Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HzFxGyRoS
Neith
Level 165
God Stats
10W - 9L
1,528 SR
Queue Stats
470W - 464L
1,507 Elo+
Party 1
Agni
Agni
SnIpEr_Baerchi
Agni
Level 145
God Stats
5W - 3L
1,694 SR
Queue Stats
22W - 21L
1,534 Elo+
Party 1
Yemoja
Yemoja
iNAiJA_uNiXx
Yemoja
Level 106
God Stats
4W - 9L
1,475 SR
Queue Stats
51W - 68L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
xx_Caligula_xD
Nu Wa
Level 155
God Stats
1W - 2L
1,407 SR
Queue Stats
97W - 123L
1,502 Elo+
Party 1
Team Averages
Level 145
1,521 SR
1,493 Elo+

VS

Team Averages
Level 105
1,659 SR
1,500 Elo+
Da Ji
Da Ji
AitorDM4
Da Ji
Level 109
God Stats
3W - 1L
1,897 SR
Queue Stats
136W - 114L
1,530 Elo+
Solo
Fafnir
Fafnir
Vithel
Fafnir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,454 Elo+
Solo
Anubis
Anubis
lRevenge1
Anubis
Level 67
God Stats
78W - 64L
1,551 SR
Queue Stats
123W - 123L
1,457 Elo+
Solo
Skadi
Skadi
sybaka2701
Skadi
Level 88
God Stats
10W - 2L
1,845 SR
Queue Stats
54W - 40L
1,566 Elo+
Solo
Hades
Hades
yokishimaru
Hades
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 2 / 2
6,241
520
3,994
5,779
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
HzFxGyRoS
Neith
12
1 / 1 / 0
6,958
580
5,829
8,392
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 5 / 2
5,926
494
5,087
7,503
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
2 / 4 / 2
6,614
551
3,716
11,033
6,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 1
6,462
539
1,917
4,249
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AitorDM4
Da Ji
12
3 / 2 / 4
6,812
568
4,890
11,158
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Vithel
Fafnir
12
2 / 0 / 7
7,394
616
6,238
8,519
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
lRevenge1
Anubis
14
4 / 0 / 0
8,051
671
3,170
3,142
1,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
12
5 / 3 / 3
6,968
581
7,492
6,789
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 0
7,766
647
5,507
9,005
3,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
15
15
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
2
1
W
Da Ji
AitorDM4
Da Ji
3
2
4
2.5
L
Neith
HzFxGyRoS
Neith
1
1
0
1
L
1
5
2
0.4
W
Fafnir
Vithel
Fafnir
2
0
7
5.5
L
Yemoja
2
4
2
0.75
W
Anubis
lRevenge1
Anubis
4
0
0
4
W
Skadi
5
3
3
2.17
L
1
3
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,543
Damage
27,297
36,956
Taken
38,613
14,204
Mitigated
19,462
10,819
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,994
829
0
2,537
5,779
1,997
0
1,256
4,523
45,446
1,081
W
Da Ji
AitorDM4
Da Ji
4,890
1,570
0
5,487
11,158
3,978
0
2,823
8,233
0
41,932
L
Neith
HzFxGyRoS
Neith
5,829
1,743
0
2,636
8,392
2,676
0
5,572
2,820
0
56,841
L
5,087
399
0
478
7,503
1,981
0
1,562
5,941
33,982
0
W
Fafnir
Vithel
Fafnir
6,238
1,674
0
3,519
8,519
8,170
15
4,946
3,093
26,807
2,537
L
Yemoja
3,716
643
2,431
2,437
11,033
6,861
0
2,538
8,495
16,526
0
W
Anubis
lRevenge1
Anubis
3,170
138
0
2,539
3,142
1,339
0
1,035
2,107
61,734
2,474
W
Skadi
7,492
3,457
0
1,586
6,789
2,201
847
3,688
2,923
0
47,829
L
1,917
169
0
300
4,249
689
0
2,696
1,553
38,878
0
W
5,507
876
0
5,966
9,005
3,774
294
381
8,624
59,649
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,201
Gold Earned
36,991
366
Minions Killed
458
0
Camps Cleared
0
1,189,489
Distance Traveled
1,128,676
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,241
520
79
7
0
259,687
0
W
Da Ji
6,812
568
78
7
0
261,451
0
L
Neith
6,958
580
104
9
0
223,938
0
L
Agni
5,926
494
73
6
0
244,912
0
W
Fafnir
7,394
616
45
4
0
239,641
0
L
Yemoja
6,614
551
22
2
0
236,531
4
W
Anubis
8,051
671
122
10
0
215,768
0
W
Skadi
6,968
581
86
7
0
211,010
0
L
Nu Wa
6,462
539
88
7
0
224,421
4
W
Hades
7,766
647
127
11
0
200,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role