Player Matchup

Skadi
Skadi
BabyLamont
Skadi
Level 167
God Stats
9W - 10L
1,394 SR
Queue Stats
798W - 789L
1,519 Elo+
Party 1
Geb
Geb
DarthChedda
Geb
Level 101
God Stats
5W - 3L
1,630 SR
Queue Stats
674W - 665L
1,497 Elo+
Solo
Heimdallr
Heimdallr
Jaori
Heimdallr
Level 180
God Stats
3W - 1L
1,568 SR
Queue Stats
111W - 44L
1,721 Elo+
Party 1
Ra
Ra
SARS2
Ra
Level 85
God Stats
1W - 0L
1,802 SR
Queue Stats
44W - 20L
1,708 Elo+
Party 1
Anubis
Anubis
Shirk1
Anubis
Level 129
God Stats
1W - 0L
1,885 SR
Queue Stats
38W - 7L
1,811 Elo+
Party 1
Team Averages
Level 132
1,656 SR
1,651 Elo+

VS

Team Averages
Level 169
1,586 SR
1,575 Elo+
Martichoras
Martichoras
 
Martichoras
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Equilivre
Charybdis
Level 202
God Stats
0W - 1L
1,744 SR
Queue Stats
26W - 20L
1,598 Elo+
Party 2
Neith
Neith
MrAndresito69
Neith
Level 181
God Stats
0W - 1L
1,687 SR
Queue Stats
33W - 22L
1,620 Elo+
Party 2
Terra
Terra
MyNizzle
Terra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 348L
1,562 Elo+
Solo
Da Ji
Da Ji
Pαto
Da Ji
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
1 / 3 / 10
9,225
839
14,740
10,055
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 8
8,565
779
15,136
13,392
14,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Jaori
Heimdallr
16
3 / 2 / 11
9,506
864
16,662
10,967
5,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
17
7 / 1 / 3
10,755
978
13,569
6,441
3,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Shirk1
Anubis
15
2 / 2 / 8
9,016
820
12,724
11,415
6,477
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
4 / 4 / 3
8,380
762
11,271
14,770
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Charybdis
Equilivre
Charybdis
15
2 / 3 / 6
8,344
759
10,518
14,864
6,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 6
9,154
832
9,088
11,117
4,008
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
MyNizzle
Terra
14
2 / 3 / 6
8,801
800
4,779
19,730
10,800
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Da Ji
Pαto
Da Ji
14
0 / 2 / 10
8,030
730
8,264
18,903
12,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
14
Kills
10
11
Deaths
14
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
4
4
3
1.38
W
Skadi
1
3
10
2
W
1
3
8
1.67
L
Charybdis
Equilivre
Charybdis
2
3
6
1.67
W
Heimdallr
Jaori
Heimdallr
3
2
11
4.25
L
2
2
6
2.5
L
Terra
MyNizzle
Terra
2
3
6
1.67
L
Da Ji
Pαto
Da Ji
0
2
10
2.5
W
Ra
7
1
3
8.5
W
Anubis
Shirk1
Anubis
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,831
Damage
43,920
52,270
Taken
79,384
35,063
Mitigated
39,066
18,448
Healing
43,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
11,271
1,690
1,435
2,263
14,770
5,605
749
8,021
6,253
0
27,170
W
Skadi
14,740
2,262
1,157
718
10,055
4,582
1,322
1,326
8,729
0
27,508
W
15,136
321
0
1,614
13,392
14,670
93
2,120
11,272
17,313
0
L
Charybdis
Equilivre
Charybdis
10,518
3,508
245
879
14,864
6,406
850
6,905
7,410
0
23,842
W
Heimdallr
Jaori
Heimdallr
16,662
6,522
1,064
1,761
10,967
5,715
1,286
1,136
9,831
0
23,748
L
9,088
2,273
980
3,019
11,117
4,008
75
5,178
5,620
0
32,375
L
Terra
MyNizzle
Terra
4,779
487
19,439
10,976
19,730
10,800
0
9,868
9,290
6,135
0
L
Da Ji
Pαto
Da Ji
8,264
433
0
4,583
18,903
12,247
0
8,872
9,537
1,475
9,008
W
Ra
13,569
892
7,454
2,508
6,441
3,619
892
386
6,055
35,024
0
W
Anubis
Shirk1
Anubis
12,724
97
0
2,172
11,415
6,477
311
1,106
10,309
27,050
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,067
Gold Earned
42,709
147
Minions Killed
128
0
Camps Cleared
0
1,137,065
Distance Traveled
1,029,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,380
762
30
3
0
178,085
0
W
Skadi
9,225
839
39
4
0
231,890
0
W
Geb
8,565
779
8
1
0
234,276
0
L
Charybdis
8,344
759
24
2
0
181,134
0
W
Heimdallr
9,506
864
21
2
0
198,023
0
L
Neith
9,154
832
67
6
0
188,678
0
L
Terra
8,801
800
4
0
0
185,429
0
L
Da Ji
8,030
730
3
0
0
295,943
0
W
Ra
10,755
978
51
5
0
253,887
0
W
Anubis
9,016
820
28
3
0
218,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role