Player Matchup

Bacchus
Bacchus
Platinum IV
DrippyRed
Bacchus
Platinum IV
Level 120
God Stats
24W - 23L
1,586 SR
Queue Stats
270W - 266L
1,768 MMR
Solo
Hou Yi
Hou Yi
Platinum V
ElMemeCore
Hou Yi
Platinum V
Level 122
God Stats
2W - 3L
1,351 SR
Queue Stats
65W - 65L
1,777 MMR
Solo
Mercury
Mercury
Gold IV
Isaacsss
Mercury
Gold IV
Level 145
God Stats
21W - 8L
2,078 SR
Queue Stats
62W - 46L
1,764 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
SquirrelJonez
Sun Wukong
Platinum IV
Level 82
God Stats
6W - 3L
1,658 SR
Queue Stats
282W - 281L
1,769 MMR
Solo
Agni
Agni
Gold IV
xLauke
Agni
Gold IV
Level 116
God Stats
2W - 0L
2,001 SR
Queue Stats
28W - 12L
1,754 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,735 SR
1,767 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 175
1,585 SR
1,628 MMR
Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
AlphaKenny0ne
Thor
Platinum I
Level 185
God Stats
0W - 1L
1,523 SR
Queue Stats
376W - 357L
1,870 MMR
Party 1
Ra
Ra
Platinum III
CardiacArrrest
Ra
Platinum III
Level 159
God Stats
18W - 12L
1,570 SR
Queue Stats
155W - 152L
1,642 MMR
Party 1
Neith
Neith
Gold III
Uulices
Neith
Gold III
Level 173
God Stats
1W - 1L
1,832 SR
Queue Stats
24W - 30L
1,627 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrippyRed
Bacchus
9
0 / 0 / 1
5,560
556
1,710
4,806
3,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
ElMemeCore
Hou Yi
11
1 / 1 / 0
5,592
559
1,554
4,540
1,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Isaacsss
Mercury
13
4 / 0 / 3
6,610
661
3,536
5,585
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
SquirrelJonez
Sun Wukong
11
1 / 0 / 4
6,099
610
5,636
7,035
2,194
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
xLauke
Agni
12
3 / 0 / 2
6,792
679
1,770
2,186
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
FafnirKuzenboCthulhuAo KuangGanesha

VS

Bans
CupidNu WaLancelotBakasuraBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 2 / 0
5,436
544
3,622
6,453
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
 
Cabrakan
10
1 / 0 / 0
5,130
513
692
5,474
3,032
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
4,911
491
2,280
6,217
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
4,879
488
2,346
5,953
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Uulices
Neith
8
0 / 1 / 1
4,565
457
2,495
3,374
1,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
1
1
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
L
Cabrakan
 
Cabrakan
1
0
0
1
L
0
2
1
0.25
L
0
4
1
0.13
W
Bacchus
DrippyRed
Bacchus
0
0
1
0.5
W
Hou Yi
ElMemeCore
Hou Yi
1
1
0
1
W
Mercury
Isaacsss
Mercury
4
0
3
5.5
W
Sun Wukong
SquirrelJonez
Sun Wukong
1
0
4
3
L
Neith
Uulices
Neith
0
1
1
0.5
W
Agni
xLauke
Agni
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,206
Damage
11,435
24,152
Taken
27,471
9,377
Mitigated
12,213
8,441
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,622
537
0
2,339
6,453
4,636
0
0
6,453
28,656
1,666
L
Cabrakan
 
Cabrakan
692
111
0
1,049
5,474
3,032
0
287
5,187
22,216
550
L
2,280
639
0
414
6,217
1,901
0
973
5,150
0
26,966
L
2,346
217
144
2,463
5,953
1,549
0
1,082
4,775
31,706
0
W
Bacchus
DrippyRed
Bacchus
1,710
81
1,443
1,885
4,806
3,181
145
87
4,719
15,224
265
W
Hou Yi
ElMemeCore
Hou Yi
1,554
425
0
884
4,540
1,483
204
845
3,695
0
39,015
W
Mercury
Isaacsss
Mercury
3,536
2,230
0
1,021
5,585
1,954
0
1,038
4,519
0
55,483
W
Sun Wukong
SquirrelJonez
Sun Wukong
5,636
1,567
0
2,740
7,035
2,194
0
3,389
3,102
0
37,282
L
Neith
Uulices
Neith
2,495
678
0
889
3,374
1,095
115
898
2,476
0
27,903
W
Agni
xLauke
Agni
1,770
204
0
468
2,186
565
443
465
1,721
44,186
1,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
24,921
353
Minions Killed
294
0
Camps Cleared
0
1,085,653
Distance Traveled
1,008,097
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,436
544
74
7
0
186,942
2
L
Cabrakan
5,130
513
56
6
0
223,321
7
L
Thor
4,911
491
48
5
0
219,464
0
L
Ra
4,879
488
73
7
0
222,717
0
W
Bacchus
5,560
556
17
2
0
207,773
1
W
Hou Yi
5,592
559
84
8
0
184,248
1
W
Mercury
6,610
661
88
9
0
265,477
0
W
Sun Wukong
6,099
610
70
7
0
215,082
2
L
Neith
4,565
457
43
4
0
155,653
0
W
Agni
6,792
679
94
9
0
213,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role