Player Matchup

Thoth
Thoth
CarlosRonald17
Thoth
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 256L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
MA5TE9R
Erlang Shen
Level 102
God Stats
9W - 9L
1,613 SR
Queue Stats
224W - 205L
1,520 Elo+
Solo
Osiris
Osiris
RASinicOLA
Osiris
Level 257
God Stats
2W - 6L
1,399 SR
Queue Stats
586W - 573L
1,475 Elo+
Solo
Sol
Sol
TK-PatoX
Sol
Level 89
God Stats
1W - 4L
1,288 SR
Queue Stats
181W - 172L
1,484 Elo+
Party 1
Horus
Horus
germanNC1973
Horus
Level 79
God Stats
3W - 4L
1,509 SR
Queue Stats
150W - 127L
1,533 Elo+
Party 1
Team Averages
Level 135
1,462 SR
1,497 Elo+

VS

Team Averages
Level 124
1,452 SR
1,463 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
MitoEspacial
Ratatoskr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,452 Elo+
Party 3
Tyr
Tyr
Muller935
Tyr
Level 127
God Stats
6W - 7L
1,386 SR
Queue Stats
274W - 253L
1,502 Elo+
Party 2
Athena
Athena
NutellaEspacial
Athena
Level 122
God Stats
1W - 1L
1,232 SR
Queue Stats
12W - 18L
1,388 Elo+
Party 3
Neith
Neith
tomas379
Neith
Level 92
God Stats
4W - 1L
1,641 SR
Queue Stats
62W - 60L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,112
556
4,170
3,761
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
MA5TE9R
Erlang Shen
9
0 / 1 / 1
5,024
457
1,299
8,051
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
RASinicOLA
Osiris
11
0 / 1 / 0
5,697
518
5,691
11,000
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 3
5,452
496
4,154
5,490
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 3 / 2
5,734
521
3,146
10,743
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 0 / 2
6,835
621
2,509
4,578
2,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
MitoEspacial
Ratatoskr
12
5 / 1 / 1
6,535
594
4,210
6,303
1,878
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 1
6,951
632
6,681
9,685
7,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 6
5,856
532
3,966
8,711
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
tomas379
Neith
10
2 / 1 / 6
6,213
565
5,787
3,721
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
4
Kills
10
10
Deaths
4
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
2
2
L
1
2
3
1.25
L
Erlang Shen
MA5TE9R
Erlang Shen
0
1
1
0.5
W
Ratatoskr
MitoEspacial
Ratatoskr
5
1
1
5.5
W
1
0
1
1.5
W
1
2
6
2
L
Osiris
RASinicOLA
Osiris
0
1
0
0
L
1
3
3
0.83
L
2
3
2
1
W
Neith
tomas379
Neith
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,460
Damage
23,153
39,045
Taken
32,998
24,659
Mitigated
20,657
11,630
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,509
284
0
3,653
4,578
2,948
859
364
4,126
47,607
4,266
L
4,170
342
0
755
3,761
1,210
438
1,201
2,560
41,404
0
L
Erlang Shen
MA5TE9R
Erlang Shen
1,299
504
0
2,335
8,051
3,979
0
1,262
6,789
0
32,255
W
Ratatoskr
MitoEspacial
Ratatoskr
4,210
1,072
0
2,045
6,303
1,878
0
2,013
4,188
0
38,696
W
6,681
1,462
0
5,956
9,685
7,175
0
1,040
7,857
0
49,741
W
3,966
1,357
0
1,451
8,711
7,628
0
3,644
4,941
14,157
1,227
L
Osiris
RASinicOLA
Osiris
5,691
1,746
0
4,184
11,000
11,910
0
0
11,000
2,898
34,530
L
4,154
1,937
0
1,403
5,490
1,471
640
1,196
4,294
32,583
2,849
L
3,146
1,539
250
2,703
10,743
6,089
0
2,461
8,282
182
16,968
W
Neith
tomas379
Neith
5,787
1,133
0
1,216
3,721
1,028
399
1,941
1,634
0
34,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,019
Gold Earned
32,390
305
Minions Killed
343
0
Camps Cleared
0
1,136,424
Distance Traveled
1,070,374
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,835
621
94
9
0
212,835
4
L
Thoth
6,112
556
84
8
0
234,476
0
L
Erlang Shen
5,024
457
58
5
0
248,039
1
W
Ratatoskr
6,535
594
66
6
0
225,284
0
W
Tyr
6,951
632
100
9
0
224,748
3
W
Athena
5,856
532
15
1
0
207,186
2
L
Osiris
5,697
518
71
6
0
233,216
2
L
Sol
5,452
496
65
6
0
203,286
3
L
Horus
5,734
521
27
2
0
217,407
0
W
Neith
6,213
565
68
6
0
200,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role