Player Matchup

The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum II
 
Yemoja
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond III
goobernoober
Chiron
Diamond III
Level 88
God Stats
3W - 0L
1,568 SR
Queue Stats
133W - 105L
2,108 MMR
Solo
Danzaburou
Danzaburou
Platinum II
qrafiti
Danzaburou
Platinum II
Level 142
God Stats
2W - 1L
1,351 SR
Queue Stats
194W - 182L
1,796 MMR
Solo
Pele
Pele
Diamond V
randompossum
Pele
Diamond V
Level 142
God Stats
8W - 10L
1,475 SR
Queue Stats
172W - 165L
2,101 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,479 SR
1,801 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,469 SR
1,989 MMR
Charybdis
Charybdis
Diamond IV
 
Charybdis
Diamond IV
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum V
BoomBiootch
Apollo
Platinum V
Level 146
God Stats
1W - 23L
1,046 SR
Queue Stats
644W - 672L
1,764 MMR
Solo
Ymir
Ymir
Masters
Fälco
Ymir
Masters
Level 77
God Stats
5W - 6L
1,549 SR
Queue Stats
350W - 290L
2,286 MMR
Party 1
Lancelot
Lancelot
Diamond IV
ShaKeis47
Lancelot
Diamond IV
Level 155
God Stats
17W - 9L
1,748 SR
Queue Stats
380W - 356L
2,183 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
TubaDogtor
Nu Wa
Diamond IV
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
463W - 469L
2,215 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
10 / 0 / 5
7,782
778
8,074
4,589
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
 
Yemoja
9
1 / 1 / 11
6,173
617
2,716
5,421
2,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
12
4 / 0 / 6
7,382
738
8,728
7,537
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
qrafiti
Danzaburou
13
5 / 1 / 0
7,349
735
6,138
8,749
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 7
6,487
649
4,962
8,218
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KaliLokiSerqetKhepri

VS

Bans
MedusaZhong KuiBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 3 / 1
5,824
582
5,892
8,031
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
6
0 / 7 / 0
4,174
417
404
8,409
1,807
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
Fälco
Ymir
7
1 / 5 / 2
5,042
504
5,082
12,324
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lancelot
ShaKeis47
Lancelot
10
1 / 7 / 1
5,228
523
5,716
10,768
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
8
0 / 3 / 0
4,683
468
3,200
4,260
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
25
Kills
3
3
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
10
0
5
12.5
W
Yemoja
 
Yemoja
1
1
11
6.5
L
Charybdis
 
Charybdis
1
3
1
0.5
L
Apollo
0
7
0
0
L
Ymir
Fälco
Ymir
1
5
2
0.4
L
Lancelot
ShaKeis47
Lancelot
1
7
1
0.21
L
Nu Wa
0
3
0
0
W
Chiron
4
0
6
7
W
Danzaburou
qrafiti
Danzaburou
5
1
0
5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,618
Damage
20,294
34,514
Taken
43,792
12,625
Mitigated
13,332
15,537
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,074
1,953
0
880
4,589
1,518
15
949
3,640
48,691
3,620
W
Yemoja
 
Yemoja
2,716
1,592
3,472
1,602
5,421
2,456
0
1,491
3,930
11,593
0
L
Charybdis
 
Charybdis
5,892
2,548
0
3,395
8,031
1,902
0
458
7,573
0
45,952
L
Apollo
404
347
0
1
8,409
1,807
0
1,933
6,374
0
748
L
Ymir
Fälco
Ymir
5,082
1,205
0
2,793
12,324
5,316
0
3,260
8,961
15,004
0
L
Lancelot
ShaKeis47
Lancelot
5,716
1,276
0
2,820
10,768
3,517
0
2,296
8,264
0
40,100
L
Nu Wa
3,200
825
0
653
4,260
790
0
1,022
3,160
31,462
0
W
Chiron
8,728
4,075
55
3,183
7,537
2,761
176
3,335
4,202
0
52,403
W
Danzaburou
qrafiti
Danzaburou
6,138
2,552
0
4,195
8,749
3,183
0
1,540
7,209
0
53,736
W
4,962
1,642
0
2,150
8,218
2,707
0
1,090
7,128
0
39,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,173
Gold Earned
24,951
354
Minions Killed
239
0
Camps Cleared
0
993,059
Distance Traveled
1,033,934
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,782
778
103
10
0
194,351
0
W
Yemoja
6,173
617
11
1
0
193,001
2
L
Charybdis
5,824
582
92
9
0
182,764
2
L
Apollo
4,174
417
1
0
0
216,339
0
L
Ymir
5,042
504
11
1
0
205,879
0
L
Lancelot
5,228
523
77
8
0
240,917
0
L
Nu Wa
4,683
468
58
6
0
188,035
0
W
Chiron
7,382
738
91
9
0
177,956
0
W
Danzaburou
7,349
735
90
9
0
197,500
2
W
Pele
6,487
649
59
6
0
230,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role