Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ColdMenace815
Horus
Level 68
God Stats
26W - 24L
1,578 SR
Queue Stats
341W - 353L
1,407 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ColdNoScope
Morgan Le Fay
Level 49
God Stats
34W - 30L
1,501 SR
Queue Stats
142W - 169L
1,381 Elo+
Party 3
Hera
Hera
PalesQTPi9
Hera
Level 40
God Stats
24W - 36L
1,394 SR
Queue Stats
46W - 59L
1,367 Elo+
Solo
Anhur
Anhur
ThirdCousin7828
Anhur
Level 88
God Stats
8W - 7L
1,586 SR
Queue Stats
128W - 135L
1,458 Elo+
Party 1
Team Averages
Level 81
1,512 SR
1,423 Elo+

VS

Team Averages
Level 56
1,388 SR
1,372 Elo+
Fenrir
Fenrir
D34TH--0--SH0T-
Fenrir
Level 37
God Stats
5W - 3L
1,397 SR
Queue Stats
18W - 30L
1,368 Elo+
Solo
Neith
Neith
JJN8O
Neith
Level 105
God Stats
1W - 0L
1,484 SR
Queue Stats
22W - 25L
1,424 Elo+
Solo
Loki
Loki
Wasted_Outlaw726
Loki
Level 68
God Stats
5W - 8L
1,249 SR
Queue Stats
32W - 44L
1,345 Elo+
Party 2
Eset
Eset
shark_swimzz
Eset
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,419 Elo+
Solo
Jormungandr
Jormungandr
winner33
Jormungandr
Level 27
God Stats
3W - 1L
1,313 SR
Queue Stats
15W - 20L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 3 / 0
5,776
1,155
2,646
10,364
4,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
0 / 0 / 0
5,317
1,063
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morgan Le Fay
ColdNoScope
Morgan Le Fay
9
0 / 0 / 0
5,317
1,063
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
5,409
1,082
362
297
98
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 2 / 0
6,176
1,235
3,089
6,402
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

286

VS

Team 2 Tickets

461

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,054
1,411
3,296
2,250
1,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Neith
JJN8O
Neith
11
0 / 0 / 3
6,239
1,248
1,078
625
209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 3
6,189
1,238
2,386
2,224
657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 3
6,264
1,253
4,426
3,108
698
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
winner33
Jormungandr
11
0 / 0 / 4
6,168
1,234
3,123
3,479
2,134
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
5
5
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
L
0
0
0
0
L
Morgan Le Fay
ColdNoScope
Morgan Le Fay
0
0
0
0
W
3
0
1
3.5
W
Neith
JJN8O
Neith
0
0
3
1.5
L
0
0
0
0
L
2
2
0
1
W
1
0
3
2.5
W
1
2
3
1.25
W
Jormungandr
winner33
Jormungandr
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,097
Damage
14,309
17,063
Taken
11,686
6,546
Mitigated
4,702
1,269
Healing
1,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,646
389
0
980
10,364
4,413
0
3,466
6,740
13,500
185
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
ColdNoScope
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
3,296
1,111
40
1,029
2,250
1,004
0
392
1,858
0
13,692
W
Neith
JJN8O
Neith
1,078
328
0
85
625
209
0
118
507
0
16,268
L
362
140
0
21
297
98
0
270
27
1,678
0
L
3,089
1,943
0
268
6,402
2,035
0
3,114
3,173
0
7,945
W
2,386
750
0
28
2,224
657
0
1,035
1,189
0
6,868
W
4,426
342
25
233
3,108
698
0
1,034
2,074
6,865
1,983
W
Jormungandr
winner33
Jormungandr
3,123
994
10
83
3,479
2,134
0
406
3,073
18,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,995
Gold Earned
31,914
41
Minions Killed
119
0
Camps Cleared
8
193,907
Distance Traveled
508,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,776
1,155
33
7
0
83,541
0
L
Horus
5,317
1,063
0
0
0
496
0
L
Morgan Le Fay
5,317
1,063
0
0
0
0
0
W
Fenrir
7,054
1,411
28
6
5
94,394
0
W
Neith
6,239
1,248
28
6
3
105,101
1
L
Hera
5,409
1,082
1
0
0
20,529
0
L
Anhur
6,176
1,235
7
1
0
89,341
0
W
Loki
6,189
1,238
9
2
0
117,348
0
W
Eset
6,264
1,253
16
3
0
84,857
0
W
Jormungandr
6,168
1,234
38
8
0
106,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role