940
0
L
Janus
6,356
530
82
7
0
234,619
4
L
Hel
5,322
444
31
3
0
226,786
3
L
Cupid
5,702
475
88
7
0
225,317
0
L
Arachne
6,613
551
55
5
0
276,336
0
W
Artio
6,562
547
30
3
0
224,091
0
W
Jing Wei
5,288
441
62
5
0
238,589
0
W
Fenrir
7,472
623
73
6
0
198,279
0
W
Janus
7,568
631
138
12
0
233,016
1
L
Erlang Shen
5,815
485
60
5
0
229,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role