Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bophthalmologist
Ah Puch
Level 142
God Stats
3W - 0L
1,517 SR
Queue Stats
8W - 6L
1,469 Elo+
Solo
Sol
Sol
Evilbrat
Sol
Level 85
God Stats
46W - 54L
1,454 SR
Queue Stats
431W - 438L
1,448 Elo+
Party 2
Ullr
Ullr
SABBA1
Ullr
Level 28
God Stats
57W - 60L
1,538 SR
Queue Stats
101W - 126L
1,432 Elo+
Party 2
Nut
Nut
frostqueen86
Nut
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 86L
1,444 Elo+
Solo
Team Averages
Level 79
1,502 SR
1,458 Elo+

VS

Team Averages
Level 85
1,475 SR
1,429 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CocoChipCrumb
Atlas
Level 126
God Stats
22W - 15L
1,638 SR
Queue Stats
87W - 86L
1,496 Elo+
Solo
Thanatos
Thanatos
Demo Dee
Thanatos
Level 96
God Stats
28W - 33L
1,441 SR
Queue Stats
360W - 382L
1,492 Elo+
Party 1
Sobek
Sobek
Eñpuerquipollo
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 3
King Arthur
King Arthur
secreen
King Arthur
Level 152
God Stats
1W - 1L
1,295 SR
Queue Stats
22W - 38L
1,156 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 0 / 12
8,660
962
9,959
3,296
1,203
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 1 / 12
10,855
1,206
21,684
4,453
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 10
9,605
1,067
13,739
5,554
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
SABBA1
Ullr
15
9 / 2 / 5
11,002
1,222
12,078
9,506
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 0 / 11
8,836
982
2,056
1,383
524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

340

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 3 / 4
8,611
957
2,939
12,731
7,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 1
10,328
1,148
10,260
18,742
16,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
Demo Dee
Thanatos
13
0 / 3 / 1
7,940
882
1,369
3,766
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 2
9,105
1,012
4,879
17,403
17,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
secreen
King Arthur
14
1 / 4 / 2
8,688
965
3,280
14,446
14,037
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
17
Kills
4
4
Deaths
17
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
12
6
L
Aphrodite
 
Aphrodite
0
3
4
0.67
W
4
1
12
10
L
3
1
1
3.5
L
Thanatos
Demo Dee
Thanatos
0
3
1
0.17
W
4
1
10
9
L
0
6
2
0.17
W
Ullr
SABBA1
Ullr
9
2
5
5.75
W
0
0
11
5.5
L
King Arthur
secreen
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,516
Damage
22,727
24,192
Taken
67,088
9,010
Mitigated
56,887
3,001
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,959
4,523
0
203
3,296
1,203
0
2,686
610
14,117
690
L
Aphrodite
 
Aphrodite
2,939
210
5,914
4,275
12,731
7,735
0
9,364
3,367
12,959
443
W
21,684
672
0
759
4,453
1,741
0
3,031
1,422
59,371
0
L
10,260
2,858
0
1,257
18,742
16,072
0
12,190
6,552
35,601
0
L
Thanatos
Demo Dee
Thanatos
1,369
119
0
819
3,766
1,151
0
1,894
1,872
0
7,335
W
13,739
5,224
0
638
5,554
1,883
0
4,496
1,058
18,863
2,099
L
4,879
497
0
1,573
17,403
17,892
0
12,275
5,128
15,500
0
W
Ullr
SABBA1
Ullr
12,078
5,959
0
1,323
9,506
3,659
0
6,369
3,137
0
23,239
W
2,056
915
0
78
1,383
524
0
1,383
0
0
9,531
L
King Arthur
secreen
King Arthur
3,280
362
0
0
14,446
14,037
0
8,652
5,794
52
17,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,958
Gold Earned
44,672
174
Minions Killed
128
9
Camps Cleared
3
841,567
Distance Traveled
741,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,660
962
21
2
0
164,053
0
L
Aphrodite
8,611
957
25
3
1
167,995
0
W
Ah Puch
10,855
1,206
99
11
1
174,353
0
L
Atlas
10,328
1,148
42
5
0
171,310
0
L
Thanatos
7,940
882
15
2
1
53,636
0
W
Sol
9,605
1,067
20
2
4
170,794
0
L
Sobek
9,105
1,012
14
2
1
184,085
0
W
Ullr
11,002
1,222
17
2
4
170,780
0
W
Nut
8,836
982
17
2
0
161,587
0
L
King Arthur
8,688
965
32
4
0
164,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role