Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BIitzX
Rama
Level 154
God Stats
3W - 2L
1,675 SR
Queue Stats
109W - 112L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
BananaBread54
Kumbhakarna
Level 105
God Stats
62W - 54L
1,520 SR
Queue Stats
183W - 151L
1,508 Elo+
Solo
Apollo
Apollo
MR HOOSIER 219
Apollo
Level 106
God Stats
12W - 7L
1,594 SR
Queue Stats
29W - 26L
1,516 Elo+
Solo
Fenrir
Fenrir
hunterpsique
Fenrir
Level 148
God Stats
14W - 9L
1,611 SR
Queue Stats
197W - 183L
1,540 Elo+
Party 1
Team Averages
Level 128
1,580 SR
1,519 Elo+

VS

Team Averages
Level 128
1,571 SR
1,532 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Adrical
Ares
Level 108
God Stats
1W - 1L
1,821 SR
Queue Stats
56W - 46L
1,550 Elo+
Party 2
Hades
Hades
CarryDk-
Hades
Level 148
God Stats
2W - 4L
1,446 SR
Queue Stats
330W - 305L
1,573 Elo+
Party 2
Hachiman
Hachiman
Vemacy
Hachiman
Level 156
God Stats
10W - 10L
1,589 SR
Queue Stats
57W - 46L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 2
6,044
604
6,370
4,938
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
BIitzX
Rama
10
2 / 1 / 2
5,714
571
4,602
5,704
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
BananaBread54
Kumbhakarna
10
2 / 0 / 2
5,823
582
4,437
9,338
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
4,782
478
1,070
5,841
1,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
11
5 / 0 / 1
5,836
584
3,123
6,079
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 0
5,424
542
3,532
5,483
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
 
Bastet
9
0 / 4 / 0
5,025
503
2,214
9,351
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Adrical
Ares
9
0 / 2 / 1
5,424
542
5,367
8,140
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
CarryDk-
Hades
12
2 / 1 / 0
7,011
701
3,279
6,181
3,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Vemacy
Hachiman
9
1 / 3 / 0
5,121
512
3,624
5,781
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
3
3
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Bastet
 
Bastet
0
4
0
0
L
Ares
Adrical
Ares
0
2
1
0.25
W
Rama
BIitzX
Rama
2
1
2
3
W
Kumbhakarna
BananaBread54
Kumbhakarna
2
0
2
3
L
Hades
CarryDk-
Hades
2
1
0
2
W
1
2
0
0.5
L
Hachiman
Vemacy
Hachiman
1
3
0
0.33
W
Fenrir
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
18,016
31,900
Taken
34,936
13,504
Mitigated
12,700
9,981
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,370
344
0
1,816
4,938
1,555
0
1,892
2,795
44,973
1,410
L
Nu Wa
 
Nu Wa
3,532
779
0
1,431
5,483
1,479
0
3,434
1,639
36,000
0
L
Bastet
 
Bastet
2,214
572
0
2,854
9,351
2,389
0
2,705
6,460
0
29,989
L
Ares
Adrical
Ares
5,367
543
0
2,198
8,140
4,055
0
1,923
6,193
17,745
1,331
W
Rama
BIitzX
Rama
4,602
4,108
0
2,248
5,704
1,726
0
2,206
3,486
0
33,520
W
Kumbhakarna
BananaBread54
Kumbhakarna
4,437
920
0
3,330
9,338
6,163
0
3,376
5,926
28,037
0
L
Hades
CarryDk-
Hades
3,279
855
0
4,598
6,181
3,232
37
0
6,181
51,859
1,383
W
1,070
604
0
1,722
5,841
1,773
0
3,063
2,742
0
27,825
L
Hachiman
Vemacy
Hachiman
3,624
1,937
0
1,282
5,781
1,545
0
2,125
3,656
0
33,427
W
Fenrir
3,123
58
0
865
6,079
2,287
0
1,131
4,849
0
36,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
28,005
304
Minions Killed
325
0
Camps Cleared
0
1,076,712
Distance Traveled
1,009,785
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,044
604
87
9
0
213,171
0
L
Nu Wa
5,424
542
76
8
0
202,250
3
L
Bastet
5,025
503
52
5
0
225,017
0
L
Ares
5,424
542
21
2
0
207,831
1
W
Rama
5,714
571
77
8
0
195,283
4
W
Kumbhakarna
5,823
582
32
3
0
223,842
0
L
Hades
7,011
701
110
11
0
203,629
2
W
Apollo
4,782
478
45
5
0
197,142
0
L
Hachiman
5,121
512
66
7
0
171,058
2
W
Fenrir
5,836
584
63
6
0
247,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role