Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
Spicy Dang
Cerberus
Gold III
Level 146
God Stats
8W - 6L
1,500 SR
Queue Stats
171W - 178L
1,483 MMR
Solo
Chaac
Chaac
Gold III
Vayzar
Chaac
Gold III
Level 163
God Stats
54W - 49L
1,582 SR
Queue Stats
298W - 318L
1,486 MMR
Solo
Neith
Neith
Gold IV
artughost
Neith
Gold IV
Level 142
God Stats
11W - 8L
1,575 SR
Queue Stats
121W - 134L
1,482 MMR
Solo
Janus
Janus
Gold II
jachan9
Janus
Gold II
Level 143
God Stats
21W - 20L
1,505 SR
Queue Stats
274W - 275L
1,551 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,532 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,547 SR
1,504 MMR
Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
ChaoticPhenomena
Kukulkan
Gold III
Level 156
God Stats
120W - 116L
1,586 SR
Queue Stats
337W - 344L
1,552 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
EntropyBoy
Kuzenbo
Gold IV
Level 85
God Stats
3W - 3L
1,600 SR
Queue Stats
225W - 240L
1,466 MMR
Solo
Surtr
Surtr
Silver II
ShadowLake
Surtr
Silver II
Level 147
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 4L
1,511 MMR
Solo
Ne Zha
Ne Zha
Gold III
SunGodXl
Ne Zha
Gold III
Level 148
God Stats
1W - 2L
1,346 SR
Queue Stats
193W - 189L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 0 / 0
3,372
674
429
3,537
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Spicy Dang
Cerberus
6
0 / 1 / 1
3,341
668
921
4,173
2,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chaac
Vayzar
Chaac
6
0 / 0 / 3
3,734
747
2,425
4,651
2,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
artughost
Neith
6
3 / 0 / 0
3,562
712
3,045
3,639
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Janus
jachan9
Janus
7
0 / 0 / 0
3,651
730
0
917
220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PoseidonAo KuangMulanChang'e

VS

Bans
AwilixThanatosNutIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 0 / 0
3,074
615
2,391
3,250
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,568
714
308
439
105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
EntropyBoy
Kuzenbo
5
0 / 3 / 0
3,262
652
2,386
4,763
3,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
6
1 / 1 / 0
4,005
801
2,298
3,325
1,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
SunGodXl
Ne Zha
1
0 / 1 / 0
2,448
490
0
523
116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
L
Cupid
 
Cupid
0
0
0
0
L
0
0
0
0
L
Kuzenbo
EntropyBoy
Kuzenbo
0
3
0
0
L
Surtr
1
1
0
1
W
Cerberus
Spicy Dang
Cerberus
0
1
1
0.5
L
Ne Zha
SunGodXl
Ne Zha
0
1
0
0
W
Chaac
Vayzar
Chaac
0
0
3
1.5
W
Neith
artughost
Neith
3
0
0
3
W
Janus
jachan9
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,820
Damage
7,383
16,917
Taken
12,300
6,979
Mitigated
6,001
8,523
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
429
300
0
1,393
3,537
1,098
0
176
3,328
0
17,317
L
Cupid
 
Cupid
2,391
1,296
52
1,997
3,250
645
0
115
3,135
0
16,013
L
308
0
0
0
439
105
0
0
439
17,344
0
L
Kuzenbo
EntropyBoy
Kuzenbo
2,386
606
0
720
4,763
3,474
0
104
4,659
8,008
785
L
Surtr
2,298
993
0
1,250
3,325
1,661
0
921
2,404
271
17,349
W
Cerberus
Spicy Dang
Cerberus
921
32
0
2,199
4,173
2,483
0
28
3,933
14,025
0
L
Ne Zha
SunGodXl
Ne Zha
0
0
0
0
523
116
0
0
523
0
0
W
Chaac
Vayzar
Chaac
2,425
356
1,010
2,656
4,651
2,231
0
519
4,132
1,152
12,201
W
Neith
artughost
Neith
3,045
1,525
0
919
3,639
947
0
1,667
1,972
0
17,908
W
Janus
jachan9
Janus
0
0
0
346
917
220
0
132
785
18,269
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,660
Gold Earned
16,357
190
Minions Killed
100
0
Camps Cleared
0
471,704
Distance Traveled
404,120
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,372
674
37
7
0
115,032
0
L
Cupid
3,074
615
24
5
0
97,389
0
L
Kukulkan
3,568
714
29
6
0
81,324
1
L
Kuzenbo
3,262
652
15
3
0
99,305
0
L
Surtr
4,005
801
32
6
0
115,712
0
W
Cerberus
3,341
668
51
10
0
94,223
0
L
Ne Zha
2,448
490
0
0
0
10,390
0
W
Chaac
3,734
747
16
3
0
100,382
0
W
Neith
3,562
712
39
8
0
82,901
0
W
Janus
3,651
730
47
9
0
79,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role