Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JehovahsThicknes
Hel
Level 109
God Stats
8W - 3L
1,803 SR
Queue Stats
35W - 28L
1,442 Elo+
Party 2
Chaac
Chaac
MegaMunchy
Chaac
Level 123
God Stats
1W - 2L
1,475 SR
Queue Stats
49W - 40L
1,502 Elo+
Party 2
Nut
Nut
REVEL123
Nut
Level 159
God Stats
4W - 5L
1,301 SR
Queue Stats
147W - 136L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
wtfisachucko
Kuzenbo
Level 155
God Stats
21W - 24L
1,509 SR
Queue Stats
344W - 340L
1,501 Elo+
Solo
Team Averages
Level 139
1,518 SR
1,488 Elo+

VS

Team Averages
Level 99
1,497 SR
1,443 Elo+
Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Cruzmissle24
Thor
Level 139
God Stats
3W - 3L
1,669 SR
Queue Stats
194W - 158L
1,476 Elo+
Party 1
Zeus
Zeus
NewAtSmite
Zeus
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
44W - 37L
1,507 Elo+
Party 1
Tiamat
Tiamat
burimmers
Tiamat
Level 60
God Stats
2W - 7L
1,363 SR
Queue Stats
7W - 23L
1,203 Elo+
Solo
Neith
Neith
x0Angel0x
Neith
Level 180
God Stats
24W - 16L
1,655 SR
Queue Stats
286W - 271L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
2 / 1 / 0
3,569
714
826
3,032
734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 2
3,320
664
1,181
2,464
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
7
3 / 1 / 0
4,191
838
2,341
3,744
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
2 / 1 / 0
3,631
726
2,030
2,300
564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
wtfisachucko
Kuzenbo
5
0 / 1 / 2
3,472
694
1,137
3,484
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
5
1 / 2 / 0
3,402
680
1,593
3,715
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 1 / 2
3,515
703
859
3,121
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 2 / 0
3,986
797
1,870
2,321
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
burimmers
Tiamat
1
0 / 0 / 0
924
185
0
0
0
Neith
x0Angel0x
Neith
5
1 / 2 / 1
2,923
585
3,717
3,548
938
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
5
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
0
2
L
Mulan
 
Mulan
1
2
0
0.5
L
1
1
2
2
W
0
1
2
1
W
Chaac
3
1
0
3
L
2
2
0
1
W
2
1
0
2
L
Tiamat
burimmers
Tiamat
0
0
0
0
W
Kuzenbo
wtfisachucko
Kuzenbo
0
1
2
1
L
Neith
x0Angel0x
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,515
Damage
8,039
15,024
Taken
12,705
5,248
Mitigated
3,471
5,554
Healing
4,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
826
147
0
1,894
3,032
734
0
167
2,865
10,707
0
L
Mulan
 
Mulan
1,593
273
0
1,239
3,715
1,180
0
0
3,715
0
13,521
L
859
114
0
1,806
3,121
804
0
719
2,402
0
13,223
W
1,181
49
80
499
2,464
545
0
1,302
956
9,129
0
W
Chaac
2,341
512
0
1,572
3,744
1,428
0
103
3,616
0
19,696
L
1,870
323
0
548
2,321
549
0
1,395
748
18,730
961
W
2,030
1,070
0
774
2,300
564
64
0
2,300
0
17,361
L
Tiamat
burimmers
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
wtfisachucko
Kuzenbo
1,137
467
0
735
3,484
1,977
16
0
3,484
6,087
535
L
Neith
x0Angel0x
Neith
3,717
1,746
0
813
3,548
938
0
807
2,741
0
9,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,183
Gold Earned
14,750
126
Minions Killed
109
0
Camps Cleared
0
536,015
Distance Traveled
358,355
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,569
714
23
5
0
123,278
0
L
Mulan
3,402
680
30
6
0
62,318
0
L
Thor
3,515
703
34
7
0
118,510
0
W
Hel
3,320
664
24
5
0
105,930
1
W
Chaac
4,191
838
43
9
0
101,425
0
L
Zeus
3,986
797
35
7
0
85,824
0
W
Nut
3,631
726
26
5
0
98,021
0
L
Tiamat
924
185
0
0
0
0
0
W
Kuzenbo
3,472
694
10
2
0
107,361
0
L
Neith
2,923
585
10
2
0
91,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role