Player Matchup

Khepri
Khepri
HeavyHitter657
Khepri
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 63L
1,348 Elo+
Party 1
Thor
Thor
Nofatchixisback9
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,437 Elo+
Solo
Hachiman
Hachiman
OOxGIANTxOO
Hachiman
Level 86
God Stats
41W - 35L
1,445 SR
Queue Stats
204W - 197L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
WolfWoman10151
Nu Wa
Level 157
God Stats
67W - 65L
1,473 SR
Queue Stats
187W - 202L
1,451 Elo+
Solo
Bellona
Bellona
jeffrodontmiss
Bellona
Level 53
God Stats
4W - 4L
1,746 SR
Queue Stats
64W - 77L
1,455 Elo+
Solo
Team Averages
Level 96
1,533 SR
1,409 Elo+

VS

Team Averages
Level 94
1,559 SR
1,460 Elo+
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BlazeLionShield
Danzaburou
Level 69
God Stats
4W - 5L
1,658 SR
Queue Stats
65W - 72L
1,376 Elo+
Solo
Mulan
Mulan
Kitqss___
Mulan
Level 88
God Stats
20W - 2L
1,685 SR
Queue Stats
28W - 13L
1,533 Elo+
Solo
Nemesis
Nemesis
Terror_SniPer_24
Nemesis
Level 108
God Stats
2W - 0L
1,756 SR
Queue Stats
73W - 69L
1,438 Elo+
Solo
Nu Wa
Nu Wa
TurkbodyPhil
Nu Wa
Level 85
God Stats
13W - 11L
1,195 SR
Queue Stats
151W - 167L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,083
435
3,459
12,149
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
0 / 3 / 1
5,940
424
3,488
9,347
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
OOxGIANTxOO
Hachiman
9
0 / 5 / 1
5,424
387
7,223
10,163
3,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 2 / 1
6,961
497
6,832
5,296
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 1
7,649
546
7,725
11,760
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
8 / 0 / 5
8,167
583
7,720
11,529
9,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
BlazeLionShield
Danzaburou
13
4 / 1 / 7
7,897
564
9,867
8,818
3,321
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
Kitqss___
Mulan
12
3 / 4 / 0
7,443
532
9,142
14,707
7,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 0 / 3
7,129
509
5,047
7,884
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 0 / 4
8,070
576
4,127
5,022
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
18
18
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
5
10.5
W
Danzaburou
BlazeLionShield
Danzaburou
4
1
7
7.5
L
1
6
0
0.17
W
Mulan
Kitqss___
Mulan
3
4
0
0.75
L
0
3
1
0.17
L
Hachiman
OOxGIANTxOO
Hachiman
0
5
1
0.1
W
2
0
3
3.5
W
1
0
4
3
L
1
2
1
0.75
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,727
Damage
35,903
48,715
Taken
47,960
29,331
Mitigated
25,040
10,314
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,720
1,499
120
5,633
11,529
9,611
777
3,307
8,222
0
45,105
W
Danzaburou
BlazeLionShield
Danzaburou
9,867
5,218
0
3,907
8,818
3,321
845
1,494
7,281
0
43,997
L
3,459
308
51
882
12,149
8,246
0
347
11,802
13,116
0
W
Mulan
Kitqss___
Mulan
9,142
2,179
0
2,988
14,707
7,799
0
1,216
13,003
0
53,995
L
3,488
634
0
2,275
9,347
3,140
0
1,010
8,337
0
40,551
L
Hachiman
OOxGIANTxOO
Hachiman
7,223
5,186
360
3,341
10,163
3,457
0
427
9,736
0
36,805
W
5,047
1,476
0
960
7,884
2,905
293
1,084
6,568
0
47,306
W
4,127
354
0
711
5,022
1,404
1,323
3,190
1,832
65,445
2,031
L
6,832
2,084
57
388
5,296
1,243
0
1,655
3,641
50,995
0
L
7,725
2,632
0
2,960
11,760
13,245
0
616
11,144
0
39,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
38,706
289
Minions Killed
413
0
Camps Cleared
0
1,256,313
Distance Traveled
1,324,594
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,167
583
49
4
0
241,764
9
W
Danzaburou
7,897
564
77
6
0
244,073
0
L
Khepri
6,083
435
28
2
0
250,872
4
W
Mulan
7,443
532
79
6
0
271,927
0
L
Thor
5,940
424
65
5
0
256,089
0
L
Hachiman
5,424
387
53
4
0
241,630
0
W
Nemesis
7,129
509
79
6
0
341,267
0
W
Nu Wa
8,070
576
129
9
0
225,563
2
L
Nu Wa
6,961
497
79
6
0
239,166
8
L
Bellona
7,649
546
64
5
0
268,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role