Player Matchup

Horus
Horus
BruhKancer
Horus
Level 116
God Stats
0W - 2L
1,485 SR
Queue Stats
29W - 56L
1,362 Elo+
Party 1
Eset
Eset
Guich22
Eset
Level 102
God Stats
1W - 2L
1,775 SR
Queue Stats
37W - 73L
1,340 Elo+
Party 1
Cerberus
Cerberus
MiniVeroskiii
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
juanz2
Kumbhakarna
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
namechanged8373
Danzaburou
Level 41
God Stats
14W - 28L
1,429 SR
Queue Stats
34W - 66L
1,354 Elo+
Party 1
Team Averages
Level 77
1,538 SR
1,360 Elo+

VS

Team Averages
Level 107
1,725 SR
1,513 Elo+
Da Ji
Da Ji
AitorDM4
Da Ji
Level 109
God Stats
6W - 7L
1,923 SR
Queue Stats
155W - 137L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smythy99
Ah Muzen Cab
Level 16
God Stats
3W - 2L
1,486 SR
Queue Stats
16W - 15L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
ZzYUGOzZ
Kuzenbo
Level 159
God Stats
4W - 2L
1,534 SR
Queue Stats
262W - 248L
1,494 Elo+
Solo
Ix Chel
Ix Chel
bobster T4
Ix Chel
Level 145
God Stats
4W - 4L
1,710 SR
Queue Stats
122W - 99L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
ukurennый
Nu Wa
Level 108
God Stats
15W - 10L
1,972 SR
Queue Stats
166W - 151L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 3 / 0
7,106
474
3,103
15,274
8,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Eset
Guich22
Eset
12
1 / 7 / 0
6,977
465
2,963
8,404
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
MiniVeroskiii
Cerberus
12
1 / 4 / 0
7,036
469
5,855
13,752
10,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
juanz2
Kumbhakarna
12
0 / 1 / 2
7,248
483
4,579
10,536
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
namechanged8373
Danzaburou
12
0 / 3 / 2
7,029
469
7,387
11,439
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AitorDM4
Da Ji
16
7 / 0 / 4
9,294
620
5,703
13,049
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Smythy99
Ah Muzen Cab
15
2 / 0 / 3
8,069
538
8,751
7,281
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ZzYUGOzZ
Kuzenbo
12
0 / 2 / 2
7,482
499
4,691
12,432
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
bobster T4
Ix Chel
16
8 / 0 / 2
9,895
660
12,844
5,780
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 1 / 3
9,472
631
12,852
8,630
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
18
18
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AitorDM4
Da Ji
7
0
4
9
L
Horus
1
3
0
0.33
L
Eset
Guich22
Eset
1
7
0
0.14
L
Cerberus
MiniVeroskiii
Cerberus
1
4
0
0.25
W
Ah Muzen Cab
Smythy99
Ah Muzen Cab
2
0
3
3.5
W
Kuzenbo
ZzYUGOzZ
Kuzenbo
0
2
2
0.5
W
Ix Chel
bobster T4
Ix Chel
8
0
2
9
L
Kumbhakarna
juanz2
Kumbhakarna
0
1
2
1
L
Danzaburou
namechanged8373
Danzaburou
0
3
2
0.33
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
44,841
59,405
Taken
47,172
32,605
Mitigated
24,604
9,573
Healing
20,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AitorDM4
Da Ji
5,703
1,504
0
8,363
13,049
5,172
0
1,894
11,077
0
71,629
L
Horus
3,103
1,612
312
1,504
15,274
8,010
0
8,155
6,620
0
59,445
L
Eset
Guich22
Eset
2,963
212
0
250
8,404
2,385
0
3,635
4,267
39,947
0
L
Cerberus
MiniVeroskiii
Cerberus
5,855
51
0
1,477
13,752
10,530
0
7,459
5,463
53,219
0
W
Ah Muzen Cab
Smythy99
Ah Muzen Cab
8,751
3,448
0
1,568
7,281
2,599
739
2,290
4,991
0
64,201
W
Kuzenbo
ZzYUGOzZ
Kuzenbo
4,691
2,008
230
4,419
12,432
11,233
0
2,165
10,233
20,064
2,476
W
Ix Chel
bobster T4
Ix Chel
12,844
1,798
613
2,571
5,780
1,988
14
1,644
4,100
66,793
1,443
L
Kumbhakarna
juanz2
Kumbhakarna
4,579
175
0
2,004
10,536
7,982
0
4,413
5,807
30,372
0
L
Danzaburou
namechanged8373
Danzaburou
7,387
3,699
0
4,026
11,439
3,698
0
3,776
7,393
0
56,975
W
12,852
3,447
0
2,988
8,630
3,612
0
4,626
3,374
71,961
1,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,396
Gold Earned
44,212
456
Minions Killed
518
0
Camps Cleared
0
1,525,058
Distance Traveled
1,515,818
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,294
620
116
8
0
343,832
0
L
Horus
7,106
474
105
7
0
315,964
0
L
Eset
6,977
465
80
5
0
308,335
0
L
Cerberus
7,036
469
119
8
0
289,651
0
W
Ah Muzen Cab
8,069
538
103
7
0
302,994
0
W
Kuzenbo
7,482
499
36
2
0
310,054
9
W
Ix Chel
9,895
660
136
9
0
334,170
3
L
Kumbhakarna
7,248
483
40
3
0
338,343
0
L
Danzaburou
7,029
469
112
7
0
272,765
0
W
Nu Wa
9,472
631
127
8
0
224,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role