Player Matchup

Medusa
Medusa
DAVIDPABLO15
Medusa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,571 Elo+
Party 1
The Morrigan
The Morrigan
Juangustasonic
The Morrigan
Level 123
God Stats
0W - 1L
1,393 SR
Queue Stats
13W - 18L
1,467 Elo+
Party 1
Thanatos
Thanatos
TheArcticLemon1
Thanatos
Level 47
God Stats
0W - 4L
1,565 SR
Queue Stats
8W - 13L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
XxAlex2917
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,344 Elo+
Party 1
Nike
Nike
Yurashic
Nike
Level 107
God Stats
10W - 5L
1,554 SR
Queue Stats
62W - 37L
1,582 Elo+
Solo
Team Averages
Level 70
1,502 SR
1,482 Elo+

VS

Team Averages
Level 132
1,531 SR
1,487 Elo+
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DrFloppysausage
Scylla
Level 107
God Stats
18W - 14L
1,520 SR
Queue Stats
90W - 72L
1,503 Elo+
Solo
Khepri
Khepri
YWL-15
Khepri
Level 142
God Stats
2W - 4L
1,263 SR
Queue Stats
65W - 64L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
bigborre3
Kuzenbo
Level 134
God Stats
3W - 0L
1,782 SR
Queue Stats
225W - 221L
1,443 Elo+
Solo
Maui
Maui
minowaster
Maui
Level 156
God Stats
15W - 10L
1,591 SR
Queue Stats
411W - 366L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 1 / 0
7,032
541
5,777
6,751
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Juangustasonic
The Morrigan
12
2 / 4 / 0
6,958
535
2,530
8,462
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
2 / 5 / 1
6,754
520
4,754
14,366
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
XxAlex2917
Cthulhu
10
0 / 3 / 2
6,374
490
3,696
11,792
6,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
4
0 / 2 / 0
4,816
370
309
3,834
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 3 / 2
7,147
550
7,445
9,963
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 1 / 3
8,765
674
5,671
4,578
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
YWL-15
Khepri
13
2 / 0 / 1
7,284
560
5,778
7,605
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
bigborre3
Kuzenbo
12
0 / 1 / 2
7,108
547
3,947
6,311
5,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 0 / 2
9,951
765
7,415
8,477
7,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
15
15
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
3
2
1.67
L
Medusa
1
1
0
1
W
4
1
3
5.5
L
The Morrigan
Juangustasonic
The Morrigan
2
4
0
0.5
L
Thanatos
2
5
1
0.5
L
Cthulhu
XxAlex2917
Cthulhu
0
3
2
0.33
W
Khepri
YWL-15
Khepri
2
0
1
2.5
L
Nike
0
2
0
0
W
Kuzenbo
bigborre3
Kuzenbo
0
1
2
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,066
Damage
30,256
45,205
Taken
36,934
17,801
Mitigated
21,448
15,940
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,445
1,256
0
3,767
9,963
4,161
164
1,002
8,961
41,599
1,001
L
Medusa
5,777
2,464
0
1,637
6,751
2,286
628
4,306
2,445
0
52,989
W
5,671
268
0
340
4,578
1,186
712
1,162
3,416
58,894
877
L
The Morrigan
Juangustasonic
The Morrigan
2,530
194
0
36
8,462
2,767
0
6,129
1,989
39,525
1,013
L
Thanatos
4,754
1,166
0
7,251
14,366
4,986
0
9,304
5,062
0
43,707
L
Cthulhu
XxAlex2917
Cthulhu
3,696
580
1,747
3,969
11,792
6,586
0
7,845
3,947
22,793
0
W
Khepri
YWL-15
Khepri
5,778
1,199
0
1,584
7,605
3,066
825
1,528
6,077
47,603
1,003
L
Nike
309
138
0
1,300
3,834
1,176
0
1,489
2,345
0
9,199
W
Kuzenbo
bigborre3
Kuzenbo
3,947
1,845
0
1,605
6,311
5,952
368
1,759
4,552
24,728
0
W
7,415
2,651
0
3,223
8,477
7,083
1,789
137
8,340
70,726
15,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
40,255
323
Minions Killed
447
0
Camps Cleared
0
1,149,538
Distance Traveled
1,289,922
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,147
550
63
5
0
254,086
0
L
Medusa
7,032
541
104
8
0
237,229
0
W
Scylla
8,765
674
114
9
0
262,259
0
L
The Morrigan
6,958
535
91
7
0
277,009
4
L
Thanatos
6,754
520
85
7
0
300,950
0
L
Cthulhu
6,374
490
24
2
0
259,367
0
W
Khepri
7,284
560
80
6
0
274,115
2
L
Nike
4,816
370
19
1
0
74,983
0
W
Kuzenbo
7,108
547
37
3
0
273,819
0
W
Maui
9,951
765
153
12
0
225,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role