Player Matchup

Yu Huang
Yu Huang
Diamond V
IFiR0I
Yu Huang
Diamond V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,928 MMR
Solo
Arachne
Arachne
Diamond III
Khayzal
Arachne
Diamond III
Level 51
God Stats
15W - 13L
1,580 SR
Queue Stats
103W - 76L
2,193 MMR
Party 2
Guan Yu
Guan Yu
Masters
kevinklon
Guan Yu
Masters
Level 146
God Stats
14W - 9L
1,835 SR
Queue Stats
344W - 203L
2,408 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,638 SR
2,176 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,758 SR
2,313 MMR
Kuzenbo
Kuzenbo
Masters
VlazZz
Kuzenbo
Masters
Level 205
God Stats
158W - 53L
1,861 SR
Queue Stats
944W - 577L
2,338 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
k0pCha
Xbalanque
Diamond IV
Level 108
God Stats
25W - 8L
1,913 SR
Queue Stats
184W - 159L
1,922 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Вавилона
Cthulhu
Diamond I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 25L
2,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IFiR0I
Yu Huang
18
1 / 2 / 1
11,490
766
11,275
10,972
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Khayzal
Arachne
17
1 / 1 / 2
10,845
723
12,250
14,146
14,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Guan Yu
kevinklon
Guan Yu
18
1 / 1 / 2
11,233
749
12,503
16,748
21,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SerqetKumbhakarnaFafnirCerberusBakasura

VS

Bans
Ne ZhaAnhurThothHou YiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
VlazZz
Kuzenbo
18
2 / 1 / 2
11,760
784
10,335
16,649
20,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
k0pCha
Xbalanque
18
1 / 1 / 2
11,673
778
13,548
9,495
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

18
1 / 1 / 2
11,724
782
12,651
19,112
15,087
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
3
Kills
4
4
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
IFiR0I
Yu Huang
1
2
1
0.75
L
Arachne
Khayzal
Arachne
1
1
2
2
W
Kuzenbo
VlazZz
Kuzenbo
2
1
2
3
W
Xbalanque
k0pCha
Xbalanque
1
1
2
2
L
Guan Yu
kevinklon
Guan Yu
1
1
2
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,028
Damage
36,534
41,866
Taken
45,256
40,347
Mitigated
38,405
16,800
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
IFiR0I
Yu Huang
11,275
194
0
1,130
10,972
4,188
468
7,556
2,442
56,589
582
L
Arachne
Khayzal
Arachne
12,250
10,404
0
5,250
14,146
14,395
643
5,777
7,626
0
33,277
W
Kuzenbo
VlazZz
Kuzenbo
10,335
2,802
0
3,239
16,649
20,766
591
6,475
10,132
39,639
1,538
W
Xbalanque
k0pCha
Xbalanque
13,548
7,398
0
3,447
9,495
2,552
2,497
3,057
6,408
0
79,361
L
Guan Yu
kevinklon
Guan Yu
12,503
461
2,708
7,712
16,748
21,764
343
6,781
9,128
11,654
37,152
W
12,651
216
1,040
6,569
19,112
15,087
482
4,848
14,151
54,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
35,157
222
Minions Killed
293
0
Camps Cleared
0
948,491
Distance Traveled
876,722
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,490
766
110
7
0
285,449
0
L
Arachne
10,845
723
48
3
0
334,361
3
W
Kuzenbo
11,760
784
69
5
0
308,170
5
W
Xbalanque
11,673
778
149
10
0
262,724
1
L
Guan Yu
11,233
749
64
4
0
328,681
1
W
Cthulhu
11,724
782
75
5
0
305,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role