Player Matchup

Artemis
Artemis
BEASTassCMo3
Artemis
Level 156
God Stats
3W - 10L
1,412 SR
Queue Stats
116W - 122L
1,434 Elo+
Solo
Ne Zha
Ne Zha
EatMyJortsNerd
Ne Zha
Level 66
God Stats
2W - 3L
1,559 SR
Queue Stats
89W - 110L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
JediMindJMT420
Cthulhu
Level 161
God Stats
126W - 117L
1,521 SR
Queue Stats
234W - 221L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Master Tubb
Nu Wa
Level 125
God Stats
0W - 1L
1,208 SR
Queue Stats
19W - 33L
1,436 Elo+
Solo
Ymir
Ymir
MooseWithBoots69
Ymir
Level 106
God Stats
0W - 1L
1,742 SR
Queue Stats
100W - 107L
1,472 Elo+
Party 2
Team Averages
Level 123
1,488 SR
1,457 Elo+

VS

Team Averages
Level 129
1,456 SR
1,507 Elo+
Chiron
Chiron
GamingAsparagus
Chiron
Level 150
God Stats
5W - 2L
1,483 SR
Queue Stats
52W - 49L
1,541 Elo+
Party 1
Osiris
Osiris
MeatPotter
Osiris
Level 147
God Stats
22W - 15L
1,599 SR
Queue Stats
50W - 39L
1,570 Elo+
Party 1
Anubis
Anubis
Samuel nubs
Anubis
Level 116
God Stats
144W - 112L
1,531 SR
Queue Stats
250W - 233L
1,463 Elo+
Solo
Atlas
Atlas
SoGluttonousTTV
Atlas
Level 105
God Stats
1W - 1L
1,168 SR
Queue Stats
45W - 50L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Yusssssswo
Sylvanus
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 97L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BEASTassCMo3
Artemis
9
3 / 2 / 0
4,839
538
4,247
5,307
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 6 / 0
4,218
469
3,100
6,910
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 3
4,739
527
5,111
8,044
3,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,216
468
2,372
5,892
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 2
4,323
480
3,001
8,066
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
4,925
547
4,298
6,398
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
MeatPotter
Osiris
11
5 / 0 / 2
7,078
786
5,801
7,250
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
11
4 / 0 / 1
6,432
715
5,596
5,754
2,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 2 / 2
5,252
584
3,357
7,905
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Yusssssswo
Sylvanus
10
6 / 0 / 2
5,949
661
4,565
8,059
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
16
16
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
BEASTassCMo3
Artemis
3
2
0
1.5
L
0
6
0
0
W
0
1
3
1.5
L
0
1
3
1.5
L
0
4
0
0
W
Osiris
MeatPotter
Osiris
5
0
2
6
L
0
3
2
0.33
W
Anubis
4
0
1
4.5
W
1
2
2
1
W
Sylvanus
Yusssssswo
Sylvanus
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
23,617
34,219
Taken
35,366
10,862
Mitigated
16,745
9,295
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BEASTassCMo3
Artemis
4,247
1,724
0
884
5,307
1,678
0
2,120
3,187
0
26,023
L
3,100
852
0
1,365
6,910
1,796
0
577
5,964
0
19,541
W
4,298
1,277
235
2,135
6,398
1,883
0
2,128
4,270
0
36,973
L
5,111
479
1,055
2,226
8,044
3,989
0
2,676
5,368
20,705
628
L
2,372
720
0
1,320
5,892
814
0
4,853
1,039
18,711
0
W
Osiris
MeatPotter
Osiris
5,801
1,666
0
4,516
7,250
4,823
0
990
6,236
0
44,231
L
3,001
600
0
2,445
8,066
2,585
0
3,138
4,857
23,356
0
W
Anubis
5,596
284
0
3,364
5,754
2,249
1,625
3,223
2,274
47,207
1,091
W
3,357
1,564
208
1,559
7,905
4,239
0
2,340
5,565
12,477
1,564
W
Sylvanus
Yusssssswo
Sylvanus
4,565
1,553
180
5,252
8,059
3,551
0
1,488
6,547
26,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,335
Gold Earned
29,636
187
Minions Killed
301
0
Camps Cleared
0
809,221
Distance Traveled
834,051
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,839
538
46
5
0
150,461
0
L
Ne Zha
4,218
469
35
4
0
161,997
1
W
Chiron
4,925
547
70
8
0
155,708
0
L
Cthulhu
4,739
527
31
3
0
180,779
1
L
Nu Wa
4,216
468
35
4
0
147,505
0
W
Osiris
7,078
786
71
8
0
148,607
0
L
Ymir
4,323
480
40
4
0
168,479
2
W
Anubis
6,432
715
92
10
0
161,099
0
W
Atlas
5,252
584
17
2
0
171,148
2
W
Sylvanus
5,949
661
51
6
0
197,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role