Player Matchup

Baron Samedi
Baron Samedi
NoPeFR
Baron Samedi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,312 Elo+
Solo
Serqet
Serqet
Vincey1611
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,379 Elo+
Party 1
Atlas
Atlas
beams20
Atlas
Level 123
God Stats
3W - 1L
1,285 SR
Queue Stats
39W - 40L
1,374 Elo+
Party 1
Team Averages
Level 59
1,428 SR
1,355 Elo+

VS

Team Averages
Level 49
1,533 SR
1,327 Elo+
Ymir
Ymir
Drappa02
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Laika0411
Medusa
Level 102
God Stats
0W - 1L
1,864 SR
Queue Stats
50W - 56L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
Lissax
Aphrodite
Level 45
God Stats
1W - 3L
1,234 SR
Queue Stats
4W - 8L
1,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NoPeFR
Baron Samedi
16
8 / 0 / 6
9,715
972
10,790
4,463
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Vincey1611
Serqet
13
3 / 0 / 7
8,256
826
5,443
5,680
5,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
beams20
Atlas
13
3 / 0 / 9
8,368
837
6,489
6,544
5,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 6 / 0
6,237
624
2,036
11,167
5,794
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Medusa
Laika0411
Medusa
13
0 / 4 / 0
6,904
690
4,208
8,341
2,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
Lissax
Aphrodite
11
0 / 4 / 0
6,439
644
1,698
7,013
3,237
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
0
0
L
Medusa
Laika0411
Medusa
0
4
0
0
L
Aphrodite
Lissax
Aphrodite
0
4
0
0
W
Baron Samedi
NoPeFR
Baron Samedi
8
0
6
11
W
Serqet
Vincey1611
Serqet
3
0
7
6.5
W
Atlas
beams20
Atlas
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,722
Damage
7,942
16,687
Taken
26,521
12,965
Mitigated
11,833
3,741
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,036
376
0
0
11,167
5,794
0
7,522
3,405
5,684
0
L
Medusa
Laika0411
Medusa
4,208
1,745
0
854
8,341
2,802
0
4,724
3,192
0
21,247
L
Aphrodite
Lissax
Aphrodite
1,698
221
3,001
1,762
7,013
3,237
0
5,085
1,792
10,045
0
W
Baron Samedi
NoPeFR
Baron Samedi
10,790
1,121
842
1,981
4,463
2,811
740
1,284
3,179
40,906
0
W
Serqet
Vincey1611
Serqet
5,443
844
0
213
5,680
5,062
0
1,165
4,515
0
21,900
W
Atlas
beams20
Atlas
6,489
2,532
0
705
6,544
5,092
192
1,319
5,225
16,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
19,580
114
Minions Killed
65
0
Camps Cleared
0
480,963
Distance Traveled
426,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,237
624
9
1
0
126,431
0
L
Medusa
6,904
690
40
4
0
171,629
0
L
Aphrodite
6,439
644
16
2
0
128,678
0
W
Baron Samedi
9,715
972
63
6
0
151,225
0
W
Serqet
8,256
826
35
4
0
183,676
0
W
Atlas
8,368
837
16
2
0
146,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role