Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CatDadOreoLover
Bacchus
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 14L
1,503 Elo+
Party 1
Hera
Hera
KigOBitties
Hera
Level 154
God Stats
1W - 3L
1,487 SR
Queue Stats
408W - 402L
1,489 Elo+
Solo
Neith
Neith
Stahnyyy
Neith
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,398 Elo+
Solo
Shiva
Shiva
Zombie HuntrZ
Shiva
Level 168
God Stats
0W - 3L
1,491 SR
Queue Stats
167W - 150L
1,539 Elo+
Party 1
Team Averages
Level 130
1,496 SR
1,486 Elo+

VS

Team Averages
Level 137
1,514 SR
1,500 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ElPatron47
Nike
Level 118
God Stats
4W - 2L
1,504 SR
Queue Stats
39W - 33L
1,501 Elo+
Party 2
Nut
Nut
SleepyBear9
Nut
Level 120
God Stats
19W - 12L
1,564 SR
Queue Stats
45W - 43L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
0 / 3 / 0
4,794
479
1,812
7,963
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
5,215
522
4,649
6,872
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
5,514
551
4,349
6,260
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
Stahnyyy
Neith
9
2 / 2 / 0
5,389
539
3,479
5,300
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,327
633
5,543
9,651
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
10 / 0 / 0
6,882
688
8,113
8,782
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
 
Discordia
11
0 / 0 / 5
5,828
583
2,681
4,841
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
10
0 / 0 / 4
5,791
579
1,831
5,995
4,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 2 / 2
5,972
597
5,864
9,420
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,549
555
4,290
5,487
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
11
11
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
3
0
0
W
Ao Kuang
 
Ao Kuang
10
0
0
10
W
Discordia
 
Discordia
0
0
5
2.5
W
Ganesha
 
Ganesha
0
0
4
2
L
0
1
1
0.5
W
0
2
2
0.5
L
0
4
0
0
W
1
2
0
0.5
L
Neith
Stahnyyy
Neith
2
2
0
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,832
Damage
22,779
36,046
Taken
34,525
16,844
Mitigated
17,572
9,770
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,812
608
0
2,416
7,963
2,413
0
3,000
4,953
0
32,237
W
Ao Kuang
 
Ao Kuang
8,113
2,191
0
4,801
8,782
3,361
0
2,184
6,598
49,539
1,268
W
Discordia
 
Discordia
2,681
215
0
828
4,841
1,385
0
2,658
2,183
38,002
1,794
W
Ganesha
 
Ganesha
1,831
236
0
1,591
5,995
4,297
0
2,167
3,828
16,691
303
L
4,649
664
0
1,707
6,872
5,428
0
2,180
4,643
16,947
1,680
W
5,864
1,122
0
2,816
9,420
6,722
0
358
9,062
0
44,758
L
4,349
824
0
1,231
6,260
1,866
0
4,563
1,656
36,247
0
W
4,290
2,641
0
2,761
5,487
1,807
0
1,301
4,186
0
39,774
L
Neith
Stahnyyy
Neith
3,479
871
0
1,551
5,300
1,630
0
936
4,364
0
31,474
L
5,543
1,094
0
2,865
9,651
5,507
0
1,451
7,547
0
38,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
30,022
297
Minions Killed
363
0
Camps Cleared
0
984,322
Distance Traveled
1,045,602
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,794
479
61
6
0
180,974
0
W
Ao Kuang
6,882
688
86
9
0
235,118
0
W
Discordia
5,828
583
84
8
0
204,889
0
W
Ganesha
5,791
579
6
1
0
212,731
3
L
Bacchus
5,215
522
23
2
0
212,610
0
W
Nike
5,972
597
90
9
0
196,752
0
L
Hera
5,514
551
71
7
0
204,805
2
W
Nut
5,549
555
97
10
0
196,112
2
L
Neith
5,389
539
63
6
0
181,832
0
L
Shiva
6,327
633
79
8
0
204,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role