Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HEKTIC_TREASON
Amaterasu
Level 122
God Stats
5W - 7L
1,434 SR
Queue Stats
451W - 454L
1,458 Elo+
Solo
Nu Wa
Nu Wa
OberynPond
Nu Wa
Level 126
God Stats
32W - 18L
1,596 SR
Queue Stats
181W - 165L
1,571 Elo+
Solo
Loki
Loki
Phìnks
Loki
Level 59
God Stats
4W - 4L
1,533 SR
Queue Stats
32W - 33L
1,528 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,511 Elo+

VS

Team Averages
Level 109
1,549 SR
1,540 Elo+
Janus
Janus
JIceJDragon
Janus
Level 158
God Stats
0W - 2L
1,487 SR
Queue Stats
30W - 23L
1,619 Elo+
Solo
Kuzenbo
Kuzenbo
KINGLILG38
Kuzenbo
Level 87
God Stats
202W - 201L
1,595 SR
Queue Stats
396W - 390L
1,524 Elo+
Solo
Izanami
Izanami
MrMichael8583
Izanami
Level 79
God Stats
71W - 72L
1,473 SR
Queue Stats
293W - 293L
1,494 Elo+
Solo
Osiris
Osiris
dracowave
Osiris
Level 135
God Stats
3W - 3L
1,688 SR
Queue Stats
368W - 248L
1,541 Elo+
Solo
Cliodhna
Cliodhna
poioyonlocochon
Cliodhna
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 98L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 0 / 7
7,163
1,433
3,363
3,560
3,368
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charybdis
 
Charybdis
10
1 / 1 / 8
5,710
1,142
4,956
3,597
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
HEKTIC_TREASON
Amaterasu
11
1 / 0 / 9
6,176
1,235
5,026
7,563
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
10
0 / 1 / 6
5,302
1,060
2,431
1,955
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Phìnks
Loki
11
6 / 1 / 3
6,891
1,378
5,342
4,726
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

388

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,804
1,161
5,745
3,760
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
KINGLILG38
Kuzenbo
11
1 / 3 / 1
6,189
1,238
3,791
6,016
5,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
10
0 / 3 / 2
5,655
1,131
3,803
4,524
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
dracowave
Osiris
10
0 / 4 / 3
5,446
1,089
4,877
7,260
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cliodhna
9
1 / 0 / 0
5,262
1,052
821
1,113
257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
11
Kills
3
3
Deaths
11
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
7
6.5
W
Charybdis
 
Charybdis
1
1
8
5
W
Amaterasu
HEKTIC_TREASON
Amaterasu
1
0
9
5.5
L
1
1
0
1
L
Kuzenbo
KINGLILG38
Kuzenbo
1
3
1
0.5
L
Izanami
0
3
2
0.33
W
Nu Wa
0
1
6
3
W
Loki
Phìnks
Loki
6
1
3
7.5
L
Osiris
dracowave
Osiris
0
4
3
0.38
L
Cliodhna
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
19,037
21,401
Taken
22,673
10,000
Mitigated
15,101
3,609
Healing
1,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,363
686
0
643
3,560
3,368
0
852
2,672
4,630
8,959
W
Charybdis
 
Charybdis
4,956
2,799
0
641
3,597
1,027
0
1,487
1,928
0
11,306
W
Amaterasu
HEKTIC_TREASON
Amaterasu
5,026
2,007
0
1,935
7,563
3,666
0
3,771
3,286
0
15,470
L
5,745
149
0
316
3,760
1,027
0
205
3,522
20,298
0
L
Kuzenbo
KINGLILG38
Kuzenbo
3,791
1,316
0
332
6,016
5,609
0
1,038
4,881
11,188
462
L
Izanami
3,803
2,718
0
625
4,524
1,403
0
493
3,916
0
17,026
W
Nu Wa
2,431
468
0
0
1,955
550
0
1,238
619
8,206
0
W
Loki
Phìnks
Loki
5,342
939
0
390
4,726
1,389
0
1,266
3,288
0
12,508
L
Osiris
dracowave
Osiris
4,877
1,863
0
350
7,260
6,805
0
783
6,371
0
7,149
L
Cliodhna
821
265
0
0
1,113
257
0
391
722
0
1,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
28,356
99
Minions Killed
84
6
Camps Cleared
3
446,360
Distance Traveled
416,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,163
1,433
27
5
2
95,119
0
W
Charybdis
5,710
1,142
14
3
0
84,416
0
W
Amaterasu
6,176
1,235
33
7
1
106,874
0
L
Janus
5,804
1,161
34
7
1
109,243
0
L
Kuzenbo
6,189
1,238
12
2
1
105,362
0
L
Izanami
5,655
1,131
35
7
1
86,605
0
W
Nu Wa
5,302
1,060
9
2
1
53,373
0
W
Loki
6,891
1,378
16
3
2
106,578
0
L
Osiris
5,446
1,089
3
1
0
95,715
0
L
Cliodhna
5,262
1,052
0
0
0
19,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role