Player Matchup

Charybdis
Charybdis
Silver II
BMWBackflip6
Charybdis
Silver II
Level 73
God Stats
0W - 1L
1,784 SR
Queue Stats
13W - 16L
1,558 MMR
Party 1
Baba Yaga
Baba Yaga
Silver II
BigBlink
Baba Yaga
Silver II
Level 62
God Stats
1W - 2L
1,583 SR
Queue Stats
14W - 20L
1,562 MMR
Party 1
Hercules
Hercules
Silver I
Fox7805
Hercules
Silver I
Level 119
God Stats
0W - 1L
1,479 SR
Queue Stats
13W - 17L
1,614 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,616 SR
1,578 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,499 SR
1,533 MMR
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
MustyMufasa
Sobek
Gold I
Level 103
God Stats
10W - 5L
1,600 SR
Queue Stats
50W - 61L
1,598 MMR
Solo
Jing Wei
Jing Wei
Bronze III
YodaMinch
Jing Wei
Bronze III
Level 82
God Stats
2W - 1L
1,396 SR
Queue Stats
2W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BMWBackflip6
Charybdis
15
3 / 2 / 0
9,478
729
5,250
11,942
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
BigBlink
Baba Yaga
15
0 / 4 / 5
9,401
723
8,739
7,838
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Fox7805
Hercules
15
1 / 3 / 3
8,720
671
6,274
15,068
15,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MulanGebCthulhuNe ZhaNox

VS

Bans
KumbhakarnaNutSerqetIzanamiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 0 / 5
11,217
863
15,099
5,146
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 5
9,926
764
8,180
14,359
15,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
YodaMinch
Jing Wei
16
3 / 3 / 4
10,606
816
6,723
10,602
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
9
9
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
5
6.5
L
Charybdis
BMWBackflip6
Charybdis
3
2
0
1.5
L
Baba Yaga
BigBlink
Baba Yaga
0
4
5
0.63
L
Hercules
Fox7805
Hercules
1
3
3
0.83
W
2
2
5
2.25
W
Jing Wei
YodaMinch
Jing Wei
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
30,002
34,848
Taken
30,107
22,032
Mitigated
21,396
9,033
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,099
7,502
0
375
5,146
1,822
1,467
1,104
3,952
53,711
674
L
Charybdis
BMWBackflip6
Charybdis
5,250
2,300
0
4,441
11,942
3,454
0
7,624
4,101
0
42,531
L
Baba Yaga
BigBlink
Baba Yaga
8,739
706
0
1,360
7,838
2,850
0
4,977
2,518
47,277
0
L
Hercules
Fox7805
Hercules
6,274
1,445
0
3,232
15,068
15,728
0
8,018
6,581
676
27,891
W
8,180
214
0
2,592
14,359
15,607
235
4,848
9,163
16,654
3,285
W
Jing Wei
YodaMinch
Jing Wei
6,723
4,427
0
2,135
10,602
3,967
1,346
3,075
7,334
0
37,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
31,749
191
Minions Killed
158
0
Camps Cleared
0
688,896
Distance Traveled
764,639
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,217
863
82
6
0
254,944
6
L
Charybdis
9,478
729
76
6
0
219,524
1
L
Baba Yaga
9,401
723
83
6
0
228,585
3
L
Hercules
8,720
671
32
2
0
240,787
2
W
Sobek
9,926
764
25
2
0
258,183
2
W
Jing Wei
10,606
816
51
4
0
251,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role