Player Matchup

Nut
Nut
 
Nut
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Covid69
Hercules
Level 109
God Stats
3W - 3L
1,641 SR
Queue Stats
240W - 221L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
Diddler12Inch
Zhong Kui
Level 44
God Stats
4W - 6L
1,508 SR
Queue Stats
149W - 139L
1,503 Elo+
Party 2
King Arthur
King Arthur
ElarepaEhuevo
King Arthur
Level 152
God Stats
34W - 25L
1,624 SR
Queue Stats
190W - 167L
1,515 Elo+
Party 1
Loki
Loki
Gand1rix
Loki
Level 18
God Stats
1W - 3L
1,492 SR
Queue Stats
42W - 56L
1,417 Elo+
Party 1
Team Averages
Level 90
1,553 SR
1,489 Elo+

VS

Team Averages
Level 146
1,543 SR
1,501 Elo+
Xbalanque
Xbalanque
ASRENZO237
Xbalanque
Level 114
God Stats
17W - 16L
1,670 SR
Queue Stats
425W - 423L
1,487 Elo+
Solo
Nike
Nike
Minazuki57
Nike
Level 149
God Stats
1W - 5L
1,247 SR
Queue Stats
433W - 415L
1,539 Elo+
Solo
Loki
Loki
Mrshroom98
Loki
Level 157
God Stats
3W - 0L
1,768 SR
Queue Stats
180W - 155L
1,524 Elo+
Solo
Nut
Nut
OneGirlTwoPenta
Nut
Level 158
God Stats
23W - 24L
1,474 SR
Queue Stats
132W - 128L
1,468 Elo+
Party 3
Nu Wa
Nu Wa
javel4life
Nu Wa
Level 154
God Stats
228W - 190L
1,556 SR
Queue Stats
244W - 226L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
2 / 2 / 0
6,118
556
3,187
6,588
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Covid69
Hercules
10
0 / 3 / 3
5,702
518
2,481
10,562
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Diddler12Inch
Zhong Kui
11
1 / 4 / 1
5,955
541
4,844
7,864
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
ElarepaEhuevo
King Arthur
11
0 / 2 / 0
5,947
541
3,308
12,786
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
10
1 / 2 / 1
5,673
516
1,042
7,141
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ASRENZO237
Xbalanque
13
2 / 1 / 2
7,015
638
5,292
6,447
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 8
7,277
662
4,874
5,603
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 1 / 3
6,859
624
5,288
6,164
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 2 / 4
6,347
577
2,690
7,121
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
13
2 / 0 / 4
7,501
682
11,511
4,872
1,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
13
13
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
2
0
1
W
Xbalanque
ASRENZO237
Xbalanque
2
1
2
3
L
Hercules
Covid69
Hercules
0
3
3
0.5
L
Zhong Kui
Diddler12Inch
Zhong Kui
1
4
1
0.38
L
King Arthur
ElarepaEhuevo
King Arthur
0
2
0
0
L
Loki
1
2
1
0.75
W
2
0
8
6
W
5
1
3
6.5
W
2
2
4
2
W
Nu Wa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,862
Damage
29,655
44,941
Taken
30,207
21,097
Mitigated
12,158
14,566
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,187
1,013
0
1,490
6,588
2,043
30
491
6,097
0
41,764
W
Xbalanque
ASRENZO237
Xbalanque
5,292
1,912
0
2,330
6,447
2,087
775
0
6,447
0
56,824
L
Hercules
Covid69
Hercules
2,481
404
0
3,614
10,562
7,551
0
1,000
9,562
0
21,158
L
Zhong Kui
Diddler12Inch
Zhong Kui
4,844
1,212
0
2,562
7,864
4,267
0
1,131
6,733
41,345
3,951
L
King Arthur
ElarepaEhuevo
King Arthur
3,308
420
0
3,490
12,786
5,299
0
8,301
4,485
0
49,442
L
Loki
1,042
399
0
3,410
7,141
1,937
0
716
6,425
0
27,811
W
4,874
536
0
1,731
5,603
3,842
0
847
4,756
584
24,021
W
5,288
1,388
0
770
6,164
2,103
0
3,099
3,065
0
42,709
W
2,690
1,310
0
1,887
7,121
2,812
0
799
6,322
0
45,150
W
Nu Wa
11,511
5,654
0
3,072
4,872
1,314
140
0
4,872
57,109
2,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
34,999
361
Minions Killed
364
0
Camps Cleared
0
1,173,565
Distance Traveled
1,193,881
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,118
556
87
8
0
222,259
0
W
Xbalanque
7,015
638
101
9
0
213,344
6
L
Hercules
5,702
518
52
5
0
258,736
0
L
Zhong Kui
5,955
541
73
7
0
195,040
0
L
King Arthur
5,947
541
85
8
0
231,172
3
L
Loki
5,673
516
64
6
0
266,358
0
W
Nike
7,277
662
26
2
0
259,434
4
W
Loki
6,859
624
74
7
0
261,214
2
W
Nut
6,347
577
75
7
0
244,578
0
W
Nu Wa
7,501
682
88
8
0
215,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role