Player Matchup

Discordia
Discordia
MortySanchez137
Discordia
Level 99
God Stats
292W - 260L
1,590 SR
Queue Stats
341W - 329L
1,488 Elo+
Solo
Yemoja
Yemoja
TtEudITt
Yemoja
Level 31
God Stats
4W - 4L
1,438 SR
Queue Stats
53W - 118L
1,241 Elo+
Party 1
Janus
Janus
ZS_Drugs
Janus
Level 82
God Stats
6W - 15L
1,265 SR
Queue Stats
88W - 151L
1,313 Elo+
Party 1
Team Averages
Level 71
1,431 SR
1,347 Elo+

VS

Team Averages
Level 59
1,454 SR
1,308 Elo+
Sun Wukong
Sun Wukong
CelockHolmvis
Sun Wukong
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Lissax
Aphrodite
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,074 Elo+
Solo
Neith
Neith
witch-of-blair
Neith
Level 70
God Stats
13W - 24L
1,361 SR
Queue Stats
25W - 34L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MortySanchez137
Discordia
14
4 / 0 / 4
8,243
824
6,885
3,202
915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
TtEudITt
Yemoja
14
1 / 0 / 7
7,932
793
2,586
5,248
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
ZS_Drugs
Janus
14
3 / 1 / 2
8,810
881
8,186
5,952
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CelockHolmvis
Sun Wukong
12
0 / 3 / 1
6,654
665
3,174
7,289
5,768
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
Lissax
Aphrodite
12
0 / 2 / 1
6,641
664
416
5,046
1,782
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 0
6,945
695
5,017
8,521
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CelockHolmvis
Sun Wukong
0
3
1
0.17
L
Aphrodite
Lissax
Aphrodite
0
2
1
0.25
W
Discordia
MortySanchez137
Discordia
4
0
4
6
W
Yemoja
TtEudITt
Yemoja
1
0
7
4.5
W
Janus
ZS_Drugs
Janus
3
1
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,657
Damage
8,607
14,402
Taken
20,856
5,579
Mitigated
10,898
5,412
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CelockHolmvis
Sun Wukong
3,174
452
0
1,007
7,289
5,768
0
4,968
1,772
0
14,326
L
Aphrodite
Lissax
Aphrodite
416
125
2,720
2,137
5,046
1,782
0
4,196
452
5,169
0
W
Discordia
MortySanchez137
Discordia
6,885
611
96
106
3,202
915
276
0
3,202
22,066
0
W
Yemoja
TtEudITt
Yemoja
2,586
242
2,121
1,440
5,248
2,872
75
291
4,957
11,643
0
W
Janus
ZS_Drugs
Janus
8,186
213
94
1,555
5,952
1,792
142
177
5,775
37,929
861
L
5,017
1,530
263
1,283
8,521
3,348
0
6,646
1,040
0
20,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
20,240
127
Minions Killed
77
0
Camps Cleared
0
548,186
Distance Traveled
492,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,654
665
23
2
0
171,214
0
L
Aphrodite
6,641
664
22
2
0
158,378
0
W
Discordia
8,243
824
38
4
0
190,198
0
W
Yemoja
7,932
793
15
2
0
179,513
0
W
Janus
8,810
881
74
7
0
178,475
0
L
Neith
6,945
695
32
3
0
162,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role