Player Matchup

Chang'e
Chang'e
DominaDiaboli
Chang'e
Level 125
God Stats
7W - 5L
1,528 SR
Queue Stats
425W - 435L
1,465 Elo+
Solo
Skadi
Skadi
GS Fish
Skadi
Level 59
God Stats
1W - 1L
1,244 SR
Queue Stats
186W - 195L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Nestolgic
Danzaburou
Level 104
God Stats
9W - 10L
1,413 SR
Queue Stats
243W - 231L
1,496 Elo+
Solo
Hera
Hera
lutcherboi13
Hera
Level 157
God Stats
8W - 5L
1,680 SR
Queue Stats
414W - 427L
1,530 Elo+
Solo
Cthulhu
Cthulhu
ward25
Cthulhu
Level 156
God Stats
2W - 0L
1,654 SR
Queue Stats
106W - 75L
1,553 Elo+
Solo
Team Averages
Level 120
1,504 SR
1,512 Elo+

VS

Team Averages
Level 82
1,361 SR
1,479 Elo+
Cernunnos
Cernunnos
DankRaisins
Cernunnos
Level 119
God Stats
0W - 2L
1,257 SR
Queue Stats
31W - 23L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
Frostyjr17
Tsukuyomi
Level 29
God Stats
1W - 3L
1,330 SR
Queue Stats
59W - 66L
1,510 Elo+
Solo
Odin
Odin
d1n3ll
Odin
Level 129
God Stats
0W - 2L
1,312 SR
Queue Stats
79W - 77L
1,470 Elo+
Solo
Ra
Ra
flackin
Ra
Level 110
God Stats
2W - 4L
1,406 SR
Queue Stats
237W - 234L
1,493 Elo+
Solo
Izanami
Izanami
namenotinus
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
2 / 2 / 18
9,558
797
5,404
16,861
6,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
GS Fish
Skadi
16
3 / 1 / 17
9,935
828
14,737
9,599
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Nestolgic
Danzaburou
17
10 / 4 / 14
11,848
987
20,350
14,384
6,864
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

20
11 / 1 / 13
12,345
1,029
16,125
9,883
4,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ward25
Cthulhu
16
4 / 4 / 18
10,465
872
15,863
24,755
30,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DankRaisins
Cernunnos
16
4 / 4 / 3
8,683
724
18,182
16,823
6,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Frostyjr17
Tsukuyomi
15
4 / 8 / 2
8,949
746
15,678
17,008
6,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odin
d1n3ll
Odin
15
1 / 7 / 8
8,835
736
7,680
16,369
12,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 7
9,175
765
11,568
13,574
6,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
namenotinus
Izanami
13
1 / 8 / 6
7,922
660
9,026
15,558
5,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
30
Kills
12
12
Deaths
30
80
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DankRaisins
Cernunnos
4
4
3
1.38
W
Chang'e
2
2
18
5.5
L
Tsukuyomi
Frostyjr17
Tsukuyomi
4
8
2
0.63
W
Skadi
GS Fish
Skadi
3
1
17
11.5
W
Danzaburou
Nestolgic
Danzaburou
10
4
14
4.25
L
Odin
d1n3ll
Odin
1
7
8
0.71
L
2
3
7
1.83
W
11
1
13
17.5
L
Izanami
namenotinus
Izanami
1
8
6
0.5
W
Cthulhu
ward25
Cthulhu
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,479
Damage
62,134
75,482
Taken
79,332
52,745
Mitigated
37,651
33,707
Healing
31,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DankRaisins
Cernunnos
18,182
8,404
507
2,345
16,823
6,866
672
8,778
8,045
0
30,944
W
Chang'e
5,404
335
12,693
9,016
16,861
6,391
1,123
2,457
14,201
20,164
0
L
Tsukuyomi
Frostyjr17
Tsukuyomi
15,678
2,524
87
2,744
17,008
6,303
0
5,142
11,866
0
26,328
W
Skadi
GS Fish
Skadi
14,737
2,362
533
966
9,599
4,310
695
1,579
7,868
0
26,030
W
Danzaburou
Nestolgic
Danzaburou
20,350
11,214
503
1,583
14,384
6,864
3,960
2,076
12,219
0
36,431
L
Odin
d1n3ll
Odin
7,680
319
1,136
2,210
16,369
12,710
0
5,779
10,590
0
13,785
L
11,568
276
12,566
7,955
13,574
6,478
123
9,100
4,474
30,069
0
W
16,125
2,158
1,094
1,595
9,883
4,937
1,381
1,288
8,559
34,741
644
L
Izanami
namenotinus
Izanami
9,026
5,600
557
1,265
15,558
5,294
638
6,992
8,566
0
20,672
W
Cthulhu
ward25
Cthulhu
15,863
682
1,651
4,073
24,755
30,243
388
3,688
21,067
26,093
2,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,151
Gold Earned
43,564
153
Minions Killed
127
0
Camps Cleared
0
1,169,080
Distance Traveled
1,056,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,683
724
28
2
0
204,618
0
W
Chang'e
9,558
797
25
2
0
250,397
0
L
Tsukuyomi
8,949
746
21
2
0
234,567
0
W
Skadi
9,935
828
15
1
0
247,892
0
W
Danzaburou
11,848
987
36
3
0
190,547
0
L
Odin
8,835
736
8
1
0
198,463
0
L
Ra
9,175
765
45
4
0
228,455
0
W
Hera
12,345
1,029
56
5
0
254,265
0
L
Izanami
7,922
660
25
2
0
190,020
0
W
Cthulhu
10,465
872
21
2
0
225,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role