Player Matchup

Fafnir
Fafnir
Gold III
BearN3cessities
Fafnir
Gold III
Level 129
God Stats
8W - 9L
1,539 SR
Queue Stats
142W - 138L
1,514 MMR
Solo
Mercury
Mercury
Gold IV
EthernaChaos
Mercury
Gold IV
Level 159
God Stats
11W - 16L
1,582 SR
Queue Stats
128W - 136L
1,400 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
SebasValen14
Nu Wa
Platinum IV
Level 204
God Stats
31W - 40L
1,556 SR
Queue Stats
176W - 173L
1,638 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
astuto240lince
Gilgamesh
Gold II
Level 157
God Stats
60W - 78L
1,460 SR
Queue Stats
607W - 619L
1,578 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
emilio9122
Ah Muzen Cab
Gold IV
Level 117
God Stats
2W - 1L
1,878 SR
Queue Stats
312W - 319L
1,465 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,603 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,571 SR
1,517 MMR
Hercules
Hercules
Gold I
BornDante
Hercules
Gold I
Level 109
God Stats
1W - 0L
1,676 SR
Queue Stats
110W - 99L
1,543 MMR
Party 2
Anubis
Anubis
Silver III
DissPlease
Anubis
Silver III
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 15L
1,418 MMR
Solo
Medusa
Medusa
Gold II
Hoodrich_Playboi
Medusa
Gold II
Level 116
God Stats
12W - 8L
1,640 SR
Queue Stats
498W - 500L
1,595 MMR
Solo
Susano
Susano
Gold I
UranousMink0380
Susano
Gold I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,618 MMR
Party 2
Maui
Maui
Gold IV
W00ly
Maui
Gold IV
Level 97
God Stats
8W - 7L
1,539 SR
Queue Stats
100W - 104L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,353
535
2,216
6,697
5,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
EthernaChaos
Mercury
11
6 / 2 / 2
6,011
601
4,354
7,478
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 2 / 4
5,239
524
4,922
4,424
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
astuto240lince
Gilgamesh
11
3 / 2 / 1
6,080
608
7,594
12,524
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
emilio9122
Ah Muzen Cab
5
0 / 2 / 0
4,109
411
4,240
4,550
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MulanCthulhuAthenaIx Chel

VS

Bans
PoseidonNe ZhaKumbhakarnaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BornDante
Hercules
10
2 / 3 / 0
5,931
593
8,807
10,788
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
DissPlease
Anubis
10
3 / 3 / 1
6,328
633
3,768
5,837
2,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 0 / 0
6,030
603
4,130
4,846
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 4 / 4
5,029
503
3,823
8,505
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
W00ly
Maui
10
2 / 0 / 3
6,146
615
4,066
7,884
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
10
Kills
10
10
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Hercules
BornDante
Hercules
2
3
0
0.67
W
Anubis
DissPlease
Anubis
3
3
1
1.17
L
Mercury
EthernaChaos
Mercury
6
2
2
3.5
W
3
0
0
3
L
1
2
4
1.5
W
0
4
4
0.5
W
Maui
W00ly
Maui
2
0
3
3.5
L
Gilgamesh
astuto240lince
Gilgamesh
3
2
1
1.75
L
Ah Muzen Cab
emilio9122
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
24,594
35,673
Taken
37,860
16,442
Mitigated
16,759
8,172
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,216
291
0
2,422
6,697
5,516
0
2,268
4,429
11,067
0
W
Hercules
BornDante
Hercules
8,807
4,322
0
5,707
10,788
6,087
0
294
9,909
0
38,420
W
Anubis
DissPlease
Anubis
3,768
277
0
1,487
5,837
2,774
436
2,689
3,148
47,731
0
L
Mercury
EthernaChaos
Mercury
4,354
1,456
0
1,000
7,478
2,183
0
2,562
4,852
0
31,312
W
4,130
1,655
0
1,526
4,846
1,516
838
857
3,989
0
44,967
L
4,922
810
0
450
4,424
1,149
0
2,086
2,338
27,602
478
W
3,823
1,010
0
2,437
8,505
2,547
0
1,978
6,460
0
28,100
W
Maui
W00ly
Maui
4,066
408
0
2,530
7,884
3,835
0
1,314
6,570
19,245
1,181
L
Gilgamesh
astuto240lince
Gilgamesh
7,594
2,325
0
3,223
12,524
6,579
0
0
12,083
0
36,801
L
Ah Muzen Cab
emilio9122
Ah Muzen Cab
4,240
1,783
0
1,077
4,550
1,015
0
711
3,839
0
23,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,792
Gold Earned
29,464
217
Minions Killed
326
0
Camps Cleared
0
939,002
Distance Traveled
973,399
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,353
535
14
1
0
211,773
5
W
Hercules
5,931
593
62
6
0
187,669
3
W
Anubis
6,328
633
90
9
0
185,588
1
L
Mercury
6,011
601
60
6
0
238,509
0
W
Medusa
6,030
603
93
9
0
178,073
0
L
Nu Wa
5,239
524
43
4
0
188,969
1
W
Susano
5,029
503
45
5
0
224,650
2
W
Maui
6,146
615
36
4
0
197,419
1
L
Gilgamesh
6,080
608
61
6
0
201,916
1
L
Ah Muzen Cab
4,109
411
39
4
0
97,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role