Player Matchup

Osiris
Osiris
 
Osiris
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
FudgeSupreme---
Ravana
Level 88
God Stats
14W - 28L
1,369 SR
Queue Stats
126W - 136L
1,418 Elo+
Party 2
Ra
Ra
Rockroo
Ra
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 62L
1,533 Elo+
Solo
Surtr
Surtr
ferryzenda
Surtr
Level 137
God Stats
155W - 146L
1,546 SR
Queue Stats
421W - 454L
1,392 Elo+
Party 2
Kumbhakarna
Kumbhakarna
greatwar24
Kumbhakarna
Level 33
God Stats
6W - 9L
1,503 SR
Queue Stats
40W - 68L
1,328 Elo+
Party 2
Team Averages
Level 92
1,484 SR
1,434 Elo+

VS

Team Averages
Level 101
1,579 SR
1,481 Elo+
Bacchus
Bacchus
AresPro12
Bacchus
Level 89
God Stats
8W - 6L
1,649 SR
Queue Stats
203W - 176L
1,467 Elo+
Party 1
Anhur
Anhur
GerardGames
Anhur
Level 84
God Stats
2W - 1L
1,255 SR
Queue Stats
85W - 72L
1,473 Elo+
Party 1
Bellona
Bellona
PabLONDON_
Bellona
Level 120
God Stats
109W - 110L
1,521 SR
Queue Stats
175W - 177L
1,451 Elo+
Solo
Yu Huang
Yu Huang
Shun75
Yu Huang
Level 103
God Stats
4W - 1L
1,848 SR
Queue Stats
420W - 399L
1,504 Elo+
Party 1
He Bo
He Bo
lildck
He Bo
Level 109
God Stats
3W - 2L
1,623 SR
Queue Stats
368W - 353L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 1 / 2
8,976
641
13,513
13,504
16,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 4
6,709
479
5,895
10,144
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 7 / 0
7,468
533
5,753
9,261
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
13
4 / 4 / 2
7,361
526
7,170
12,029
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
greatwar24
Kumbhakarna
11
0 / 5 / 3
6,788
485
2,743
13,727
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AresPro12
Bacchus
12
4 / 1 / 7
7,136
510
6,720
10,240
10,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 4 / 4
6,948
496
5,126
7,397
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
PabLONDON_
Bellona
13
0 / 4 / 1
7,892
564
6,184
16,408
13,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Shun75
Yu Huang
14
5 / 2 / 10
8,382
599
9,839
7,233
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
lildck
He Bo
16
9 / 2 / 3
9,066
648
13,881
12,574
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
13
Kills
22
22
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
1
2
5
W
Bacchus
AresPro12
Bacchus
4
1
7
7.5
L
1
5
4
0.6
W
4
4
4
1.5
W
Bellona
PabLONDON_
Bellona
0
4
1
0.13
L
4
7
0
0.57
W
Yu Huang
Shun75
Yu Huang
5
2
10
5
L
Surtr
4
4
2
1.25
L
Kumbhakarna
greatwar24
Kumbhakarna
0
5
3
0.3
W
He Bo
lildck
He Bo
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,074
Damage
41,750
58,665
Taken
53,852
36,998
Mitigated
32,645
13,806
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,513
4,391
0
4,251
13,504
16,991
0
3,864
9,600
2,261
64,170
W
Bacchus
AresPro12
Bacchus
6,720
943
0
2,880
10,240
10,518
128
2,308
7,883
16,091
2,436
L
5,895
857
0
2,877
10,144
3,181
0
7,113
2,989
0
39,941
W
5,126
3,212
0
1,252
7,397
2,270
242
991
6,323
0
33,161
W
Bellona
PabLONDON_
Bellona
6,184
3,373
0
5,236
16,408
13,895
0
3,044
12,258
0
54,755
L
5,753
1,036
316
1,890
9,261
2,708
0
6,931
2,290
42,279
328
W
Yu Huang
Shun75
Yu Huang
9,839
1,294
0
1,970
7,233
2,355
196
1,668
5,257
51,346
254
L
Surtr
7,170
1,873
0
3,547
12,029
4,960
6
5,262
6,447
524
55,033
L
Kumbhakarna
greatwar24
Kumbhakarna
2,743
529
0
925
13,727
9,158
0
5,897
7,429
21,587
1,959
W
He Bo
lildck
He Bo
13,881
228
0
7,701
12,574
3,607
0
1,126
11,127
75,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,302
Gold Earned
39,424
370
Minions Killed
417
0
Camps Cleared
0
1,469,771
Distance Traveled
1,378,350
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,976
641
108
8
0
272,831
3
W
Bacchus
7,136
510
26
2
0
295,813
0
L
Ravana
6,709
479
62
4
0
342,019
0
W
Anhur
6,948
496
62
4
0
247,939
3
W
Bellona
7,892
564
112
8
0
229,597
0
L
Ra
7,468
533
75
5
0
296,768
0
W
Yu Huang
8,382
599
102
7
0
273,509
3
L
Surtr
7,361
526
100
7
0
283,149
0
L
Kumbhakarna
6,788
485
25
2
0
275,004
1
W
He Bo
9,066
648
115
8
0
331,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role