Player Matchup

Kukulkan
Kukulkan
Graxel
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,269 Elo+
Party 1
Bacchus
Bacchus
Gurkenpeda
Bacchus
Level 7
God Stats
2W - 7L
1,373 SR
Queue Stats
2W - 10L
1,269 Elo+
Party 1
Ne Zha
Ne Zha
Kyran93
Ne Zha
Level 107
God Stats
0W - 3L
1,209 SR
Queue Stats
2W - 9L
1,269 Elo+
Party 1
Chernobog
Chernobog
Neróx
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,269 Elo+
Party 1
Medusa
Medusa
sesii97
Medusa
Level 7
God Stats
2W - 4L
1,485 SR
Queue Stats
2W - 7L
1,269 Elo+
Party 1
Team Averages
Level 49
1,413 SR
1,269 Elo+

VS

Team Averages
Level 102
1,431 SR
1,468 Elo+
King Arthur
King Arthur
AstroOrion
King Arthur
Level 147
God Stats
12W - 16L
1,422 SR
Queue Stats
651W - 632L
1,491 Elo+
Solo
Sol
Sol
Cekan14
Sol
Level 66
God Stats
156W - 124L
1,559 SR
Queue Stats
172W - 137L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Fimernaya
Cthulhu
Level 138
God Stats
74W - 67L
1,563 SR
Queue Stats
133W - 137L
1,505 Elo+
Solo
Xbalanque
Xbalanque
Rubio5498
Xbalanque
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,395 Elo+
Solo
Amaterasu
Amaterasu
heihila88
Amaterasu
Level 48
God Stats
1W - 4L
1,108 SR
Queue Stats
215W - 230L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Graxel
Kukulkan
15
3 / 7 / 0
10,250
513
16,565
11,768
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Gurkenpeda
Bacchus
13
1 / 6 / 4
9,019
451
5,775
16,558
18,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Kyran93
Ne Zha
16
1 / 3 / 4
9,134
457
10,136
16,965
7,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Neróx
Chernobog
13
1 / 10 / 0
8,997
450
8,202
16,318
5,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Medusa
sesii97
Medusa
14
3 / 9 / 2
8,929
446
10,349
15,309
5,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AstroOrion
King Arthur
18
10 / 1 / 10
12,789
639
12,832
22,408
22,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sol
18
2 / 1 / 7
11,639
582
3,211
13,317
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
Fimernaya
Cthulhu
17
7 / 2 / 14
12,121
606
12,691
17,885
21,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Rubio5498
Xbalanque
19
10 / 4 / 11
12,670
634
16,571
16,428
7,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
heihila88
Amaterasu
19
6 / 2 / 13
11,495
575
11,738
21,192
11,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
9
Kills
35
35
Deaths
10
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AstroOrion
King Arthur
10
1
10
15
W
Sol
2
1
7
5.5
W
Cthulhu
Fimernaya
Cthulhu
7
2
14
7
L
Kukulkan
Graxel
Kukulkan
3
7
0
0.43
L
Bacchus
Gurkenpeda
Bacchus
1
6
4
0.5
L
Ne Zha
Kyran93
Ne Zha
1
3
4
1
L
Chernobog
Neróx
Chernobog
1
10
0
0.1
W
Xbalanque
Rubio5498
Xbalanque
10
4
11
3.88
W
Amaterasu
heihila88
Amaterasu
6
2
13
6.25
L
Medusa
sesii97
Medusa
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,027
Damage
57,043
76,918
Taken
91,230
42,860
Mitigated
67,593
11,467
Healing
36,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AstroOrion
King Arthur
12,832
890
0
6,022
22,408
22,308
206
4,164
18,244
0
85,137
W
Sol
3,211
768
0
9,476
13,317
4,549
3,088
6,889
6,428
70,617
7,191
W
Cthulhu
Fimernaya
Cthulhu
12,691
665
380
4,983
17,885
21,806
541
6,985
10,900
48,579
1,165
L
Kukulkan
Graxel
Kukulkan
16,565
1,770
0
1,399
11,768
4,650
27
4,541
7,227
65,991
1,522
L
Bacchus
Gurkenpeda
Bacchus
5,775
738
0
2,044
16,558
18,634
204
3,508
13,050
18,314
0
L
Ne Zha
Kyran93
Ne Zha
10,136
3,176
0
3,829
16,965
7,850
0
2,808
14,157
0
86,204
L
Chernobog
Neróx
Chernobog
8,202
5,571
0
2,530
16,318
5,972
0
559
15,759
0
52,833
W
Xbalanque
Rubio5498
Xbalanque
16,571
11,808
0
7,959
16,428
7,036
1,823
2,591
13,837
0
99,811
W
Amaterasu
heihila88
Amaterasu
11,738
5,796
0
7,576
21,192
11,894
347
4,505
16,687
0
90,986
L
Medusa
sesii97
Medusa
10,349
4,190
0
1,665
15,309
5,754
612
3,274
12,035
0
78,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,329
Gold Earned
60,714
469
Minions Killed
585
0
Camps Cleared
0
1,886,315
Distance Traveled
2,063,050
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,789
639
143
7
0
426,152
4
W
Sol
11,639
582
138
7
0
370,014
4
W
Cthulhu
12,121
606
70
4
0
441,382
4
L
Kukulkan
10,250
513
103
5
0
329,176
0
L
Bacchus
9,019
451
17
1
0
402,703
0
L
Ne Zha
9,134
457
127
6
0
455,710
8
L
Chernobog
8,997
450
94
5
0
359,451
0
W
Xbalanque
12,670
634
131
7
0
386,195
6
W
Amaterasu
11,495
575
103
5
0
439,307
0
L
Medusa
8,929
446
128
6
0
339,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role