Player Matchup

Cabrakan
Cabrakan
ColoBby
Cabrakan
Level 165
God Stats
11W - 9L
1,701 SR
Queue Stats
641W - 656L
1,529 Elo+
Party 1
Chiron
Chiron
Mavtronius
Chiron
Level 124
God Stats
1W - 0L
1,575 SR
Queue Stats
22W - 26L
1,451 Elo+
Party 2
Shiva
Shiva
NasumeDC
Shiva
Level 69
God Stats
20W - 10L
1,575 SR
Queue Stats
702W - 718L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TaviusWilburn
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,377 SR
Queue Stats
35W - 32L
1,508 Elo+
Party 2
Fenrir
Fenrir
Zitrec13
Fenrir
Level 69
God Stats
2W - 0L
1,494 SR
Queue Stats
25W - 16L
1,548 Elo+
Party 2
Team Averages
Level 102
1,544 SR
1,516 Elo+

VS

Team Averages
Level 127
1,592 SR
1,506 Elo+
Kukulkan
Kukulkan
AleSan3612
Kukulkan
Level 106
God Stats
2W - 1L
1,885 SR
Queue Stats
81W - 85L
1,514 Elo+
Solo
Achilles
Achilles
BLeRoy
Achilles
Level 150
God Stats
2W - 4L
1,456 SR
Queue Stats
278W - 271L
1,449 Elo+
Party 3
Ymir
Ymir
FusingLawyer64
Ymir
Level 102
God Stats
27W - 41L
1,514 SR
Queue Stats
257W - 221L
1,539 Elo+
Solo
Poseidon
Poseidon
Waterfactory
Poseidon
Level 126
God Stats
47W - 41L
1,558 SR
Queue Stats
312W - 311L
1,512 Elo+
Solo
Kali
Kali
YmirTheFounder_
Kali
Level 153
God Stats
17W - 17L
1,549 SR
Queue Stats
891W - 841L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ColoBby
Cabrakan
14
5 / 0 / 4
7,937
611
7,003
10,221
7,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Mavtronius
Chiron
13
2 / 2 / 3
7,349
565
5,045
6,560
2,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
NasumeDC
Shiva
12
1 / 2 / 4
7,504
577
8,596
12,511
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
TaviusWilburn
Morgan Le Fay
13
2 / 2 / 1
7,386
568
4,069
8,021
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Zitrec13
Fenrir
11
4 / 4 / 2
6,695
515
4,357
10,714
6,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AleSan3612
Kukulkan
12
2 / 2 / 0
7,411
570
3,420
5,124
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
BLeRoy
Achilles
12
1 / 4 / 1
7,017
540
9,101
14,858
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 4
6,840
526
5,509
10,352
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
Waterfactory
Poseidon
12
3 / 4 / 3
6,948
534
4,039
5,617
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
2 / 1 / 1
6,538
503
7,366
13,460
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
10
10
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AleSan3612
Kukulkan
2
2
0
1
L
Achilles
BLeRoy
Achilles
1
4
1
0.38
W
Cabrakan
ColoBby
Cabrakan
5
0
4
7
L
2
3
4
1.33
W
Chiron
Mavtronius
Chiron
2
2
3
1.75
W
Shiva
NasumeDC
Shiva
1
2
4
1.5
W
Morgan Le Fay
TaviusWilburn
Morgan Le Fay
2
2
1
1.25
L
Poseidon
Waterfactory
Poseidon
3
4
3
1.13
L
2
1
1
2.5
W
Fenrir
Zitrec13
Fenrir
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
29,435
48,027
Taken
49,411
29,917
Mitigated
28,322
13,025
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AleSan3612
Kukulkan
3,420
80
0
440
5,124
1,568
52
3,759
1,365
46,409
145
L
Achilles
BLeRoy
Achilles
9,101
1,816
0
3,892
14,858
10,276
0
2,072
12,048
0
41,265
W
Cabrakan
ColoBby
Cabrakan
7,003
617
0
5,233
10,221
7,796
0
2,618
7,414
66,738
0
L
5,509
1,182
0
2,071
10,352
8,657
0
2,929
7,303
20,963
1,867
W
Chiron
Mavtronius
Chiron
5,045
525
823
1,454
6,560
2,361
775
2,531
4,029
0
54,144
W
Shiva
NasumeDC
Shiva
8,596
1,524
210
2,193
12,511
10,411
0
361
11,379
0
42,368
W
Morgan Le Fay
TaviusWilburn
Morgan Le Fay
4,069
60
0
2,204
8,021
2,730
144
2,115
5,750
45,248
385
L
Poseidon
Waterfactory
Poseidon
4,039
499
0
1,463
5,617
1,384
420
232
5,385
48,556
407
L
7,366
4,258
0
4,424
13,460
6,437
0
2,036
11,288
0
47,240
W
Fenrir
Zitrec13
Fenrir
4,357
1,115
0
908
10,714
6,619
224
4,773
5,907
0
16,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
34,754
383
Minions Killed
357
0
Camps Cleared
0
1,305,943
Distance Traveled
1,356,409
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,411
570
91
7
0
245,425
0
L
Achilles
7,017
540
71
5
0
258,859
2
W
Cabrakan
7,937
611
106
8
0
274,373
2
L
Ymir
6,840
526
37
3
0
249,942
2
W
Chiron
7,349
565
79
6
0
259,237
7
W
Shiva
7,504
577
82
6
0
266,643
2
W
Morgan Le Fay
7,386
568
96
7
0
253,370
0
L
Poseidon
6,948
534
85
7
0
283,104
3
L
Kali
6,538
503
73
6
0
319,079
0
W
Fenrir
6,695
515
20
2
0
252,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role