Player Matchup

Ymir
Ymir
N3V3RM0R3
Ymir
Level 146
God Stats
4W - 5L
1,711 SR
Queue Stats
42W - 31L
1,431 Elo+
Party 1
Scylla
Scylla
Rehunter999
Scylla
Level 68
God Stats
13W - 3L
1,760 SR
Queue Stats
339W - 345L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
sebastianelm33
Heimdallr
Level 83
God Stats
13W - 9L
1,415 SR
Queue Stats
330W - 345L
1,412 Elo+
Party 1
Team Averages
Level 99
1,629 SR
1,435 Elo+

VS

Team Averages
Level 95
1,383 SR
1,346 Elo+
Nu Wa
Nu Wa
I_Am_Thou_Fenrir
Nu Wa
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,150 Elo+
Party 2
Arachne
Arachne
SyncOverlord
Arachne
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,357 Elo+
Party 2
Nut
Nut
Waofaa
Nut
Level 127
God Stats
0W - 4L
1,149 SR
Queue Stats
31W - 31L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
7 / 2 / 4
12,642
903
7,031
12,342
10,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
19
1 / 2 / 9
11,635
831
7,888
6,830
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
sebastianelm33
Heimdallr
18
3 / 2 / 8
11,565
826
7,951
6,143
2,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
10,211
729
5,313
11,877
3,878
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
SyncOverlord
Arachne
16
2 / 5 / 3
10,798
771
8,556
11,295
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nut
Waofaa
Nut
16
2 / 1 / 3
10,267
733
4,623
6,030
2,512
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
5
6
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Ymir
7
2
4
4.5
W
Scylla
1
2
9
2.75
L
Arachne
SyncOverlord
Arachne
2
5
3
0.7
L
Nut
Waofaa
Nut
2
1
3
3.5
W
Heimdallr
sebastianelm33
Heimdallr
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,870
Damage
18,492
25,315
Taken
29,202
14,817
Mitigated
12,073
4,729
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,313
1,745
0
534
11,877
3,878
1,031
8,014
3,843
21,161
601
W
Ymir
7,031
807
0
3,021
12,342
10,936
264
2,231
10,107
34,452
686
W
Scylla
7,888
704
0
1,708
6,830
1,825
1,015
1,415
5,415
76,377
2,083
L
Arachne
SyncOverlord
Arachne
8,556
6,752
0
2,249
11,295
5,683
0
5,265
6,010
0
40,108
L
Nut
Waofaa
Nut
4,623
1,796
0
1,725
6,030
2,512
330
1,366
4,664
0
26,023
W
Heimdallr
sebastianelm33
Heimdallr
7,951
2,280
0
0
6,143
2,056
2,374
1,695
4,435
0
44,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
31,276
249
Minions Killed
140
0
Camps Cleared
0
780,179
Distance Traveled
678,906
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,211
729
41
3
0
196,191
0
W
Ymir
12,642
903
45
3
0
253,605
2
W
Scylla
11,635
831
130
9
0
268,718
2
L
Arachne
10,798
771
52
4
0
286,506
0
L
Nut
10,267
733
47
3
0
196,209
4
W
Heimdallr
11,565
826
74
5
0
257,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role