Player Matchup

Aphrodite
Aphrodite
ThornBalth
Aphrodite
Level 109
God Stats
3W - 2L
1,566 SR
Queue Stats
179W - 166L
1,464 Elo+
Party 1
Ix Chel
Ix Chel
coccolino25
Ix Chel
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 52L
1,400 Elo+
Solo
Shiva
Shiva
loickmvl
Shiva
Level 128
God Stats
1W - 0L
1,279 SR
Queue Stats
21W - 24L
1,381 Elo+
Party 1
Izanami
Izanami
lotus13
Izanami
Level 126
God Stats
6W - 4L
1,518 SR
Queue Stats
64W - 55L
1,516 Elo+
Solo
Awilix
Awilix
yologue12345
Awilix
Level 136
God Stats
416W - 348L
1,546 SR
Queue Stats
551W - 566L
1,446 Elo+
Party 1
Team Averages
Level 124
1,482 SR
1,441 Elo+

VS

Team Averages
Level 111
1,482 SR
1,438 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CrazyBalloon
Izanami
Level 109
God Stats
5W - 6L
1,353 SR
Queue Stats
48W - 43L
1,458 Elo+
Solo
Cupid
Cupid
CyberLife2471
Cupid
Level 53
God Stats
15W - 12L
1,593 SR
Queue Stats
89W - 135L
1,413 Elo+
Party 2
Erlang Shen
Erlang Shen
HoriZonVoID
Erlang Shen
Level 101
God Stats
4W - 4L
1,463 SR
Queue Stats
134W - 156L
1,413 Elo+
Party 2
Neith
Neith
xBlack_Blaze7x
Neith
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 257L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ThornBalth
Aphrodite
12
1 / 2 / 7
6,491
541
4,435
11,472
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ix Chel
coccolino25
Ix Chel
12
1 / 1 / 4
6,255
521
6,469
5,555
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
loickmvl
Shiva
14
5 / 2 / 0
8,670
723
7,231
12,892
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
lotus13
Izanami
13
3 / 1 / 6
7,338
612
9,965
8,715
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
12
8 / 1 / 2
7,083
590
9,449
9,150
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 4 / 0
6,882
574
6,424
12,303
6,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
CrazyBalloon
Izanami
11
2 / 5 / 1
5,915
493
6,116
9,297
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
6,091
508
4,033
6,616
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
HoriZonVoID
Erlang Shen
8
0 / 5 / 4
5,511
459
6,239
13,692
9,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
1 / 3 / 3
6,271
523
6,852
8,912
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
7
7
Deaths
18
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
4
0
0.5
L
Izanami
CrazyBalloon
Izanami
2
5
1
0.5
L
2
1
3
3.5
L
Erlang Shen
HoriZonVoID
Erlang Shen
0
5
4
0.4
W
Aphrodite
ThornBalth
Aphrodite
1
2
7
2.25
W
Ix Chel
coccolino25
Ix Chel
1
1
4
3
W
Shiva
loickmvl
Shiva
5
2
0
2.5
W
Izanami
lotus13
Izanami
3
1
6
6
L
1
3
3
0.83
W
Awilix
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,549
Damage
29,664
47,784
Taken
50,820
18,432
Mitigated
22,479
21,738
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,424
620
0
3,947
12,303
6,009
0
164
12,139
37,526
0
L
Izanami
CrazyBalloon
Izanami
6,116
4,170
0
2,088
9,297
2,420
0
1,367
7,930
0
39,003
L
4,033
2,947
1,140
4,100
6,616
1,892
0
1,545
5,071
0
29,070
L
Erlang Shen
HoriZonVoID
Erlang Shen
6,239
1,626
0
4,542
13,692
9,458
0
3,803
9,889
0
16,596
W
Aphrodite
ThornBalth
Aphrodite
4,435
588
2,663
6,061
11,472
4,692
0
0
11,472
34,236
0
W
Ix Chel
coccolino25
Ix Chel
6,469
0
953
2,032
5,555
1,920
0
0
5,555
31,539
2,514
W
Shiva
loickmvl
Shiva
7,231
1,914
70
5,259
12,892
6,061
0
5,129
7,118
164
60,275
W
Izanami
lotus13
Izanami
9,965
7,469
0
1,882
8,715
2,631
556
0
8,715
0
61,233
L
6,852
1,851
0
2,169
8,912
2,700
0
3,751
5,161
0
53,696
W
Awilix
9,449
2,560
0
2,818
9,150
3,128
0
570
8,500
0
47,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
30,670
389
Minions Killed
306
0
Camps Cleared
0
1,312,617
Distance Traveled
1,221,010
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,882
574
77
6
0
225,835
0
L
Izanami
5,915
493
50
4
0
231,258
1
L
Cupid
6,091
508
63
5
0
260,018
0
L
Erlang Shen
5,511
459
20
2
0
279,464
0
W
Aphrodite
6,491
541
65
5
0
248,757
5
W
Ix Chel
6,255
521
42
4
0
270,080
4
W
Shiva
8,670
723
114
10
0
243,088
3
W
Izanami
7,338
612
97
8
0
238,027
0
L
Neith
6,271
523
96
8
0
224,435
0
W
Awilix
7,083
590
71
6
0
312,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role