Player Matchup

Agni
Agni
 
Agni
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RushThenCrush
Nu Wa
Level 140
God Stats
165W - 202L
1,543 SR
Queue Stats
344W - 440L
1,474 Elo+
Party 2
Neith
Neith
meimun
Neith
Level 127
God Stats
37W - 48L
1,435 SR
Queue Stats
258W - 360L
1,475 Elo+
Party 2
Arachne
Arachne
tha_answer9
Arachne
Level 145
God Stats
4W - 4L
1,617 SR
Queue Stats
329W - 409L
1,454 Elo+
Party 2
Bacchus
Bacchus
ukurennый
Bacchus
Level 108
God Stats
6W - 2L
1,802 SR
Queue Stats
123W - 116L
1,515 Elo+
Solo
Team Averages
Level 136
1,580 SR
1,484 Elo+

VS

Team Averages
Level 76
1,679 SR
1,583 Elo+
Scylla
Scylla
ExS3Catalyst
Scylla
Level 128
God Stats
1W - 0L
1,742 SR
Queue Stats
31W - 16L
1,609 Elo+
Solo
Fafnir
Fafnir
LoppanSmite
Fafnir
Level 25
God Stats
4W - 0L
1,885 SR
Queue Stats
25W - 16L
1,582 Elo+
Party 1
Fenrir
Fenrir
NebulonGamer
Fenrir
Level 119
God Stats
2W - 5L
1,285 SR
Queue Stats
86W - 70L
1,568 Elo+
Party 3
King Arthur
King Arthur
tiagomcpreis
King Arthur
Level 62
God Stats
4W - 2L
1,635 SR
Queue Stats
92W - 76L
1,573 Elo+
Party 3
Ishtar
Ishtar
xxjunior
Ishtar
Level 48
God Stats
5W - 3L
1,849 SR
Queue Stats
25W - 16L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 3 / 0
5,812
581
2,054
5,219
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 0
5,194
519
4,426
6,821
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
meimun
Neith
9
1 / 3 / 0
5,217
522
6,146
7,432
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
tha_answer9
Arachne
7
0 / 1 / 0
5,016
502
2,170
6,941
2,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
ukurennый
Bacchus
9
0 / 2 / 0
4,925
493
2,265
5,660
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 0 / 1
6,480
648
2,033
3,345
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
9
1 / 0 / 4
6,089
609
4,200
6,641
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
12
4 / 0 / 2
6,470
647
4,026
7,300
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
tiagomcpreis
King Arthur
12
7 / 0 / 2
7,901
790
7,351
8,482
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
xxjunior
Ishtar
11
1 / 1 / 3
6,071
607
4,511
6,014
1,764
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
15
15
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
0
0
W
Scylla
2
0
1
2.5
W
Fafnir
1
0
4
3
W
Fenrir
4
0
2
5
L
0
6
0
0
L
Neith
meimun
Neith
1
3
0
0.33
L
Arachne
tha_answer9
Arachne
0
1
0
0
W
King Arthur
tiagomcpreis
King Arthur
7
0
2
8
L
Bacchus
ukurennый
Bacchus
0
2
0
0
W
Ishtar
xxjunior
Ishtar
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,061
Damage
22,121
32,073
Taken
31,782
11,773
Mitigated
16,401
7,775
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,054
102
0
633
5,219
1,340
0
1,915
3,304
43,201
1,097
W
Scylla
2,033
263
0
629
3,345
1,015
0
1,363
1,982
46,494
843
W
Fafnir
4,200
1,217
0
2,696
6,641
6,591
155
454
6,187
11,909
287
W
Fenrir
4,026
1,328
0
4,788
7,300
2,717
58
2,607
4,693
0
36,454
L
4,426
1,355
0
350
6,821
1,326
0
0
6,821
32,243
0
L
Neith
meimun
Neith
6,146
1,204
0
2,581
7,432
2,113
0
2,593
4,839
0
35,949
L
Arachne
tha_answer9
Arachne
2,170
2,063
0
2,097
6,941
2,535
0
1,290
5,651
0
10,335
W
King Arthur
tiagomcpreis
King Arthur
7,351
780
0
3,749
8,482
4,314
150
4,134
4,348
0
59,436
L
Bacchus
ukurennый
Bacchus
2,265
374
0
2,114
5,660
4,459
0
273
5,387
24,972
0
W
Ishtar
xxjunior
Ishtar
4,511
2,940
0
3,383
6,014
1,764
830
187
5,827
0
47,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,164
Gold Earned
33,011
284
Minions Killed
403
0
Camps Cleared
0
1,071,249
Distance Traveled
1,099,164
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,812
581
98
10
0
209,357
1
W
Scylla
6,480
648
107
11
0
221,767
0
W
Fafnir
6,089
609
13
1
0
226,906
4
W
Fenrir
6,470
647
79
8
0
255,080
0
L
Nu Wa
5,194
519
61
6
0
201,230
0
L
Neith
5,217
522
62
6
0
212,624
1
L
Arachne
5,016
502
13
1
0
235,347
4
W
King Arthur
7,901
790
99
10
0
204,288
0
L
Bacchus
4,925
493
50
5
0
212,691
2
W
Ishtar
6,071
607
105
11
0
191,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role