Player Matchup

Hachiman
Hachiman
BLAIRRRRR
Hachiman
Level 128
God Stats
6W - 7L
1,211 SR
Queue Stats
225W - 242L
1,452 Elo+
Party 1
Hades
Hades
EpicNation408
Hades
Level 76
God Stats
5W - 6L
1,673 SR
Queue Stats
63W - 80L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FlynxKing1
Ah Muzen Cab
Level 129
God Stats
2W - 3L
1,080 SR
Queue Stats
110W - 146L
1,423 Elo+
Solo
Discordia
Discordia
PrimordiumGhost
Discordia
Level 157
God Stats
9W - 5L
1,714 SR
Queue Stats
431W - 437L
1,451 Elo+
Solo
Shiva
Shiva
Ultra XIII
Shiva
Level 162
God Stats
5W - 2L
1,561 SR
Queue Stats
87W - 79L
1,483 Elo+
Party 1
Team Averages
Level 130
1,448 SR
1,438 Elo+

VS

Team Averages
Level 132
1,670 SR
1,518 Elo+
Agni
Agni
EigrengrauKnight
Agni
Level 143
God Stats
3W - 2L
1,660 SR
Queue Stats
289W - 307L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
XenonPrime808
Gilgamesh
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,670 Elo+
Solo
Cthulhu
Cthulhu
chilln00b
Cthulhu
Level 108
God Stats
1W - 1L
1,717 SR
Queue Stats
262W - 252L
1,487 Elo+
Solo
Jing Wei
Jing Wei
db flo
Jing Wei
Level 123
God Stats
2W - 1L
1,839 SR
Queue Stats
183W - 170L
1,501 Elo+
Solo
Hera
Hera
zZDEATHNOTE0Zz
Hera
Level 140
God Stats
6W - 4L
1,634 SR
Queue Stats
304W - 300L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLAIRRRRR
Hachiman
14
4 / 4 / 9
8,456
769
9,100
8,873
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
5 / 6 / 9
8,282
753
4,000
10,421
4,412
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
FlynxKing1
Ah Muzen Cab
17
3 / 3 / 14
9,340
849
7,469
9,880
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
PrimordiumGhost
Discordia
18
10 / 2 / 11
10,194
927
18,744
5,845
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
16
7 / 3 / 13
9,064
824
10,680
12,926
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 6
9,451
859
8,004
9,866
3,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
XenonPrime808
Gilgamesh
12
3 / 6 / 7
8,183
744
6,561
12,908
10,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
chilln00b
Cthulhu
16
3 / 6 / 8
9,307
846
8,905
13,351
14,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jing Wei
db flo
Jing Wei
14
3 / 7 / 4
8,103
737
7,434
10,762
3,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 8
8,788
799
9,207
8,737
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
51
29
Kills
18
18
Deaths
29
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BLAIRRRRR
Hachiman
4
4
9
2.13
L
6
4
6
2.25
W
5
6
9
1.58
W
Ah Muzen Cab
FlynxKing1
Ah Muzen Cab
3
3
14
3.33
W
Discordia
PrimordiumGhost
Discordia
10
2
11
7.75
W
Shiva
7
3
13
4.5
L
Gilgamesh
XenonPrime808
Gilgamesh
3
6
7
1.08
L
Cthulhu
chilln00b
Cthulhu
3
6
8
1.17
L
Jing Wei
db flo
Jing Wei
3
7
4
0.71
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,993
Damage
40,111
47,945
Taken
55,624
25,828
Mitigated
35,025
13,632
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BLAIRRRRR
Hachiman
9,100
4,964
766
1,430
8,873
3,236
110
4,732
4,141
0
19,790
L
8,004
87
399
2,345
9,866
3,238
0
5,026
4,127
16,476
738
W
4,000
52
665
1,303
10,421
4,412
63
5,602
4,819
7,003
0
W
Ah Muzen Cab
FlynxKing1
Ah Muzen Cab
7,469
3,071
114
996
9,880
3,541
585
5,682
4,198
0
31,748
W
Discordia
PrimordiumGhost
Discordia
18,744
264
925
584
5,845
2,360
66
2,742
3,103
26,284
0
W
Shiva
10,680
1,115
3,277
3,572
12,926
12,279
0
5,986
6,940
0
18,299
L
Gilgamesh
XenonPrime808
Gilgamesh
6,561
1,375
0
558
12,908
10,869
13
3,326
9,134
0
11,492
L
Cthulhu
chilln00b
Cthulhu
8,905
321
269
1,889
13,351
14,045
0
3,146
9,663
20,801
941
L
Jing Wei
db flo
Jing Wei
7,434
6,054
346
1,053
10,762
3,451
0
5,866
4,350
0
17,281
L
9,207
2,541
690
723
8,737
3,422
0
3,630
4,710
20,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
43,832
117
Minions Killed
122
0
Camps Cleared
0
965,485
Distance Traveled
1,015,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,456
769
26
2
0
171,189
0
L
Agni
9,451
859
29
3
0
226,584
0
W
Hades
8,282
753
11
1
0
179,865
0
W
Ah Muzen Cab
9,340
849
42
4
0
213,034
0
W
Discordia
10,194
927
22
2
0
180,249
0
W
Shiva
9,064
824
16
1
0
221,148
0
L
Gilgamesh
8,183
744
15
1
0
179,528
0
L
Cthulhu
9,307
846
32
3
0
216,073
0
L
Jing Wei
8,103
737
18
2
0
186,758
0
L
Hera
8,788
799
28
3
0
206,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role