Player Matchup

Atlas
Atlas
Diamond IV
EternalBro
Atlas
Diamond IV
Level 126
God Stats
8W - 8L
1,641 SR
Queue Stats
94W - 70L
1,918 MMR
Party 1
Bastet
Bastet
Diamond IV
MrBigMike
Bastet
Diamond IV
Level 156
God Stats
58W - 45L
1,665 SR
Queue Stats
79W - 67L
1,978 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond IV
MrBigVinny
Kuzenbo
Diamond IV
Level 159
God Stats
21W - 7L
1,783 SR
Queue Stats
95W - 70L
1,978 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,696 SR
1,958 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,520 SR
1,945 MMR
Fafnir
Fafnir
Diamond V
JFats
Fafnir
Diamond V
Level 69
God Stats
10W - 4L
1,810 SR
Queue Stats
137W - 153L
2,039 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
VisionaryEXP
Xbalanque
Diamond IV
Level 147
God Stats
1W - 1L
1,227 SR
Queue Stats
225W - 257L
1,895 MMR
Solo
Discordia
Discordia
Platinum II
WorstSupEverFU
Discordia
Platinum II
Level 177
God Stats
9W - 11L
1,524 SR
Queue Stats
138W - 141L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
4 / 4 / 1
8,398
840
5,846
15,675
12,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bastet
MrBigMike
Bastet
12
1 / 6 / 2
7,654
765
6,068
10,936
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Kuzenbo
MrBigVinny
Kuzenbo
13
0 / 4 / 4
7,699
770
5,589
11,876
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
AchillesCthulhuThorSerqetNe Zha

VS

Bans
CerberusGebMedusaBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JFats
Fafnir
15
1 / 3 / 11
9,059
906
6,984
11,960
11,571
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
VisionaryEXP
Xbalanque
16
8 / 1 / 6
10,576
1,058
16,275
8,695
3,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
WorstSupEverFU
Discordia
16
5 / 1 / 8
10,074
1,007
10,014
7,511
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
14
14
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
4
4
1
1.13
W
Fafnir
JFats
Fafnir
1
3
11
2.17
L
Bastet
MrBigMike
Bastet
1
6
2
0.33
L
Kuzenbo
MrBigVinny
Kuzenbo
0
4
4
0.5
W
Xbalanque
VisionaryEXP
Xbalanque
8
1
6
11
W
Discordia
WorstSupEverFU
Discordia
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
33,273
38,487
Taken
28,166
29,197
Mitigated
17,028
6,273
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
5,846
1,436
0
1,906
15,675
12,442
0
5,994
9,653
20,885
1,753
W
Fafnir
JFats
Fafnir
6,984
2,199
0
3,754
11,960
11,571
722
3,204
8,202
15,209
0
L
Bastet
MrBigMike
Bastet
6,068
862
0
1,675
10,936
3,599
9
4,544
6,347
0
26,188
L
Kuzenbo
MrBigVinny
Kuzenbo
5,589
1,432
0
2,692
11,876
13,156
0
6,419
5,438
16,144
2,560
W
Xbalanque
VisionaryEXP
Xbalanque
16,275
7,547
0
4,906
8,695
3,115
3,175
3,184
5,135
0
53,261
W
Discordia
WorstSupEverFU
Discordia
10,014
562
0
3,129
7,511
2,342
441
2,784
4,252
45,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,751
Gold Earned
29,709
100
Minions Killed
164
0
Camps Cleared
0
557,982
Distance Traveled
603,518
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,398
840
36
4
0
180,536
2
W
Fafnir
9,059
906
12
1
0
187,791
0
L
Bastet
7,654
765
34
3
0
208,640
0
L
Kuzenbo
7,699
770
30
3
0
168,806
1
W
Xbalanque
10,576
1,058
81
8
0
211,030
0
W
Discordia
10,074
1,007
71
7
0
204,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role