Player Matchup

King Arthur
King Arthur
Bonstein
King Arthur
Level 142
God Stats
2W - 1L
1,801 SR
Queue Stats
108W - 99L
1,522 Elo+
Solo
Bacchus
Bacchus
HimsterR
Bacchus
Level 158
God Stats
8W - 8L
1,570 SR
Queue Stats
100W - 84L
1,587 Elo+
Party 1
Vulcan
Vulcan
IamXRubio
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,739 Elo+
Party 2
Xbalanque
Xbalanque
Tonne95
Xbalanque
Level 154
God Stats
1W - 1L
1,739 SR
Queue Stats
228W - 216L
1,495 Elo+
Party 1
Awilix
Awilix
ZARKk23
Awilix
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,811 Elo+
Party 2
Team Averages
Level 126
1,622 SR
1,631 Elo+

VS

Team Averages
Level 156
1,621 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 290
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JBDkuscio
Ymir
Level 141
God Stats
4W - 0L
1,907 SR
Queue Stats
98W - 95L
1,551 Elo+
Solo
Ullr
Ullr
Orbyt_Draxxy
Ullr
Level 151
God Stats
13W - 11L
1,566 SR
Queue Stats
311W - 301L
1,519 Elo+
Solo
Guan Yu
Guan Yu
czikson
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,277 Elo+
Solo
Xbalanque
Xbalanque
shuherrr
Xbalanque
Level 129
God Stats
40W - 23L
1,631 SR
Queue Stats
214W - 194L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bonstein
King Arthur
9
1 / 1 / 0
4,659
777
3,378
5,749
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
HimsterR
Bacchus
7
0 / 3 / 4
4,099
683
3,589
4,708
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
IamXRubio
Vulcan
1
0 / 0 / 0
2,742
457
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Tonne95
Xbalanque
8
4 / 3 / 0
4,708
785
4,168
4,946
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
ZARKk23
Awilix
1
0 / 0 / 0
2,742
457
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 0 / 1
5,065
844
710
2,309
616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ymir
7
0 / 3 / 6
4,272
712
1,640
6,304
3,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 2
4,163
694
821
5,441
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
czikson
Guan Yu
7
1 / 0 / 0
4,000
667
1,495
5,125
3,212
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Xbalanque
shuherrr
Xbalanque
9
5 / 0 / 1
5,095
849
3,743
3,643
948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
7
7
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
L
King Arthur
Bonstein
King Arthur
1
1
0
1
L
Bacchus
HimsterR
Bacchus
0
3
4
0.67
L
Vulcan
IamXRubio
Vulcan
0
0
0
0
W
Ymir
0
3
6
1
W
0
2
2
0.5
L
Xbalanque
Tonne95
Xbalanque
4
3
0
1.33
L
Awilix
ZARKk23
Awilix
0
0
0
0
W
Guan Yu
czikson
Guan Yu
1
0
0
1
W
Xbalanque
shuherrr
Xbalanque
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,135
Damage
8,409
15,403
Taken
22,822
6,117
Mitigated
10,178
3,315
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
710
437
0
1,607
2,309
616
0
263
2,024
33,272
8,961
L
King Arthur
Bonstein
King Arthur
3,378
577
0
1,335
5,749
1,734
0
0
5,749
0
25,558
L
Bacchus
HimsterR
Bacchus
3,589
564
0
518
4,708
3,001
0
1,446
3,262
9,954
626
L
Vulcan
IamXRubio
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
1,640
359
0
1,379
6,304
3,612
0
1,620
4,323
7,457
0
W
821
136
0
500
5,441
1,790
0
175
5,237
0
25,635
L
Xbalanque
Tonne95
Xbalanque
4,168
2,383
0
1,462
4,946
1,382
0
833
4,113
0
25,770
L
Awilix
ZARKk23
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
czikson
Guan Yu
1,495
248
68
1,594
5,125
3,212
0
0
5,125
0
14,342
W
Xbalanque
shuherrr
Xbalanque
3,743
2,275
0
979
3,643
948
0
690
2,785
0
30,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,950
Gold Earned
22,595
108
Minions Killed
219
0
Camps Cleared
0
402,123
Distance Traveled
644,154
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,065
844
79
13
0
128,826
0
L
King Arthur
4,659
777
45
8
0
131,610
0
L
Bacchus
4,099
683
19
3
0
136,986
2
L
Vulcan
2,742
457
0
0
0
829
0
W
Ymir
4,272
712
13
2
0
125,042
0
W
Ullr
4,163
694
51
9
0
142,174
0
L
Xbalanque
4,708
785
44
7
0
128,692
0
L
Awilix
2,742
457
0
0
0
4,006
0
W
Guan Yu
4,000
667
28
5
0
121,198
3
W
Xbalanque
5,095
849
48
8
0
126,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role