Player Matchup

Baron Samedi
Baron Samedi
Joelillooo
Baron Samedi
Level 66
God Stats
2W - 0L
1,592 SR
Queue Stats
66W - 54L
1,514 Elo+
Party 3
Ravana
Ravana
ReturnedHamboccu
Ravana
Level 83
God Stats
2W - 1L
1,510 SR
Queue Stats
151W - 139L
1,468 Elo+
Party 4
Susano
Susano
TFM6
Susano
Level 129
God Stats
53W - 40L
1,513 SR
Queue Stats
322W - 279L
1,497 Elo+
Party 4
Nut
Nut
kantiluv
Nut
Level 137
God Stats
10W - 10L
1,420 SR
Queue Stats
150W - 138L
1,497 Elo+
Party 4
Discordia
Discordia
kimywolf
Discordia
Level 109
God Stats
27W - 10L
1,650 SR
Queue Stats
112W - 88L
1,495 Elo+
Party 3
Team Averages
Level 105
1,537 SR
1,494 Elo+

VS

Team Averages
Level 110
1,579 SR
1,486 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Càelum
Scylla
Level 82
God Stats
11W - 4L
1,724 SR
Queue Stats
173W - 160L
1,493 Elo+
Party 2
Hera
Hera
FlameOpt
Hera
Level 128
God Stats
24W - 20L
1,623 SR
Queue Stats
179W - 180L
1,473 Elo+
Party 1
King Arthur
King Arthur
SaiyaanFr
King Arthur
Level 86
God Stats
23W - 20L
1,550 SR
Queue Stats
308W - 312L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
lY Pop Yl
Sun Wukong
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 247L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joelillooo
Baron Samedi
11
0 / 0 / 5
7,251
518
3,977
8,882
5,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 0 / 3
9,961
712
12,247
4,611
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Susano
TFM6
Susano
14
5 / 0 / 2
7,927
566
4,516
9,116
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 3 / 2
7,064
505
3,838
10,857
3,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
kimywolf
Discordia
15
2 / 0 / 0
8,283
592
2,551
4,277
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 4 / 1
6,392
457
5,377
13,064
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Càelum
Scylla
14
0 / 3 / 0
7,438
531
1,409
4,671
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
13
0 / 1 / 2
6,992
499
8,077
5,058
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SaiyaanFr
King Arthur
13
0 / 3 / 0
6,891
492
1,893
11,650
7,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
lY Pop Yl
Sun Wukong
11
2 / 2 / 0
6,359
454
3,871
8,883
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
1
0.38
L
Scylla
Càelum
Scylla
0
3
0
0
L
Hera
0
1
2
1
W
Baron Samedi
Joelillooo
Baron Samedi
0
0
5
2.5
W
6
0
3
7.5
L
King Arthur
SaiyaanFr
King Arthur
0
3
0
0
W
Susano
TFM6
Susano
5
0
2
6
W
0
3
2
0.33
W
Discordia
kimywolf
Discordia
2
0
0
2
L
Sun Wukong
lY Pop Yl
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,129
Damage
20,627
37,743
Taken
43,326
15,434
Mitigated
22,591
21,017
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,377
1,928
0
3,532
13,064
8,473
0
4,120
8,754
18,570
1,677
L
Scylla
Càelum
Scylla
1,409
118
0
230
4,671
1,250
0
1,547
3,079
57,524
1,538
L
Hera
8,077
1,073
0
1,210
5,058
1,561
28
573
4,485
50,536
1,126
W
Baron Samedi
Joelillooo
Baron Samedi
3,977
651
2,896
4,032
8,882
5,194
0
4,523
4,030
26,823
0
W
12,247
2,474
0
2,800
4,611
3,071
397
31
4,580
0
82,203
L
King Arthur
SaiyaanFr
King Arthur
1,893
314
0
2,136
11,650
7,769
0
0
11,101
0
48,731
W
Susano
TFM6
Susano
4,516
902
0
6,387
9,116
2,780
0
951
8,019
0
57,631
W
3,838
1,873
0
4,342
10,857
3,173
621
6,284
4,137
0
52,777
W
Discordia
kimywolf
Discordia
2,551
160
0
560
4,277
1,216
0
1,627
2,530
71,450
1,748
L
Sun Wukong
lY Pop Yl
Sun Wukong
3,871
405
0
3,616
8,883
3,538
0
246
8,606
0
48,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
34,072
511
Minions Killed
439
0
Camps Cleared
0
1,512,840
Distance Traveled
1,511,402
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,392
457
28
2
0
320,649
0
L
Scylla
7,438
531
143
10
0
265,826
0
L
Hera
6,992
499
96
7
0
312,092
4
W
Baron Samedi
7,251
518
29
2
0
272,496
0
W
Ravana
9,961
712
146
10
0
294,243
0
L
King Arthur
6,891
492
93
7
0
262,104
1
W
Susano
7,927
566
99
7
0
382,022
1
W
Nut
7,064
505
102
7
0
280,329
0
W
Discordia
8,283
592
135
10
0
283,750
2
L
Sun Wukong
6,359
454
79
6
0
350,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role