Player Matchup

Hou Yi
Hou Yi
Platinum V
MONKEY-D-MATTHI
Hou Yi
Platinum V
Level 139
God Stats
0W - 1L
1,312 SR
Queue Stats
396W - 420L
1,511 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
SenseOfJustice
Cthulhu
Platinum I
Level 143
God Stats
18W - 13L
1,664 SR
Queue Stats
426W - 438L
1,958 MMR
Party 1
Fafnir
Fafnir
Gold IV
zAnonymer_Tomen
Fafnir
Gold IV
Level 126
God Stats
1W - 3L
1,643 SR
Queue Stats
49W - 55L
1,420 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,540 SR
1,630 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,591 SR
1,598 MMR
Bacchus
Bacchus
Platinum III
Beerbely
Bacchus
Platinum III
Level 183
God Stats
1W - 1L
1,497 SR
Queue Stats
17W - 9L
1,661 MMR
Party 2
Fenrir
Fenrir
Platinum IV
Krooxn
Fenrir
Platinum IV
Level 144
God Stats
13W - 5L
1,776 SR
Queue Stats
237W - 261L
1,632 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
seiflapuenta
Kukulkan
Bronze III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,763
730
5,227
8,136
3,069
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 1
9,151
763
11,883
13,984
10,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 2 / 1
8,964
747
5,628
9,569
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bans
AchillesPersephoneKuzenboNe ZhaKumbhakarna

VS

Bans
AtlasMedusaThothHachimanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beerbely
Bacchus
16
3 / 0 / 6
9,843
820
7,418
11,278
12,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Krooxn
Fenrir
17
5 / 0 / 4
10,410
868
10,059
12,667
11,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
seiflapuenta
Kukulkan
16
1 / 2 / 6
9,753
813
9,943
6,082
2,262
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Beerbely
Bacchus
3
0
6
6
W
Fenrir
Krooxn
Fenrir
5
0
4
7
L
0
2
1
0.25
L
1
5
1
0.3
W
Kukulkan
seiflapuenta
Kukulkan
1
2
6
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
27,420
31,689
Taken
30,027
22,308
Mitigated
26,474
8,123
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Beerbely
Bacchus
7,418
1,117
0
4,799
11,278
12,537
403
5,330
5,381
15,583
355
W
Fenrir
Krooxn
Fenrir
10,059
1,299
0
4,635
12,667
11,675
1,090
5,482
6,574
0
28,447
L
5,227
2,184
0
1,735
8,136
3,069
12
3,366
4,191
0
39,920
L
11,883
337
211
3,204
13,984
10,415
0
7,998
5,065
41,070
0
W
Kukulkan
seiflapuenta
Kukulkan
9,943
1,421
0
1,507
6,082
2,262
888
4,311
1,359
53,814
0
L
5,628
1,461
0
2,973
9,569
8,824
0
4,452
4,215
13,084
2,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,878
Gold Earned
30,006
165
Minions Killed
147
0
Camps Cleared
0
684,639
Distance Traveled
724,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,843
820
15
1
0
247,388
0
W
Fenrir
10,410
868
38
3
0
254,284
0
L
Hou Yi
8,763
730
79
7
0
227,165
0
L
Cthulhu
9,151
763
63
5
0
225,661
0
W
Kukulkan
9,753
813
94
8
0
222,933
0
L
Fafnir
8,964
747
23
2
0
231,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role