Player Matchup

Zeus
Zeus
Graxel
Zeus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,210 Elo+
Party 1
Bacchus
Bacchus
Gurkenpeda
Bacchus
Level 6
God Stats
2W - 7L
1,290 SR
Queue Stats
2W - 10L
1,210 Elo+
Party 1
Thor
Thor
Kyran93
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,210 Elo+
Party 1
Amaterasu
Amaterasu
Neróx
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,210 Elo+
Party 1
Medusa
Medusa
sesii97
Medusa
Level 7
God Stats
2W - 4L
1,416 SR
Queue Stats
2W - 7L
1,210 Elo+
Party 1
Team Averages
Level 48
1,441 SR
1,210 Elo+

VS

Team Averages
Level 99
1,606 SR
1,375 Elo+
Hades
Hades
CARLOSCLON63
Hades
Level 109
God Stats
1W - 0L
1,655 SR
Queue Stats
30W - 39L
1,389 Elo+
Party 2
Bastet
Bastet
ChiefTube476467
Bastet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,394 Elo+
Party 2
Bacchus
Bacchus
FARSHAD10050
Bacchus
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 32L
1,288 Elo+
Solo
Amaterasu
Amaterasu
McBuckets23
Amaterasu
Level 97
God Stats
2W - 2L
1,634 SR
Queue Stats
49W - 57L
1,443 Elo+
Party 2
Arachne
Arachne
sebasxd555
Arachne
Level 131
God Stats
2W - 0L
1,742 SR
Queue Stats
67W - 84L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Graxel
Zeus
10
1 / 10 / 1
6,214
478
3,510
8,687
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Gurkenpeda
Bacchus
10
2 / 3 / 4
6,621
509
2,940
6,752
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Kyran93
Thor
12
2 / 3 / 0
6,117
471
3,021
9,146
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
Neróx
Amaterasu
11
3 / 7 / 0
6,489
499
9,201
16,745
12,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
sesii97
Medusa
12
4 / 4 / 2
7,574
583
6,620
6,955
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,006
539
5,830
8,191
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 5 / 9
6,650
512
5,115
9,407
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
FARSHAD10050
Bacchus
11
5 / 2 / 1
7,138
549
3,531
9,413
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
McBuckets23
Amaterasu
14
6 / 2 / 3
8,615
663
9,880
14,020
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
sebasxd555
Arachne
15
12 / 1 / 5
8,761
674
10,629
9,694
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
12
Kills
27
27
Deaths
12
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
1
5
9
1.1
W
Bacchus
FARSHAD10050
Bacchus
5
2
1
2.75
L
Zeus
Graxel
Zeus
1
10
1
0.15
L
Bacchus
Gurkenpeda
Bacchus
2
3
4
1.33
L
Thor
Kyran93
Thor
2
3
0
0.67
W
Amaterasu
McBuckets23
Amaterasu
6
2
3
3.75
L
Amaterasu
Neróx
Amaterasu
3
7
0
0.43
W
Arachne
sebasxd555
Arachne
12
1
5
14.5
L
Medusa
sesii97
Medusa
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
34,985
48,285
Taken
50,725
24,922
Mitigated
26,949
6,165
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,830
476
415
3,632
8,191
3,159
120
2,099
6,092
36,658
851
W
5,115
977
0
1,402
9,407
2,823
24
1,264
8,143
0
44,604
W
Bacchus
FARSHAD10050
Bacchus
3,531
446
0
3,508
9,413
8,699
0
1,423
7,990
19,711
0
L
Zeus
Graxel
Zeus
3,510
669
0
141
8,687
2,019
0
2,225
6,273
28,989
674
L
Bacchus
Gurkenpeda
Bacchus
2,940
461
0
997
6,752
5,091
0
2,435
4,269
10,492
0
L
Thor
Kyran93
Thor
3,021
798
0
255
9,146
3,372
0
1,193
7,799
0
40,652
W
Amaterasu
McBuckets23
Amaterasu
9,880
4,657
0
7,478
14,020
8,176
182
0
14,020
0
54,409
L
Amaterasu
Neróx
Amaterasu
9,201
4,986
0
3,877
16,745
12,227
0
280
15,688
0
34,289
W
Arachne
sebasxd555
Arachne
10,629
8,929
0
2,177
9,694
4,092
430
1,566
8,128
0
62,399
L
Medusa
sesii97
Medusa
6,620
3,095
0
895
6,955
2,213
0
2,600
4,209
0
50,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,015
Gold Earned
38,170
281
Minions Killed
355
0
Camps Cleared
0
1,218,222
Distance Traveled
1,366,816
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,006
539
76
6
0
261,710
0
W
Bastet
6,650
512
60
5
0
267,338
0
W
Bacchus
7,138
549
31
2
0
234,446
1
L
Zeus
6,214
478
61
5
0
219,887
2
L
Bacchus
6,621
509
14
1
0
256,789
1
L
Thor
6,117
471
63
5
0
259,858
5
W
Amaterasu
8,615
663
88
7
0
262,602
0
L
Amaterasu
6,489
499
51
4
0
235,424
2
W
Arachne
8,761
674
100
8
0
340,720
0
L
Medusa
7,574
583
92
7
0
246,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role