Player Matchup

Skadi
Skadi
Instinct Ryaz
Skadi
Level 66
God Stats
104W - 78L
1,540 SR
Queue Stats
254W - 249L
1,427 Elo+
Solo
Da Ji
Da Ji
OG Pikariki
Da Ji
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 149L
1,450 Elo+
Party 2
Zhong Kui
Zhong Kui
RaluisRoco
Zhong Kui
Level 125
God Stats
76W - 61L
1,492 SR
Queue Stats
285W - 290L
1,418 Elo+
Solo
Cthulhu
Cthulhu
RyTh3FlyGuy
Cthulhu
Level 68
God Stats
10W - 11L
1,395 SR
Queue Stats
200W - 186L
1,566 Elo+
Party 2
Lancelot
Lancelot
h3kxy
Lancelot
Level 124
God Stats
17W - 11L
1,556 SR
Queue Stats
417W - 385L
1,474 Elo+
Party 2
Team Averages
Level 102
1,497 SR
1,467 Elo+

VS

Team Averages
Level 71
1,524 SR
1,466 Elo+
Janus
Janus
Angryz_Ed216
Janus
Level 128
God Stats
0W - 1L
1,684 SR
Queue Stats
235W - 214L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Barabimg
Ah Muzen Cab
Level 38
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 5L
1,463 Elo+
Solo
Ymir
Ymir
EvilSniper666
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
GG Capu
Amaterasu
Level 76
God Stats
9W - 8L
1,655 SR
Queue Stats
109W - 107L
1,476 Elo+
Solo
Loki
Loki
S1l3ntShad3
Loki
Level 87
God Stats
19W - 17L
1,482 SR
Queue Stats
80W - 85L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 3 / 3
7,684
699
6,721
7,428
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 7
7,254
659
6,598
7,287
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
RaluisRoco
Zhong Kui
12
5 / 2 / 4
7,451
677
7,387
7,053
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RyTh3FlyGuy
Cthulhu
10
0 / 3 / 11
7,222
657
6,023
9,269
8,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
h3kxy
Lancelot
12
2 / 1 / 1
7,486
681
7,893
7,396
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
5,832
530
5,558
6,822
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Barabimg
Ah Muzen Cab
9
1 / 5 / 3
5,390
490
4,176
7,363
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 5 / 3
5,043
458
4,118
11,408
8,746
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
GG Capu
Amaterasu
11
0 / 4 / 1
5,619
511
3,886
13,041
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 4 / 2
6,780
616
5,724
8,820
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
22
Kills
9
9
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Ah Muzen Cab
Barabimg
Ah Muzen Cab
1
5
3
0.5
L
1
5
3
0.5
L
Amaterasu
GG Capu
Amaterasu
0
4
1
0.13
W
10
3
3
3.83
W
5
0
7
8.5
W
Zhong Kui
RaluisRoco
Zhong Kui
5
2
4
3.5
W
Cthulhu
RyTh3FlyGuy
Cthulhu
0
3
11
1.83
L
6
4
2
1.75
W
Lancelot
h3kxy
Lancelot
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,622
Damage
23,462
38,433
Taken
47,454
21,540
Mitigated
23,349
14,776
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,558
105
0
487
6,822
2,148
256
4,382
2,440
31,947
0
L
Ah Muzen Cab
Barabimg
Ah Muzen Cab
4,176
1,488
0
78
7,363
1,864
0
1,438
5,925
0
22,668
L
4,118
737
0
626
11,408
8,746
0
4,136
7,272
16,612
253
L
Amaterasu
GG Capu
Amaterasu
3,886
1,906
0
5,247
13,041
7,910
0
714
11,806
0
35,205
W
6,721
4,072
0
2,185
7,428
2,483
579
2,155
5,205
0
34,411
W
6,598
1,618
0
5,321
7,287
2,542
593
331
6,888
0
44,109
W
Zhong Kui
RaluisRoco
Zhong Kui
7,387
521
0
3,544
7,053
3,788
1,348
3,268
3,425
35,246
2,518
W
Cthulhu
RyTh3FlyGuy
Cthulhu
6,023
820
105
1,013
9,269
8,119
272
3,051
6,096
29,159
632
L
5,724
1,823
0
3,466
8,820
2,681
0
2,304
6,516
0
30,267
W
Lancelot
h3kxy
Lancelot
7,893
2,069
0
2,608
7,396
4,608
0
0
7,093
591
47,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
28,664
321
Minions Killed
231
0
Camps Cleared
0
1,148,002
Distance Traveled
1,061,307
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,832
530
60
5
0
194,499
0
L
Ah Muzen Cab
5,390
490
30
3
0
193,223
0
L
Ymir
5,043
458
35
3
0
209,071
0
L
Amaterasu
5,619
511
57
5
0
212,036
0
W
Skadi
7,684
699
65
6
0
203,450
1
W
Da Ji
7,254
659
78
7
0
279,311
0
W
Zhong Kui
7,451
677
63
6
0
190,221
3
W
Cthulhu
7,222
657
36
3
0
231,164
2
L
Loki
6,780
616
49
4
0
252,478
1
W
Lancelot
7,486
681
79
7
0
243,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role