Player Matchup

Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
PaelzerBub
Charybdis
Level 148
God Stats
5W - 8L
1,299 SR
Queue Stats
275W - 265L
1,492 Elo+
Solo
Maui
Maui
mars803
Maui
Level 163
God Stats
16W - 7L
1,611 SR
Queue Stats
573W - 575L
1,503 Elo+
Party 2
Sol
Sol
Аккорокамуи
Sol
Level 83
God Stats
8W - 3L
1,755 SR
Queue Stats
155W - 151L
1,432 Elo+
Party 1
Team Averages
Level 132
1,533 SR
1,485 Elo+

VS

Team Averages
Level 170
1,427 SR
1,412 Elo+
Neith
Neith
MrDred95
Neith
Level 142
God Stats
3W - 1L
1,446 SR
Queue Stats
169W - 185L
1,471 Elo+
Solo
Poseidon
Poseidon
Nelliel__S
Poseidon
Level 149
God Stats
7W - 9L
1,347 SR
Queue Stats
190W - 196L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
Vinux
Baron Samedi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,222 Elo+
Solo
Hercules
Hercules
barbar50
Hercules
Level 277
God Stats
18W - 23L
1,454 SR
Queue Stats
1,284W - 1,347L
1,405 Elo+
Solo
Charon
Charon
rokowo
Charon
Level 124
God Stats
1W - 3L
1,391 SR
Queue Stats
31W - 47L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
2 / 2 / 17
10,762
717
3,930
9,493
5,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cerberus
 
Cerberus
16
1 / 5 / 20
10,182
679
10,065
22,710
27,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
PaelzerBub
Charybdis
20
9 / 1 / 10
12,921
861
14,006
15,868
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Maui
mars803
Maui
17
3 / 3 / 20
10,603
707
10,448
19,849
26,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 1 / 14
12,203
814
23,498
14,428
6,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrDred95
Neith
18
0 / 3 / 8
9,458
631
12,218
14,424
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Nelliel__S
Poseidon
17
2 / 7 / 8
9,611
641
18,791
14,055
7,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Vinux
Baron Samedi
17
5 / 8 / 4
10,233
682
13,694
14,399
7,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
barbar50
Hercules
17
5 / 2 / 6
10,369
691
8,503
12,586
10,503
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
rokowo
Charon
15
0 / 3 / 6
8,394
560
9,629
9,400
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
44
23
Kills
12
12
Deaths
23
81
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
2
17
5.25
W
Cerberus
 
Cerberus
1
5
20
2.2
L
Neith
MrDred95
Neith
0
3
8
1.33
L
Poseidon
Nelliel__S
Poseidon
2
7
8
0.86
W
Charybdis
PaelzerBub
Charybdis
9
1
10
14
L
Baron Samedi
Vinux
Baron Samedi
5
8
4
0.88
L
Hercules
barbar50
Hercules
5
2
6
4
W
Maui
mars803
Maui
3
3
20
4.33
L
Charon
rokowo
Charon
0
3
6
1
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,947
Damage
62,835
82,348
Taken
64,864
74,824
Mitigated
34,681
36,221
Healing
22,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,930
516
11,119
3,439
9,493
5,558
2,682
6,643
2,850
15,161
0
W
Cerberus
 
Cerberus
10,065
119
1,132
5,394
22,710
27,838
30
11,050
11,660
17,555
914
L
Neith
MrDred95
Neith
12,218
1,532
988
5,844
14,424
5,524
0
10,739
3,685
0
36,581
L
Poseidon
Nelliel__S
Poseidon
18,791
2,380
48
3,266
14,055
7,030
0
9,491
4,564
30,114
0
W
Charybdis
PaelzerBub
Charybdis
14,006
4,636
1,483
4,756
15,868
8,468
2,929
8,370
7,498
0
58,885
L
Baron Samedi
Vinux
Baron Samedi
13,694
1,094
2,029
2,839
14,399
7,474
0
10,352
4,047
26,553
249
L
Hercules
barbar50
Hercules
8,503
475
1,208
5,079
12,586
10,503
0
8,243
4,343
0
14,704
W
Maui
mars803
Maui
10,448
1,220
2,272
2,499
19,849
26,536
1,165
9,309
10,540
16,697
311
L
Charon
rokowo
Charon
9,629
461
0
1,566
9,400
4,150
0
7,071
2,329
20,197
0
W
23,498
5,696
0
4,127
14,428
6,424
2,788
6,493
7,935
40,563
1,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,671
Gold Earned
48,065
193
Minions Killed
136
0
Camps Cleared
0
1,386,677
Distance Traveled
1,182,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,762
717
25
2
0
291,831
0
W
Cerberus
10,182
679
27
2
0
262,926
0
L
Neith
9,458
631
44
3
0
257,953
0
L
Poseidon
9,611
641
28
2
0
244,237
0
W
Charybdis
12,921
861
103
7
0
241,858
0
L
Baron Samedi
10,233
682
35
2
0
233,697
0
L
Hercules
10,369
691
18
1
0
180,334
0
W
Maui
10,603
707
5
0
0
306,750
0
L
Charon
8,394
560
11
1
0
266,003
0
W
Sol
12,203
814
33
2
0
283,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role